Player Matchup

Da Ji
Da Ji
ChampionNarwhal
Da Ji
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 62L
1,391 Elo+
Party 3
Jing Wei
Jing Wei
FattyNinjr
Jing Wei
Level 29
God Stats
7W - 8L
1,525 SR
Queue Stats
29W - 42L
1,439 Elo+
Party 3
Kuzenbo
Kuzenbo
TheGreatYaddle
Kuzenbo
Level 80
God Stats
2W - 6L
1,273 SR
Queue Stats
88W - 103L
1,464 Elo+
Party 3
Persephone
Persephone
Tublito
Persephone
Level 76
God Stats
11W - 20L
1,377 SR
Queue Stats
84W - 100L
1,467 Elo+
Party 3
Mulan
Mulan
blade567
Mulan
Level 81
God Stats
14W - 6L
1,807 SR
Queue Stats
81W - 95L
1,482 Elo+
Party 3
Team Averages
Level 78
1,496 SR
1,449 Elo+

VS

Team Averages
Level 127
1,655 SR
1,517 Elo+
Sylvanus
Sylvanus
Dorky_Pants
Sylvanus
Level 127
God Stats
6W - 4L
1,590 SR
Queue Stats
227W - 213L
1,531 Elo+
Party 1
Horus
Horus
Emerald_Anton
Horus
Level 120
God Stats
7W - 6L
1,483 SR
Queue Stats
181W - 179L
1,589 Elo+
Party 1
Cthulhu
Cthulhu
ImReallyJIM
Cthulhu
Level 136
God Stats
4W - 1L
1,719 SR
Queue Stats
199W - 235L
1,466 Elo+
Party 2
Bastet
Bastet
jemag2731
Bastet
Level 129
God Stats
7W - 3L
1,803 SR
Queue Stats
124W - 121L
1,573 Elo+
Party 1
Anubis
Anubis
sFührer
Anubis
Level 124
God Stats
7W - 1L
1,679 SR
Queue Stats
171W - 185L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,431
459
1,622
10,194
3,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jing Wei
FattyNinjr
Jing Wei
13
1 / 3 / 0
7,694
550
5,909
9,112
2,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 1
7,309
522
5,000
9,757
9,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Tublito
Persephone
12
1 / 3 / 1
7,768
555
5,977
10,107
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
blade567
Mulan
11
0 / 5 / 0
6,833
488
7,343
17,379
9,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dorky_Pants
Sylvanus
14
1 / 1 / 1
7,909
565
5,007
5,956
4,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 0 / 2
9,291
664
12,026
11,947
11,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
ImReallyJIM
Cthulhu
13
2 / 0 / 4
8,375
598
6,800
13,947
11,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
jemag2731
Bastet
15
8 / 1 / 2
9,269
662
7,514
10,376
4,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
sFührer
Anubis
15
1 / 1 / 4
8,620
616
8,604
8,785
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
15
15
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Sylvanus
Dorky_Pants
Sylvanus
1
1
1
1.5
W
3
0
2
4
L
Jing Wei
FattyNinjr
Jing Wei
1
3
0
0.33
W
Cthulhu
ImReallyJIM
Cthulhu
2
0
4
4
L
1
1
1
1.5
L
Persephone
Tublito
Persephone
1
3
1
0.5
L
Mulan
blade567
Mulan
0
5
0
0
W
Bastet
jemag2731
Bastet
8
1
2
9
W
Anubis
sFührer
Anubis
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,851
Damage
39,951
56,549
Taken
51,011
28,346
Mitigated
36,346
12,995
Healing
19,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,622
340
0
933
10,194
3,384
0
1,631
8,491
0
45,715
W
Sylvanus
Dorky_Pants
Sylvanus
5,007
1,606
570
2,376
5,956
4,079
414
652
5,304
47,505
14,583
W
12,026
4,501
214
4,401
11,947
11,417
172
0
11,947
0
74,555
L
Jing Wei
FattyNinjr
Jing Wei
5,909
4,166
0
2,534
9,112
2,894
0
5,811
3,301
0
55,987
W
Cthulhu
ImReallyJIM
Cthulhu
6,800
26
1,799
2,449
13,947
11,573
0
6,148
7,799
33,146
0
L
5,000
2,468
0
1,967
9,757
9,316
0
5,695
4,062
22,137
0
L
Persephone
Tublito
Persephone
5,977
627
0
1,295
10,107
2,777
0
6,985
3,104
50,413
0
L
Mulan
blade567
Mulan
7,343
1,340
0
6,266
17,379
9,975
138
0
16,421
0
45,004
W
Bastet
jemag2731
Bastet
7,514
2,599
0
3,735
10,376
4,312
869
770
9,606
0
78,881
W
Anubis
sFührer
Anubis
8,604
84
0
4,036
8,785
4,965
0
3,407
5,378
79,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,035
Gold Earned
43,464
400
Minions Killed
549
0
Camps Cleared
0
1,358,113
Distance Traveled
1,497,803
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,431
459
75
5
0
239,974
2
W
Sylvanus
7,909
565
117
8
0
272,099
0
W
Horus
9,291
664
120
9
0
265,357
0
L
Jing Wei
7,694
550
116
8
0
292,879
0
W
Cthulhu
8,375
598
48
3
0
315,895
3
L
Kuzenbo
7,309
522
30
2
0
300,724
1
L
Persephone
7,768
555
99
7
0
259,230
0
L
Mulan
6,833
488
80
6
0
265,306
0
W
Bastet
9,269
662
119
9
0
370,587
1
W
Anubis
8,620
616
145
10
0
273,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role