Player Matchup

He Bo
He Bo
ArmorA1ex
He Bo
Level 100
God Stats
1W - 2L
1,497 SR
Queue Stats
303W - 322L
1,447 Elo+
Solo
Pele
Pele
CooTheGod
Pele
Level 148
God Stats
10W - 6L
1,803 SR
Queue Stats
250W - 280L
1,405 Elo+
Solo
Anhur
Anhur
Kanera pops
Anhur
Level 168
God Stats
1W - 2L
1,554 SR
Queue Stats
297W - 284L
1,457 Elo+
Solo
Yemoja
Yemoja
SmurphF
Yemoja
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,487 Elo+
Solo
Mercury
Mercury
fsuoi
Mercury
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 87L
1,366 Elo+
Solo
Team Averages
Level 111
1,571 SR
1,432 Elo+

VS

Team Averages
Level 114
1,566 SR
1,439 Elo+
Hel
Hel
RewindLolz
Hel
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 79L
1,376 Elo+
Solo
Tsukuyomi
Tsukuyomi
Solar Bones
Tsukuyomi
Level 153
God Stats
27W - 17L
1,611 SR
Queue Stats
616W - 623L
1,414 Elo+
Party 1
Medusa
Medusa
Spellz4Sellz
Medusa
Level 127
God Stats
8W - 5L
1,515 SR
Queue Stats
607W - 627L
1,416 Elo+
Party 1
Hou Yi
Hou Yi
ahlikeitaloot
Hou Yi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 59L
1,462 Elo+
Solo
Poseidon
Poseidon
x 13 does 52
Poseidon
Level 146
God Stats
6W - 4L
1,704 SR
Queue Stats
308W - 305L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ArmorA1ex
He Bo
14
2 / 5 / 5
6,955
696
8,752
9,267
3,197
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
13
4 / 4 / 4
7,378
738
11,268
14,939
5,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 6 / 4
7,516
752
6,506
11,010
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
SmurphF
Yemoja
15
1 / 2 / 8
7,369
737
6,546
9,420
6,803
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
fsuoi
Mercury
13
2 / 8 / 6
7,411
741
6,093
12,289
4,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 14
8,370
837
9,871
10,746
4,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tsukuyomi
Solar Bones
Tsukuyomi
15
7 / 3 / 11
8,961
896
13,694
9,145
3,856
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Medusa
15
6 / 2 / 13
8,860
886
8,246
8,589
3,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
7 / 1 / 10
9,039
904
13,308
8,940
3,654
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
x 13 does 52
Poseidon
13
1 / 3 / 16
7,602
760
6,081
8,396
2,869
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
89
11
Kills
25
25
Deaths
12
27
Assists
64
Player
Kills
Deaths
Assists
KDA
L
He Bo
ArmorA1ex
He Bo
2
5
5
0.9
L
Pele
4
4
4
1.5
L
2
6
4
0.67
W
4
3
14
3.67
L
Yemoja
SmurphF
Yemoja
1
2
8
2.5
W
Tsukuyomi
Solar Bones
Tsukuyomi
7
3
11
4.17
W
Medusa
6
2
13
6.25
W
7
1
10
12
L
Mercury
fsuoi
Mercury
2
8
6
0.63
W
Poseidon
x 13 does 52
Poseidon
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,165
Damage
51,200
56,925
Taken
45,816
24,614
Mitigated
17,894
14,415
Healing
18,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
ArmorA1ex
He Bo
8,752
419
1,191
973
9,267
3,197
0
1,768
7,499
16,031
0
L
Pele
11,268
1,723
45
3,083
14,939
5,984
0
3,352
11,587
0
15,955
L
6,506
2,790
158
657
11,010
3,778
0
3,282
7,728
0
14,838
W
9,871
1,304
3,916
5,030
10,746
4,194
142
2,419
8,327
23,230
0
L
Yemoja
SmurphF
Yemoja
6,546
743
4,502
3,156
9,420
6,803
0
3,351
6,069
13,768
0
W
Tsukuyomi
Solar Bones
Tsukuyomi
13,694
2,264
1,127
1,607
9,145
3,856
158
2,827
6,318
0
19,291
W
Medusa
8,246
3,030
1,984
1,273
8,589
3,321
1,300
3,333
5,256
0
14,409
W
13,308
4,092
516
1,756
8,940
3,654
510
3,918
5,022
0
21,101
L
Mercury
fsuoi
Mercury
6,093
1,890
377
273
12,289
4,852
0
4,199
8,090
0
10,714
W
Poseidon
x 13 does 52
Poseidon
6,081
599
335
883
8,396
2,869
0
2,801
5,595
16,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,629
Gold Earned
42,832
67
Minions Killed
98
0
Camps Cleared
0
825,808
Distance Traveled
921,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,955
696
16
2
0
172,016
0
L
Pele
7,378
738
7
1
0
154,103
0
L
Anhur
7,516
752
20
2
0
151,277
0
W
Hel
8,370
837
33
3
0
180,483
0
L
Yemoja
7,369
737
14
1
0
174,136
0
W
Tsukuyomi
8,961
896
15
2
0
196,374
0
W
Medusa
8,860
886
12
1
0
181,351
0
W
Hou Yi
9,039
904
28
3
0
168,454
0
L
Mercury
7,411
741
10
1
0
174,276
0
W
Poseidon
7,602
760
10
1
0
194,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role