Player Matchup

Anhur
Anhur
Masters
Capacity Ns
Anhur
Masters
Level 159
God Stats
18W - 20L
1,624 SR
Queue Stats
438W - 418L
2,586 MMR
Solo
Kuzenbo
Kuzenbo
Masters
Kraszen
Kuzenbo
Masters
Level 166
God Stats
13W - 11L
1,687 SR
Queue Stats
311W - 306L
2,763 MMR
Party 1
Guan Yu
Guan Yu
Masters
LAW9RED
Guan Yu
Masters
Level 169
God Stats
12W - 2L
1,923 SR
Queue Stats
250W - 208L
2,670 MMR
Party 1
Janus
Janus
Masters
Sylеr
Janus
Masters
Level 157
God Stats
17W - 7L
1,752 SR
Queue Stats
61W - 28L
2,811 MMR
Solo
Da Ji
Da Ji
Masters
iCrazyDolphin
Da Ji
Masters
Level 207
God Stats
1W - 2L
1,206 SR
Queue Stats
611W - 568L
2,811 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 172
1,638 SR
2,728 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 163
1,702 SR
2,718 MMR
Hun Batz
Hun Batz
Masters
Armando77__
Hun Batz
Masters
Level 198
God Stats
14W - 5L
1,905 SR
Queue Stats
617W - 581L
2,677 MMR
Party 2
Cupid
Cupid
Masters
GlizzyyMcGuire
Cupid
Masters
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
220W - 178L
2,494 MMR
Solo
Zhong Kui
Zhong Kui
Diamond II
KingxAntoine
Zhong Kui
Diamond II
Level 149
God Stats
85W - 58L
1,648 SR
Queue Stats
424W - 407L
2,436 MMR
Solo
Bastet
Bastet
Masters
Painxl0wer
Bastet
Masters
Level 140
God Stats
54W - 26L
1,827 SR
Queue Stats
302W - 262L
3,374 MMR
Solo
Khepri
Khepri
Masters
iTz-Sotelo-
Khepri
Masters
Level 189
God Stats
13W - 14L
1,632 SR
Queue Stats
357W - 319L
2,611 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,255
651
2,034
1,586
348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
Kraszen
Kuzenbo
6
0 / 0 / 2
3,737
747
755
2,719
2,056
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
LAW9RED
Guan Yu
6
1 / 0 / 0
3,640
728
1,420
2,748
1,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Janus
Sylеr
Janus
7
2 / 1 / 1
4,333
867
1,603
1,922
449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
3 / 1 / 2
3,942
788
3,158
4,772
1,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Ah PuchRaijinMaman Brigitte

VS

Bans
ThorAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Armando77__
Hun Batz
7
0 / 2 / 1
3,549
710
2,025
4,803
1,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 0
3,479
696
1,708
2,181
508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
KingxAntoine
Zhong Kui
2
0 / 1 / 0
2,638
528
157
1,522
550
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Painxl0wer
Bastet
6
2 / 2 / 0
3,824
765
2,739
3,606
936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
5
0 / 1 / 1
3,295
659
567
3,200
1,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
6
Kills
3
3
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Armando77__
Hun Batz
0
2
1
0.25
W
0
1
1
0.5
L
1
0
0
1
L
Zhong Kui
KingxAntoine
Zhong Kui
0
1
0
0
W
Kuzenbo
Kraszen
Kuzenbo
0
0
2
1
W
Guan Yu
LAW9RED
Guan Yu
1
0
0
1
L
Bastet
Painxl0wer
Bastet
2
2
0
1
W
Janus
Sylеr
Janus
2
1
1
2.5
W
3
1
2
4
L
Khepri
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,970
Damage
7,196
13,747
Taken
15,312
5,716
Mitigated
4,604
5,244
Healing
4,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Armando77__
Hun Batz
2,025
1,201
0
1,286
4,803
1,280
0
145
4,628
0
19,598
W
2,034
1,419
0
375
1,586
348
0
142
1,444
0
20,253
L
1,708
1,282
81
1,210
2,181
508
0
394
1,787
0
19,275
L
Zhong Kui
KingxAntoine
Zhong Kui
157
35
0
656
1,522
550
0
0
1,522
2,772
0
W
Kuzenbo
Kraszen
Kuzenbo
755
273
0
1,682
2,719
2,056
0
355
2,364
6,384
0
W
Guan Yu
LAW9RED
Guan Yu
1,420
614
68
1,519
2,748
1,489
0
157
2,591
0
17,912
L
Bastet
Painxl0wer
Bastet
2,739
916
0
518
3,606
936
0
1,346
2,178
0
14,321
W
Janus
Sylеr
Janus
1,603
447
0
665
1,922
449
0
0
1,922
22,806
0
W
3,158
1,107
0
935
4,772
1,374
0
70
4,702
0
15,109
L
Khepri
567
178
0
1,080
3,200
1,330
0
361
2,839
7,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,907
Gold Earned
16,785
154
Minions Killed
133
0
Camps Cleared
0
508,684
Distance Traveled
446,784
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,549
710
39
8
0
113,081
0
W
Anhur
3,255
651
35
7
0
85,901
0
L
Cupid
3,479
696
46
9
0
102,812
0
L
Zhong Kui
2,638
528
11
2
0
26,663
0
W
Kuzenbo
3,737
747
11
2
0
99,694
0
W
Guan Yu
3,640
728
23
5
0
94,204
0
L
Bastet
3,824
765
25
5
0
102,049
0
W
Janus
4,333
867
53
11
0
119,086
0
W
Da Ji
3,942
788
32
6
0
109,799
0
L
Khepri
3,295
659
12
2
0
102,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role