Player Matchup

Janus
Janus
Amain27
Janus
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 179L
1,516 Elo+
Party 2
Horus
Horus
B Bro29
Horus
Level 28
God Stats
12W - 10L
1,643 SR
Queue Stats
80W - 76L
1,484 Elo+
Party 2
Bakasura
Bakasura
ShibalShiki
Bakasura
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 110L
1,573 Elo+
Party 2
Team Averages
Level 92
1,548 SR
1,524 Elo+

VS

Team Averages
Level 114
1,583 SR
1,513 Elo+
Danzaburou
Danzaburou
ColdSoupp
Danzaburou
Level 88
God Stats
39W - 24L
1,578 SR
Queue Stats
124W - 137L
1,455 Elo+
Party 1
Hercules
Hercules
LunaraAutumn
Hercules
Level 172
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 46L
1,616 Elo+
Solo
Discordia
Discordia
vl-NoOne-lv
Discordia
Level 82
God Stats
2W - 0L
1,671 SR
Queue Stats
171W - 195L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Amain27
Janus
14
3 / 7 / 4
11,361
710
15,280
15,485
7,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
B Bro29
Horus
13
0 / 4 / 7
10,225
639
4,544
19,597
26,171
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
ShibalShiki
Bakasura
13
5 / 4 / 1
11,411
713
11,168
16,514
9,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ColdSoupp
Danzaburou
15
4 / 2 / 9
12,748
797
10,888
12,191
4,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
LunaraAutumn
Hercules
16
8 / 1 / 7
13,650
853
18,872
19,595
20,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Discordia
vl-NoOne-lv
Discordia
14
3 / 5 / 9
12,006
750
13,991
9,835
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
8
Kills
15
15
Deaths
8
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Janus
Amain27
Janus
3
7
4
0.71
L
Horus
B Bro29
Horus
0
4
7
0.88
W
Danzaburou
ColdSoupp
Danzaburou
4
2
9
4.25
W
Hercules
LunaraAutumn
Hercules
8
1
7
11.5
L
Bakasura
ShibalShiki
Bakasura
5
4
1
1.38
W
Discordia
vl-NoOne-lv
Discordia
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,992
Damage
43,751
51,596
Taken
41,621
42,908
Mitigated
27,473
8,112
Healing
11,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Amain27
Janus
15,280
1,022
0
500
15,485
7,121
351
4,749
10,372
70,636
0
L
Horus
B Bro29
Horus
4,544
2,456
1,310
1,761
19,597
26,171
108
5,895
13,248
0
10,908
W
Danzaburou
ColdSoupp
Danzaburou
10,888
4,168
0
3,411
12,191
4,425
1,752
3,767
7,806
0
60,153
W
Hercules
LunaraAutumn
Hercules
18,872
5,413
0
5,864
19,595
20,403
335
7,258
11,585
7,504
49,445
L
Bakasura
ShibalShiki
Bakasura
11,168
6,640
0
4,541
16,514
9,616
393
4,440
11,685
0
29,796
W
Discordia
vl-NoOne-lv
Discordia
13,991
693
0
1,744
9,835
2,645
740
3,878
5,645
37,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,997
Gold Earned
38,404
154
Minions Killed
164
0
Camps Cleared
0
837,450
Distance Traveled
860,763
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,361
710
93
6
0
236,828
0
L
Horus
10,225
639
3
0
0
285,902
0
W
Danzaburou
12,748
797
59
4
0
275,857
2
W
Hercules
13,650
853
61
4
0
303,911
3
L
Bakasura
11,411
713
58
4
0
314,720
0
W
Discordia
12,006
750
44
3
0
280,995
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role