Player Matchup

Janus
Janus
Kevo_Addo
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,206 Elo+
Party 1
Charon
Charon
Y_Blame_Me4-_-
Charon
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,248 Elo+
Party 1
Chaac
Chaac
aunt_jemima1888
Chaac
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,206 Elo+
Party 1
Hachiman
Hachiman
lMm Iegend
Hachiman
Level 63
God Stats
11W - 6L
1,567 SR
Queue Stats
212W - 254L
1,463 Elo+
Solo
Ymir
Ymir
ninja780780
Ymir
Level 23
God Stats
0W - 2L
1,245 SR
Queue Stats
0W - 6L
1,206 Elo+
Party 1
Team Averages
Level 33
1,463 SR
1,266 Elo+

VS

Team Averages
Level 40
1,450 SR
1,403 Elo+
Heimdallr
Heimdallr
Boltingstatue
Heimdallr
Level 40
God Stats
2W - 2L
1,188 SR
Queue Stats
83W - 86L
1,424 Elo+
Party 2
Yemoja
Yemoja
CCN156
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 38L
1,378 Elo+
Party 2
Tiamat
Tiamat
CHUKUSSGOD
Tiamat
Level 106
God Stats
80W - 84L
1,519 SR
Queue Stats
220W - 233L
1,423 Elo+
Solo
Medusa
Medusa
SixCreed
Medusa
Level 8
God Stats
4W - 2L
1,543 SR
Queue Stats
16W - 24L
1,324 Elo+
Party 2
Ao Kuang
Ao Kuang
oSoloNL
Ao Kuang
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 26L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kevo_Addo
Janus
10
0 / 4 / 0
5,392
1,078
3,751
5,167
1,985
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 3 / 0
5,612
1,122
4,293
5,922
4,326
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 0
5,629
1,126
2,461
6,537
3,886
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
lMm Iegend
Hachiman
9
0 / 0 / 0
3,586
717
0
0
0
10
0 / 3 / 0
5,595
1,119
2,602
6,380
6,507
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

312

VS

Team 2 Tickets

403

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Boltingstatue
Heimdallr
11
4 / 0 / 8
7,084
1,417
6,786
3,825
1,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
CCN156
Yemoja
12
0 / 0 / 13
6,848
1,370
3,721
3,295
1,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
CHUKUSSGOD
Tiamat
11
5 / 0 / 6
7,063
1,413
3,196
1,228
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
SixCreed
Medusa
11
2 / 0 / 7
6,306
1,261
3,512
3,478
1,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
oSoloNL
Ao Kuang
11
2 / 0 / 9
6,084
1,217
3,519
3,261
1,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
56
0
Kills
13
13
Deaths
0
0
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Boltingstatue
Heimdallr
4
0
8
8
W
Yemoja
CCN156
Yemoja
0
0
13
6.5
W
Tiamat
CHUKUSSGOD
Tiamat
5
0
6
8
L
Janus
Kevo_Addo
Janus
0
4
0
0
W
Medusa
SixCreed
Medusa
2
0
7
5.5
L
0
3
0
0
L
0
3
0
0
L
Hachiman
lMm Iegend
Hachiman
0
0
0
0
L
0
3
0
0
W
Ao Kuang
oSoloNL
Ao Kuang
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,107
Damage
20,734
24,006
Taken
15,087
16,704
Mitigated
7,479
1,336
Healing
6,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Boltingstatue
Heimdallr
6,786
3,613
0
1,043
3,825
1,622
0
2,984
841
0
17,289
W
Yemoja
CCN156
Yemoja
3,721
263
2,192
1,209
3,295
1,638
0
2,392
865
7,432
0
W
Tiamat
CHUKUSSGOD
Tiamat
3,196
343
0
507
1,228
900
0
1,142
86
13,804
0
L
Janus
Kevo_Addo
Janus
3,751
573
0
18
5,167
1,985
0
2,975
2,145
8,699
0
W
Medusa
SixCreed
Medusa
3,512
2,026
0
340
3,478
1,339
0
2,269
1,209
0
9,032
L
4,293
468
244
160
5,922
4,326
0
2,186
3,604
15,003
0
L
2,461
538
0
914
6,537
3,886
0
2,929
3,522
0
11,583
L
Hachiman
lMm Iegend
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
2,602
621
0
0
6,380
6,507
0
2,009
4,297
14,177
0
W
Ao Kuang
oSoloNL
Ao Kuang
3,519
839
0
1,053
3,261
1,980
0
1,821
1,440
5,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,814
Gold Earned
33,385
97
Minions Killed
77
3
Camps Cleared
3
392,607
Distance Traveled
437,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,084
1,417
23
5
2
93,805
0
W
Yemoja
6,848
1,370
4
1
0
87,433
0
W
Tiamat
7,063
1,413
33
7
0
79,782
0
L
Janus
5,392
1,078
5
1
0
103,580
0
W
Medusa
6,306
1,261
13
3
1
94,175
0
L
Charon
5,612
1,122
21
4
1
115,727
0
L
Chaac
5,629
1,126
39
8
2
91,890
0
L
Hachiman
3,586
717
0
0
0
0
0
L
Ymir
5,595
1,119
32
6
0
81,410
0
W
Ao Kuang
6,084
1,217
4
1
0
81,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role