Player Matchup

Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Willluminati
Athena
Level 138
God Stats
5W - 8L
1,634 SR
Queue Stats
415W - 417L
1,485 Elo+
Party 1
Surtr
Surtr
jossk
Surtr
Level 107
God Stats
19W - 23L
1,504 SR
Queue Stats
413W - 374L
1,547 Elo+
Solo
Danzaburou
Danzaburou
zeta6606
Danzaburou
Level 59
God Stats
2W - 2L
1,772 SR
Queue Stats
27W - 15L
1,615 Elo+
Solo
Team Averages
Level 107
1,582 SR
1,529 Elo+

VS

Team Averages
Level 125
1,550 SR
1,551 Elo+
Nox
Nox
AquaHinatah
Nox
Level 104
God Stats
29W - 20L
1,600 SR
Queue Stats
152W - 122L
1,586 Elo+
Solo
Sol
Sol
PvPeedMyself
Sol
Level 99
God Stats
2W - 3L
1,366 SR
Queue Stats
426W - 376L
1,580 Elo+
Solo
Surtr
Surtr
Sharp5hooter147
Surtr
Level 125
God Stats
24W - 18L
1,682 SR
Queue Stats
367W - 338L
1,490 Elo+
Solo
Tsukuyomi
Tsukuyomi
WheelsTheLegMan
Tsukuyomi
Level 159
God Stats
7W - 5L
1,633 SR
Queue Stats
186W - 165L
1,591 Elo+
Solo
Ne Zha
Ne Zha
YoungStaple
Ne Zha
Level 138
God Stats
14W - 7L
1,471 SR
Queue Stats
45W - 56L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 2 / 2
5,898
536
2,089
9,192
4,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
 
Janus
9
0 / 3 / 0
5,372
488
3,980
6,730
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
8
0 / 6 / 3
5,104
464
2,781
13,472
9,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
jossk
Surtr
12
3 / 1 / 0
7,272
661
5,397
8,582
3,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
zeta6606
Danzaburou
10
4 / 5 / 0
6,440
585
4,156
8,557
3,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,828
530
5,514
5,260
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
7 / 3 / 5
6,884
626
11,262
7,613
2,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
2 / 1 / 9
6,907
628
3,850
8,307
6,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
WheelsTheLegMan
Tsukuyomi
11
4 / 1 / 3
6,211
565
6,839
7,310
2,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
11
2 / 2 / 0
5,965
542
3,768
8,661
3,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
8
Kills
17
17
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
2
1
L
Janus
 
Janus
0
3
0
0
W
2
1
2
3
W
7
3
5
3.17
W
2
1
9
6.5
W
Tsukuyomi
WheelsTheLegMan
Tsukuyomi
4
1
3
5.5
L
Athena
0
6
3
0.25
W
Ne Zha
2
2
0
1
L
Surtr
jossk
Surtr
3
1
0
3
L
Danzaburou
zeta6606
Danzaburou
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,403
Damage
31,233
46,533
Taken
37,151
23,084
Mitigated
17,277
11,782
Healing
11,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,089
443
0
1,739
9,192
4,208
0
2,496
6,696
0
42,148
L
Janus
 
Janus
3,980
174
0
1,160
6,730
2,261
0
3,736
2,994
36,148
0
W
5,514
743
0
698
5,260
1,974
0
1,438
3,822
32,166
0
W
11,262
6,191
0
2,430
7,613
2,310
1,298
1,410
6,203
44,219
3,894
W
3,850
1,194
0
2,718
8,307
6,824
18
2,885
5,422
841
24,053
W
Tsukuyomi
WheelsTheLegMan
Tsukuyomi
6,839
1,819
0
3,368
7,310
2,578
0
982
6,328
0
40,356
L
Athena
2,781
842
0
2,710
13,472
9,761
50
7,202
6,270
12,126
0
W
Ne Zha
3,768
308
0
2,013
8,661
3,591
0
194
8,467
0
33,812
L
Surtr
jossk
Surtr
5,397
2,717
0
5,067
8,582
3,770
373
0
8,582
434
52,259
L
Danzaburou
zeta6606
Danzaburou
4,156
1,765
0
1,106
8,557
3,084
520
3,470
5,087
0
36,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,086
Gold Earned
31,795
298
Minions Killed
286
0
Camps Cleared
0
1,026,355
Distance Traveled
1,132,635
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,898
536
65
6
0
222,658
0
L
Janus
5,372
488
60
5
0
201,576
0
W
Nox
5,828
530
69
6
0
221,439
0
W
Sol
6,884
626
77
7
0
206,194
0
W
Surtr
6,907
628
36
3
0
214,539
0
W
Tsukuyomi
6,211
565
53
5
0
264,526
0
L
Athena
5,104
464
26
2
0
213,148
0
W
Ne Zha
5,965
542
51
5
0
225,937
4
L
Surtr
7,272
661
91
8
0
204,331
0
L
Danzaburou
6,440
585
56
5
0
184,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role