Player Matchup

Raijin
Raijin
EpicBioHazard
Raijin
Level 143
God Stats
18W - 35L
1,397 SR
Queue Stats
310W - 383L
1,491 Elo+
Party 1
Geb
Geb
Eternal_Jakel
Geb
Level 158
God Stats
5W - 6L
1,556 SR
Queue Stats
378W - 463L
1,481 Elo+
Party 1
Loki
Loki
Li-an_Leo199
Loki
Level 155
God Stats
82W - 49L
1,721 SR
Queue Stats
289W - 274L
1,606 Elo+
Solo
He Bo
He Bo
Progenitus-EDH
He Bo
Level 178
God Stats
6W - 16L
1,313 SR
Queue Stats
408W - 487L
1,481 Elo+
Party 1
Artemis
Artemis
leonardoC25
Artemis
Level 180
God Stats
3W - 1L
1,747 SR
Queue Stats
184W - 176L
1,502 Elo+
Solo
Team Averages
Level 163
1,547 SR
1,512 Elo+

VS

Team Averages
Level 105
1,525 SR
1,536 Elo+
Nox
Nox
Duhjayy_
Nox
Level 157
God Stats
225W - 184L
1,583 SR
Queue Stats
1,477W - 1,327L
1,531 Elo+
Solo
Cerberus
Cerberus
MisticGameGod
Cerberus
Level 119
God Stats
43W - 42L
1,612 SR
Queue Stats
509W - 514L
1,535 Elo+
Solo
Izanami
Izanami
R11P
Izanami
Level 59
God Stats
31W - 31L
1,345 SR
Queue Stats
144W - 146L
1,453 Elo+
Solo
Raijin
Raijin
drychicken12
Raijin
Level 129
God Stats
5W - 2L
1,756 SR
Queue Stats
319W - 310L
1,561 Elo+
Solo
Bakasura
Bakasura
zeta6606
Bakasura
Level 59
God Stats
1W - 1L
1,328 SR
Queue Stats
27W - 15L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
8,117
507
7,558
6,915
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 0
7,790
487
6,775
14,597
11,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 1 / 3
8,534
533
10,778
9,821
3,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 0 / 1
8,329
521
5,694
10,687
4,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
leonardoC25
Artemis
13
0 / 1 / 0
8,008
501
1,789
5,420
1,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 6
8,645
540
3,611
7,154
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
MisticGameGod
Cerberus
12
4 / 1 / 4
8,595
537
7,081
13,717
13,429
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
R11P
Izanami
15
2 / 1 / 2
9,581
599
5,031
7,476
3,160
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
14
0 / 2 / 1
9,383
586
7,752
11,048
7,400
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
zeta6606
Bakasura
14
2 / 1 / 4
8,633
540
6,548
13,386
6,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
7
Kills
8
8
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
L
2
2
1
1.25
L
1
4
0
0.25
L
3
1
3
4.5
W
Cerberus
MisticGameGod
Cerberus
4
1
4
6
L
1
0
1
1.5
W
Izanami
R11P
Izanami
2
1
2
3
W
Raijin
0
2
1
0.25
L
Artemis
leonardoC25
Artemis
0
1
0
0
W
Bakasura
zeta6606
Bakasura
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,594
Damage
30,023
47,440
Taken
52,781
24,109
Mitigated
33,733
14,447
Healing
18,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,611
1,091
0
1,925
7,154
3,191
0
2,810
4,344
65,404
0
L
7,558
908
0
1,516
6,915
2,493
266
2,960
3,535
68,031
0
L
6,775
1,072
162
3,487
14,597
11,879
76
4,609
9,120
26,634
0
L
10,778
2,152
0
1,237
9,821
3,593
0
2,789
7,032
0
67,447
W
Cerberus
MisticGameGod
Cerberus
7,081
901
0
4,990
13,717
13,429
125
6,722
6,995
16,733
0
L
5,694
170
0
5,863
10,687
4,338
0
7,174
3,513
61,871
0
W
Izanami
R11P
Izanami
5,031
3,726
0
2,837
7,476
3,160
1,830
1,349
6,127
0
94,539
W
Raijin
7,752
930
0
6,142
11,048
7,400
88
5,842
5,206
72,981
0
L
Artemis
leonardoC25
Artemis
1,789
219
0
2,182
5,420
1,806
1,532
912
4,420
0
55,592
W
Bakasura
zeta6606
Bakasura
6,548
3,940
0
2,868
13,386
6,553
0
3,836
9,550
0
56,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,778
Gold Earned
44,837
442
Minions Killed
555
0
Camps Cleared
0
1,537,112
Distance Traveled
1,582,165
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,645
540
143
9
0
300,925
4
L
Raijin
8,117
507
127
8
0
300,434
4
L
Geb
7,790
487
21
1
0
354,522
1
L
Loki
8,534
533
80
5
0
347,709
7
W
Cerberus
8,595
537
26
2
0
326,155
8
L
He Bo
8,329
521
101
6
0
290,957
0
W
Izanami
9,581
599
152
10
0
313,918
0
W
Raijin
9,383
586
132
8
0
270,541
2
L
Artemis
8,008
501
113
7
0
243,490
0
W
Bakasura
8,633
540
102
6
0
370,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role