Player Matchup

Cerberus
Cerberus
KXNGElijah
Cerberus
Level 148
God Stats
0W - 1L
1,560 SR
Queue Stats
12W - 18L
1,457 Elo+
Party 1
King Arthur
King Arthur
Michael9679
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,317 Elo+
Party 1
Fenrir
Fenrir
baiked
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,267 Elo+
Party 1
Team Averages
Level 55
1,520 SR
1,347 Elo+

VS

Team Averages
Level 74
1,330 SR
1,408 Elo+
Ganesha
Ganesha
Edwin0899
Ganesha
Level 89
God Stats
1W - 1L
1,234 SR
Queue Stats
201W - 194L
1,519 Elo+
Solo
Amaterasu
Amaterasu
Ophiomormous
Amaterasu
Level 45
God Stats
8W - 8L
1,373 SR
Queue Stats
16W - 25L
1,304 Elo+
Party 2
Thoth
Thoth
vVisionZz1
Thoth
Level 87
God Stats
4W - 8L
1,383 SR
Queue Stats
36W - 43L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KXNGElijah
Cerberus
11
2 / 4 / 1
8,127
813
6,232
11,755
5,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Michael9679
King Arthur
8
0 / 3 / 2
7,062
706
1,968
9,517
8,124
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
baiked
Fenrir
9
1 / 4 / 2
7,561
756
3,571
10,585
5,911
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Edwin0899
Ganesha
11
0 / 2 / 10
8,249
825
4,363
8,773
7,043
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
Ophiomormous
Amaterasu
12
6 / 1 / 3
8,832
883
7,733
7,422
4,814
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thoth
12
4 / 0 / 5
8,803
880
9,819
4,228
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
10
11
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Edwin0899
Ganesha
0
2
10
2.5
L
Cerberus
KXNGElijah
Cerberus
2
4
1
0.63
L
King Arthur
Michael9679
King Arthur
0
3
2
0.33
W
Amaterasu
Ophiomormous
Amaterasu
6
1
3
7.5
L
Fenrir
baiked
Fenrir
1
4
2
0.5
W
Thoth
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,771
Damage
21,915
31,857
Taken
20,423
19,174
Mitigated
13,352
2,155
Healing
2,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Edwin0899
Ganesha
4,363
618
0
452
8,773
7,043
0
2,762
6,011
17,979
0
L
Cerberus
KXNGElijah
Cerberus
6,232
616
0
1,812
11,755
5,139
0
5,406
6,349
32,699
0
L
King Arthur
Michael9679
King Arthur
1,968
622
0
0
9,517
8,124
0
3,229
6,288
0
10,017
W
Amaterasu
Ophiomormous
Amaterasu
7,733
3,895
0
1,239
7,422
4,814
1,251
1,609
5,813
0
22,207
L
Fenrir
baiked
Fenrir
3,571
813
0
343
10,585
5,911
0
5,919
4,666
0
14,341
W
Thoth
9,819
265
0
931
4,228
1,495
1,024
2,831
1,397
50,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,750
Gold Earned
25,884
84
Minions Killed
114
0
Camps Cleared
0
518,235
Distance Traveled
582,283
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,249
825
11
1
0
171,734
0
L
Cerberus
8,127
813
52
5
0
169,594
0
L
King Arthur
7,062
706
16
2
0
169,493
0
W
Amaterasu
8,832
883
32
3
0
203,766
0
L
Fenrir
7,561
756
16
2
0
179,148
0
W
Thoth
8,803
880
71
7
0
206,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role