Player Matchup

Merlin
Merlin
DROFLKCAHS_YTSUR
Merlin
Level 64
God Stats
9W - 11L
1,509 SR
Queue Stats
21W - 19L
1,449 Elo+
Solo
Ra
Ra
FullSwearJar
Ra
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,207 Elo+
Party 2
Bakasura
Bakasura
PhoenixedAce
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,207 Elo+
Party 2
Team Averages
Level 40
1,503 SR
1,288 Elo+

VS

Team Averages
Level 86
1,331 SR
1,300 Elo+
Cliodhna
Cliodhna
DR J BOLT
Cliodhna
Level 47
God Stats
15W - 13L
1,511 SR
Queue Stats
66W - 89L
1,292 Elo+
Party 1
Raijin
Raijin
De4thw1sh666
Raijin
Level 89
God Stats
5W - 3L
1,481 SR
Queue Stats
94W - 112L
1,308 Elo+
Party 1
Maui
Maui
drbooooooooo
Maui
Level 121
God Stats
1W - 7L
1,001 SR
Queue Stats
43W - 59L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
9,763
651
8,450
8,096
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 4 / 1
10,532
702
7,935
10,025
3,093
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
PhoenixedAce
Bakasura
11
0 / 4 / 3
9,318
621
2,889
11,263
4,637
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DR J BOLT
Cliodhna
15
4 / 1 / 6
11,342
756
9,511
8,998
3,902
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
14
4 / 2 / 5
10,790
719
10,541
7,680
3,169
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 2 / 7
10,426
695
4,574
10,580
10,195
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
10
10
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
DR J BOLT
Cliodhna
4
1
6
7
L
1
2
2
1
W
Raijin
4
2
5
3.25
L
4
4
1
1.13
L
Bakasura
PhoenixedAce
Bakasura
0
4
3
0.38
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,274
Damage
24,626
29,384
Taken
27,258
9,954
Mitigated
17,266
4,796
Healing
3,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
DR J BOLT
Cliodhna
9,511
739
0
2,393
8,998
3,902
914
5,452
3,235
0
34,429
L
8,450
0
0
10
8,096
2,224
0
3,559
4,245
39,166
0
W
Raijin
10,541
547
0
582
7,680
3,169
0
4,599
2,838
56,906
0
L
7,935
1,569
2,012
2,111
10,025
3,093
30
5,246
4,497
35,963
0
L
Bakasura
PhoenixedAce
Bakasura
2,889
1,668
0
663
11,263
4,637
0
5,875
5,062
0
9,994
W
4,574
411
0
500
10,580
10,195
0
6,653
3,493
20,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,613
Gold Earned
32,558
131
Minions Killed
153
0
Camps Cleared
0
755,792
Distance Traveled
822,518
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,342
756
51
3
0
304,906
0
L
Merlin
9,763
651
71
5
0
245,264
1
W
Raijin
10,790
719
82
5
0
248,506
0
L
Ra
10,532
702
39
3
0
234,612
0
L
Bakasura
9,318
621
21
1
0
275,916
0
W
Maui
10,426
695
20
1
0
269,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role