Player Matchup

Izanami
Izanami
 
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Sh4dowSn4k3
Baron Samedi
Level 117
God Stats
11W - 10L
1,547 SR
Queue Stats
353W - 380L
1,512 Elo+
Party 2
Anubis
Anubis
SunKingTtv
Anubis
Level 106
God Stats
22W - 26L
1,594 SR
Queue Stats
243W - 283L
1,492 Elo+
Party 2
Loki
Loki
Taxios
Loki
Level 102
God Stats
0W - 1L
1,750 SR
Queue Stats
28W - 29L
1,508 Elo+
Solo
Mulan
Mulan
xxx Murp xxx
Mulan
Level 119
God Stats
6W - 6L
1,644 SR
Queue Stats
324W - 283L
1,512 Elo+
Solo
Team Averages
Level 106
1,607 SR
1,505 Elo+

VS

Team Averages
Level 128
1,546 SR
1,492 Elo+
Tyr
Tyr
 
Tyr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Colemanstoned
Ishtar
Level 154
God Stats
2W - 4L
1,206 SR
Queue Stats
357W - 307L
1,581 Elo+
Solo
Hun Batz
Hun Batz
Exiled_From_PS
Hun Batz
Level 112
God Stats
2W - 0L
1,802 SR
Queue Stats
51W - 73L
1,420 Elo+
Party 1
Nox
Nox
IAMurasame
Nox
Level 139
God Stats
11W - 8L
1,668 SR
Queue Stats
365W - 321L
1,478 Elo+
Solo
Hades
Hades
hellslastson5095
Hades
Level 118
God Stats
13W - 2L
1,556 SR
Queue Stats
325W - 331L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 5 / 1
5,856
450
5,070
9,719
2,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Sh4dowSn4k3
Baron Samedi
9
1 / 4 / 1
6,030
464
6,871
10,715
4,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anubis
SunKingTtv
Anubis
11
1 / 4 / 2
6,761
520
5,769
10,127
6,066
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
Taxios
Loki
9
0 / 2 / 2
5,754
443
3,413
6,969
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 1 / 0
8,818
678
7,903
11,892
7,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
2 / 1 / 6
6,991
538
6,214
12,138
10,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
5 / 1 / 3
7,681
591
8,957
8,768
3,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
13
2 / 1 / 4
7,745
596
4,056
10,584
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 0 / 2
7,883
606
7,453
5,680
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 4 / 0
6,859
528
6,492
11,913
7,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
16
16
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
1
0.1
W
Tyr
 
Tyr
2
1
6
5
W
5
1
3
6.5
W
Hun Batz
2
1
4
4
W
6
0
2
7
L
Baron Samedi
Sh4dowSn4k3
Baron Samedi
1
4
1
0.38
L
Anubis
SunKingTtv
Anubis
1
4
2
0.5
L
Loki
Taxios
Loki
0
2
2
0.5
W
1
4
0
0.25
L
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,026
Damage
33,172
49,422
Taken
49,083
23,049
Mitigated
27,799
18,301
Healing
16,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,070
4,015
0
1,633
9,719
2,912
0
377
9,342
0
41,310
W
Tyr
 
Tyr
6,214
885
262
3,142
12,138
10,497
246
4,477
7,661
0
19,115
W
8,957
4,625
0
3,179
8,768
3,498
342
2,462
6,306
0
60,326
W
Hun Batz
4,056
710
0
4,330
10,584
3,739
602
2,430
8,154
0
62,889
W
7,453
220
0
1,000
5,680
2,262
68
3,271
2,409
48,408
0
L
Baron Samedi
Sh4dowSn4k3
Baron Samedi
6,871
763
2,044
3,416
10,715
4,773
0
2,232
8,483
22,295
0
L
Anubis
SunKingTtv
Anubis
5,769
0
0
3,568
10,127
6,066
0
4,324
5,803
52,332
0
L
Loki
Taxios
Loki
3,413
735
0
976
6,969
2,276
0
1,395
5,574
0
37,528
W
6,492
346
80
4,575
11,913
7,803
0
0
11,913
47,699
0
L
7,903
2,108
0
6,664
11,892
7,022
155
5,617
6,275
0
71,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,219
Gold Earned
37,159
360
Minions Killed
383
0
Camps Cleared
0
1,132,104
Distance Traveled
1,271,693
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,856
450
70
5
0
212,798
0
W
Tyr
6,991
538
15
1
0
263,419
0
W
Ishtar
7,681
591
91
7
0
233,816
0
W
Hun Batz
7,745
596
107
8
0
291,687
0
W
Nox
7,883
606
88
7
0
266,635
0
L
Baron Samedi
6,030
464
20
2
0
244,944
3
L
Anubis
6,761
520
90
7
0
238,140
1
L
Loki
5,754
443
57
4
0
218,490
4
W
Hades
6,859
528
82
6
0
216,136
0
L
Mulan
8,818
678
123
9
0
217,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role