Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
D1xDeej
Apollo
Level 65
God Stats
0W - 1L
1,173 SR
Queue Stats
27W - 38L
1,162 Elo+
Party 2
Sylvanus
Sylvanus
DoomBringer1201
Sylvanus
Level 157
God Stats
8W - 7L
1,554 SR
Queue Stats
21W - 26L
1,408 Elo+
Solo
Lancelot
Lancelot
MercXMouth
Lancelot
Level 106
God Stats
5W - 4L
1,299 SR
Queue Stats
176W - 160L
1,486 Elo+
Solo
Bellona
Bellona
MystCFusion
Bellona
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 21L
1,083 Elo+
Party 2
Team Averages
Level 92
1,405 SR
1,328 Elo+

VS

Team Averages
Level 101
1,531 SR
1,465 Elo+
Tsukuyomi
Tsukuyomi
BushChemist
Tsukuyomi
Level 124
God Stats
4W - 3L
1,501 SR
Queue Stats
66W - 62L
1,387 Elo+
Solo
Janus
Janus
Mugz--47
Janus
Level 64
God Stats
6W - 1L
1,730 SR
Queue Stats
156W - 179L
1,458 Elo+
Solo
Medusa
Medusa
PYT AISHA
Medusa
Level 69
God Stats
22W - 19L
1,454 SR
Queue Stats
104W - 102L
1,484 Elo+
Party 1
Awilix
Awilix
TwistedTristian
Awilix
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
iiiammLondyn
Baron Samedi
Level 122
God Stats
7W - 5L
1,470 SR
Queue Stats
275W - 273L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 8 / 2
6,919
494
5,250
11,621
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
D1xDeej
Apollo
10
0 / 3 / 1
5,893
421
2,817
8,190
3,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
11
2 / 6 / 0
6,686
478
6,389
13,698
8,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
MercXMouth
Lancelot
13
2 / 3 / 0
7,425
530
5,025
11,274
4,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
MystCFusion
Bellona
12
3 / 5 / 1
7,140
510
7,464
14,356
13,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BushChemist
Tsukuyomi
15
6 / 2 / 3
9,379
670
7,587
10,371
4,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Mugz--47
Janus
13
3 / 3 / 6
8,215
587
9,920
9,037
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
PYT AISHA
Medusa
13
6 / 0 / 2
7,776
555
8,022
7,425
2,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
8 / 3 / 4
7,573
541
6,399
10,434
3,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
iiiammLondyn
Baron Samedi
11
1 / 1 / 8
6,751
482
8,327
6,869
3,133
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
9
Kills
24
25
Deaths
9
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
8
2
0.38
W
Tsukuyomi
BushChemist
Tsukuyomi
6
2
3
3.75
L
Apollo
D1xDeej
Apollo
0
3
1
0.17
L
Sylvanus
2
6
0
0.33
L
Lancelot
MercXMouth
Lancelot
2
3
0
0.67
W
Janus
Mugz--47
Janus
3
3
6
2
L
Bellona
MystCFusion
Bellona
3
5
1
0.7
W
Medusa
PYT AISHA
Medusa
6
0
2
7
W
8
3
4
3.33
W
Baron Samedi
iiiammLondyn
Baron Samedi
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,945
Damage
40,255
59,139
Taken
44,136
32,980
Mitigated
18,517
8,453
Healing
9,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,250
1,292
102
1,702
11,621
4,085
0
7,944
3,677
37,711
0
W
Tsukuyomi
BushChemist
Tsukuyomi
7,587
1,507
0
3,165
10,371
4,840
49
59
10,312
0
69,094
L
Apollo
D1xDeej
Apollo
2,817
1,695
0
658
8,190
3,268
0
2,579
5,611
0
26,564
L
Sylvanus
6,389
1,850
298
2,924
13,698
8,029
0
5,048
8,650
35,802
11,198
L
Lancelot
MercXMouth
Lancelot
5,025
650
0
1,023
11,274
4,513
0
1,356
9,918
0
61,377
W
Janus
Mugz--47
Janus
9,920
1,002
0
1,876
9,037
3,652
156
5,308
3,729
52,600
0
L
Bellona
MystCFusion
Bellona
7,464
1,902
0
1,746
14,356
13,085
0
1,320
13,036
0
30,777
W
Medusa
PYT AISHA
Medusa
8,022
3,203
0
879
7,425
2,917
778
2,979
4,446
0
57,145
W
6,399
1,673
0
1,030
10,434
3,975
0
972
9,462
0
28,834
W
Baron Samedi
iiiammLondyn
Baron Samedi
8,327
1,085
420
1,707
6,869
3,133
0
1,923
4,946
36,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,063
Gold Earned
39,694
305
Minions Killed
360
0
Camps Cleared
0
1,289,040
Distance Traveled
1,433,478
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,919
494
64
5
0
232,520
0
W
Tsukuyomi
9,379
670
104
7
0
286,260
2
L
Apollo
5,893
421
38
3
0
265,915
0
L
Sylvanus
6,686
478
82
6
0
236,345
0
L
Lancelot
7,425
530
85
6
0
296,626
0
W
Janus
8,215
587
89
6
0
246,341
0
L
Bellona
7,140
510
36
3
0
257,634
0
W
Medusa
7,776
555
82
6
0
285,448
0
W
Awilix
7,573
541
37
3
0
340,413
0
W
Baron Samedi
6,751
482
48
3
0
275,016
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role