Player Matchup

Poseidon
Poseidon
WokHrt
Poseidon
Level 94
God Stats
16W - 18L
1,444 SR
Queue Stats
161W - 161L
1,430 Elo+
Solo
Nu Wa
Nu Wa
Zebbers
Nu Wa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 125L
1,447 Elo+
Party 1
Khepri
Khepri
ZebbersAbusiveBF
Khepri
Level 31
God Stats
3W - 5L
1,508 SR
Queue Stats
257W - 271L
1,450 Elo+
Party 1
King Arthur
King Arthur
cristiancdlm
King Arthur
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,495 Elo+
Solo
Serqet
Serqet
young 6euno
Serqet
Level 159
God Stats
53W - 68L
1,474 SR
Queue Stats
1,222W - 1,253L
1,496 Elo+
Solo
Team Averages
Level 75
1,485 SR
1,464 Elo+

VS

Team Averages
Level 111
1,495 SR
1,428 Elo+
Charon
Charon
LowRatedEmployee
Charon
Level 138
God Stats
43W - 34L
1,563 SR
Queue Stats
303W - 316L
1,503 Elo+
Party 2
Izanami
Izanami
NeoAlphard
Izanami
Level 158
God Stats
8W - 11L
1,454 SR
Queue Stats
542W - 580L
1,527 Elo+
Party 2
Baron Samedi
Baron Samedi
PeaceBeast
Baron Samedi
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
54W - 40L
1,259 Elo+
Solo
Ah Puch
Ah Puch
iPrimordialStorm
Ah Puch
Level 176
God Stats
2W - 2L
1,429 SR
Queue Stats
77W - 90L
1,387 Elo+
Solo
Shiva
Shiva
jhoodie_4pf
Shiva
Level 41
God Stats
101W - 99L
1,529 SR
Queue Stats
176W - 198L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
WokHrt
Poseidon
10
0 / 2 / 0
5,550
1,110
2,920
4,391
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Zebbers
Nu Wa
11
0 / 0 / 0
5,671
1,134
4,278
2,499
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
5,521
1,104
1,143
6,925
5,137
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
cristiancdlm
King Arthur
10
0 / 1 / 0
5,361
1,072
1,234
3,057
2,028
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serqet
10
0 / 2 / 0
5,444
1,089
3,889
4,995
2,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

354

VS

Team 2 Tickets

389

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,732
1,346
2,223
4,198
3,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Izanami
NeoAlphard
Izanami
11
3 / 0 / 3
6,850
1,370
6,007
2,102
880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
PeaceBeast
Baron Samedi
11
2 / 0 / 4
6,149
1,230
4,523
3,383
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 2
5,724
1,145
1,886
2,303
729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 0 / 6
6,817
1,363
5,903
3,539
3,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
7
7
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
Izanami
NeoAlphard
Izanami
3
0
3
4.5
W
Baron Samedi
PeaceBeast
Baron Samedi
2
0
4
4
L
Poseidon
WokHrt
Poseidon
0
2
0
0
L
Nu Wa
Zebbers
Nu Wa
0
0
0
0
L
0
2
0
0
L
King Arthur
cristiancdlm
King Arthur
0
1
0
0
W
0
0
2
1
W
1
0
6
4
L
Serqet
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,464
Damage
20,542
21,867
Taken
15,525
12,525
Mitigated
10,038
1,399
Healing
3,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,223
248
0
1,438
4,198
3,594
0
2,410
1,632
7,645
0
W
Izanami
NeoAlphard
Izanami
6,007
4,731
0
0
2,102
880
0
970
1,132
0
19,551
W
Baron Samedi
PeaceBeast
Baron Samedi
4,523
805
441
398
3,383
1,470
0
1,434
1,949
12,581
0
L
Poseidon
WokHrt
Poseidon
2,920
160
0
260
4,391
1,650
0
1,501
2,890
19,423
0
L
Nu Wa
Zebbers
Nu Wa
4,278
931
0
250
2,499
985
0
788
1,711
15,832
0
L
1,143
199
0
889
6,925
5,137
0
2,658
4,267
4,991
0
L
King Arthur
cristiancdlm
King Arthur
1,234
185
0
0
3,057
2,028
0
1,150
1,907
0
2,364
W
1,886
151
74
321
2,303
729
0
826
1,291
16,772
0
W
5,903
570
0
617
3,539
3,365
0
2,701
838
600
13,361
L
Serqet
3,889
940
0
0
4,995
2,725
0
2,985
2,010
0
6,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,547
Gold Earned
32,272
101
Minions Killed
117
4
Camps Cleared
5
467,585
Distance Traveled
517,907
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,732
1,346
5
1
1
113,466
0
W
Izanami
6,850
1,370
24
5
3
95,099
0
W
Baron Samedi
6,149
1,230
21
4
1
105,916
0
L
Poseidon
5,550
1,110
48
10
1
103,226
0
L
Nu Wa
5,671
1,134
20
4
1
108,105
0
L
Khepri
5,521
1,104
23
5
0
107,033
0
L
King Arthur
5,361
1,072
6
1
0
68,053
0
W
Ah Puch
5,724
1,145
47
9
0
93,577
0
W
Shiva
6,817
1,363
20
4
0
109,849
0
L
Serqet
5,444
1,089
4
1
2
81,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role