Player Matchup

Morgan Le Fay
Morgan Le Fay
Cobkee
Morgan Le Fay
Level 159
God Stats
6W - 5L
1,615 SR
Queue Stats
184W - 151L
1,544 Elo+
Solo
Jing Wei
Jing Wei
GarrBarr65
Jing Wei
Level 156
God Stats
1W - 0L
1,380 SR
Queue Stats
15W - 10L
1,610 Elo+
Party 1
Nemesis
Nemesis
InfernoEclipse8
Nemesis
Level 155
God Stats
3W - 1L
1,613 SR
Queue Stats
47W - 38L
1,614 Elo+
Party 1
Athena
Athena
Ninjazombie4218
Athena
Level 167
God Stats
2W - 2L
1,709 SR
Queue Stats
62W - 40L
1,650 Elo+
Party 1
Sol
Sol
YummyToeTime
Sol
Level 126
God Stats
4W - 1L
1,858 SR
Queue Stats
74W - 48L
1,613 Elo+
Party 1
Team Averages
Level 153
1,635 SR
1,606 Elo+

VS

Team Averages
Level 134
1,384 SR
1,550 Elo+
Athena
Athena
BROKEN XBOX163
Athena
Level 80
God Stats
4W - 4L
1,553 SR
Queue Stats
99W - 94L
1,502 Elo+
Party 2
Bakasura
Bakasura
Dumbest2089
Bakasura
Level 152
God Stats
13W - 12L
1,544 SR
Queue Stats
359W - 324L
1,499 Elo+
Solo
Zeus
Zeus
Thisis2stupid
Zeus
Level 119
God Stats
1W - 3L
1,345 SR
Queue Stats
53W - 56L
1,560 Elo+
Solo
Artemis
Artemis
Vnansiuuuuu
Artemis
Level 160
God Stats
0W - 4L
1,076 SR
Queue Stats
255W - 232L
1,546 Elo+
Party 2
Cerberus
Cerberus
sinsdel
Cerberus
Level 157
God Stats
3W - 6L
1,403 SR
Queue Stats
278W - 235L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cobkee
Morgan Le Fay
15
2 / 2 / 3
9,291
581
8,373
12,077
8,196
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
GarrBarr65
Jing Wei
13
1 / 4 / 1
7,956
497
3,001
11,075
4,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 4 / 9
9,176
574
8,481
15,214
6,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
4 / 0 / 15
9,941
621
11,305
13,942
14,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
9 / 0 / 4
9,859
616
16,273
9,164
3,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,487
468
2,756
17,441
17,613
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Dumbest2089
Bakasura
15
5 / 5 / 2
9,133
571
8,121
18,888
9,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 1
8,210
513
8,163
8,391
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
Vnansiuuuuu
Artemis
15
3 / 3 / 1
9,100
569
10,443
7,534
2,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
sinsdel
Cerberus
15
1 / 2 / 3
8,874
555
8,512
13,968
13,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
20
Kills
10
10
Deaths
20
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Morgan Le Fay
Cobkee
Morgan Le Fay
2
2
3
1.75
L
Bakasura
Dumbest2089
Bakasura
5
5
2
1.2
W
Jing Wei
GarrBarr65
Jing Wei
1
4
1
0.38
W
4
4
9
2.13
W
4
0
15
11.5
L
1
4
1
0.38
L
Artemis
Vnansiuuuuu
Artemis
3
3
1
1.17
W
9
0
4
11
L
Cerberus
sinsdel
Cerberus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,433
Damage
37,995
61,472
Taken
66,222
36,530
Mitigated
47,058
21,150
Healing
16,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,756
951
101
1,831
17,441
17,613
24
10,590
6,851
18,547
0
W
Morgan Le Fay
Cobkee
Morgan Le Fay
8,373
1,093
0
5,550
12,077
8,196
120
7,300
4,580
73,346
0
L
Bakasura
Dumbest2089
Bakasura
8,121
5,276
0
4,628
18,888
9,861
0
8,547
10,341
0
69,327
W
Jing Wei
GarrBarr65
Jing Wei
3,001
1,630
0
1,739
11,075
4,025
644
509
10,371
0
49,053
W
8,481
3,477
0
5,621
15,214
6,893
37
3,716
11,418
0
70,880
W
11,305
4,153
0
1,391
13,942
14,272
236
3,875
9,640
42,008
720
L
8,163
1,258
0
653
8,391
3,276
671
5,052
3,339
70,452
0
L
Artemis
Vnansiuuuuu
Artemis
10,443
5,950
0
2,551
7,534
2,923
275
2,246
5,288
0
76,463
W
16,273
7,376
0
6,849
9,164
3,144
1,566
4,115
4,596
78,231
0
L
Cerberus
sinsdel
Cerberus
8,512
703
0
6,726
13,968
13,385
0
8,796
5,172
61,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,223
Gold Earned
42,804
488
Minions Killed
497
0
Camps Cleared
0
1,709,366
Distance Traveled
1,591,025
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,487
468
19
1
0
316,473
2
W
Morgan Le Fay
9,291
581
135
8
0
317,329
2
L
Bakasura
9,133
571
116
7
0
389,510
0
W
Jing Wei
7,956
497
80
5
0
314,609
0
W
Nemesis
9,176
574
105
7
0
381,574
0
W
Athena
9,941
621
48
3
0
375,007
0
L
Zeus
8,210
513
121
8
0
278,305
0
L
Artemis
9,100
569
131
8
0
290,393
2
W
Sol
9,859
616
120
8
0
320,847
0
L
Cerberus
8,874
555
110
7
0
316,344
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role