Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Eatsleftovers
Loki
Level 109
God Stats
23W - 21L
1,533 SR
Queue Stats
203W - 176L
1,490 Elo+
Solo
Vulcan
Vulcan
ElaIsAThiccy
Vulcan
Level 126
God Stats
3W - 1L
1,747 SR
Queue Stats
97W - 94L
1,405 Elo+
Party 1
Xing Tian
Xing Tian
LePhrug
Xing Tian
Level 48
God Stats
6W - 3L
1,605 SR
Queue Stats
72W - 81L
1,375 Elo+
Party 1
Team Averages
Level 115
1,577 SR
1,454 Elo+

VS

Team Averages
Level 102
1,500 SR
1,468 Elo+
Chang'e
Chang'e
 
Chang'e
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
 
Poseidon
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
ACP129
Cupid
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Exiled_From_PS
Sun Wukong
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 73L
1,429 Elo+
Party 2
Arachne
Arachne
IHoodieBooMI
Arachne
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
5 / 0 / 2
7,575
541
7,643
7,782
6,178
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
 
Horus
13
3 / 1 / 9
7,141
510
10,719
11,174
6,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
1 / 1 / 9
7,190
514
9,597
11,380
3,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
12
6 / 0 / 5
7,451
532
13,100
6,867
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
LePhrug
Xing Tian
12
0 / 0 / 2
6,307
451
2,018
7,978
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 2 / 0
7,934
567
9,047
12,780
5,171
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Poseidon
 
Poseidon
12
0 / 4 / 1
7,268
519
4,940
10,436
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
ACP129
Cupid
9
0 / 3 / 1
5,835
417
3,968
10,502
2,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Exiled_From_PS
Sun Wukong
8
1 / 2 / 0
5,717
408
4,896
14,606
8,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
IHoodieBooMI
Arachne
11
1 / 4 / 0
6,273
448
2,136
14,065
4,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
15
Kills
2
2
Deaths
15
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
0
2
6
W
Horus
 
Horus
3
1
9
7.5
L
Chang'e
 
Chang'e
0
2
0
0
L
Poseidon
 
Poseidon
0
4
1
0.13
L
Cupid
ACP129
Cupid
0
3
1
0.17
W
1
1
9
5.5
W
Vulcan
6
0
5
8.5
L
Sun Wukong
Exiled_From_PS
Sun Wukong
1
2
0
0.5
L
Arachne
IHoodieBooMI
Arachne
1
4
0
0.25
W
Xing Tian
LePhrug
Xing Tian
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,077
Damage
24,987
45,181
Taken
62,389
23,443
Mitigated
24,981
20,707
Healing
21,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,643
242
0
5,874
7,782
6,178
0
3,612
4,170
47,606
0
W
Horus
 
Horus
10,719
3,237
2,478
5,139
11,174
6,503
0
1,860
9,314
0
29,043
L
Chang'e
 
Chang'e
9,047
830
360
6,553
12,780
5,171
434
2,592
9,817
66,336
0
L
Poseidon
 
Poseidon
4,940
775
0
3,265
10,436
3,729
0
5,803
4,632
66,190
0
L
Cupid
ACP129
Cupid
3,968
2,540
366
3,143
10,502
2,769
0
5,437
4,865
0
26,972
W
9,597
1,545
0
4,534
11,380
3,998
0
3,311
8,069
0
62,383
W
Vulcan
13,100
6,617
0
1,290
6,867
2,873
949
681
6,186
57,039
0
L
Sun Wukong
Exiled_From_PS
Sun Wukong
4,896
715
0
4,169
14,606
8,567
0
4,613
9,312
0
29,546
L
Arachne
IHoodieBooMI
Arachne
2,136
1,218
0
3,788
14,065
4,745
0
4,043
9,941
0
40,473
W
Xing Tian
LePhrug
Xing Tian
2,018
33
171
1,221
7,978
3,891
0
4,523
3,455
30,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,664
Gold Earned
33,027
358
Minions Killed
363
0
Camps Cleared
0
1,459,500
Distance Traveled
1,331,750
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,575
541
82
6
0
284,678
0
W
Horus
7,141
510
37
3
0
291,058
0
L
Chang'e
7,934
567
106
8
0
218,747
0
L
Poseidon
7,268
519
108
8
0
244,415
3
L
Cupid
5,835
417
43
3
0
269,291
0
W
Loki
7,190
514
85
6
0
326,661
0
W
Vulcan
7,451
532
96
7
0
274,448
0
L
Sun Wukong
5,717
408
49
4
0
294,961
0
L
Arachne
6,273
448
57
4
0
304,336
0
W
Xing Tian
6,307
451
58
4
0
282,655
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role