Player Matchup

Scylla
Scylla
Diamond III
Red Ripple
Scylla
Diamond III
Level 167
God Stats
123W - 111L
1,547 SR
Queue Stats
671W - 692L
2,052 MMR
Party 1
Ganesha
Ganesha
Bronze V
Techno Phonics
Ganesha
Bronze V
Level 107
God Stats
0W - 4L
1,389 SR
Queue Stats
1W - 6L
1,430 MMR
Party 1
Ullr
Ullr
Gold I
WhaChuCallit
Ullr
Gold I
Level 155
God Stats
0W - 1L
1,853 SR
Queue Stats
208W - 168L
1,506 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,596 SR
1,663 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 148
1,573 SR
1,169 MMR
Cthulhu
Cthulhu
Gold V
DjangoMyers25
Cthulhu
Gold V
Level 169
God Stats
14W - 9L
1,513 SR
Queue Stats
265W - 239L
1,093 MMR
Party 2
Gilgamesh
Gilgamesh
Gold V
findelavida
Gilgamesh
Gold V
Level 129
God Stats
28W - 20L
1,598 SR
Queue Stats
292W - 263L
1,193 MMR
Party 2
Bastet
Bastet
Gold V
kevin_chavez22
Bastet
Gold V
Level 147
God Stats
72W - 43L
1,609 SR
Queue Stats
299W - 268L
1,220 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Red Ripple
Scylla
13
4 / 4 / 3
10,544
753
10,438
13,041
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 8
9,629
688
2,573
11,965
13,107
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 3 / 4
10,859
776
10,427
12,371
4,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
RaijinAgniAchillesBacchusNe Zha

VS

Bans
KuzenboHeraAthenaBaron SamediMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
0 / 3 / 8
10,618
758
12,411
12,384
6,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
findelavida
Gilgamesh
14
4 / 2 / 3
11,754
840
9,273
13,832
14,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 4 / 4
11,333
810
10,098
12,038
4,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
8
Kills
9
9
Deaths
9
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
3
8
1.33
L
Scylla
Red Ripple
Scylla
4
4
3
1.38
L
0
2
8
2
L
4
3
4
2
W
Gilgamesh
findelavida
Gilgamesh
4
2
3
2.75
W
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,438
Damage
31,782
37,377
Taken
38,254
21,887
Mitigated
25,875
4,250
Healing
7,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
12,411
322
70
2,504
12,384
6,171
192
6,070
6,063
49,414
0
L
Scylla
Red Ripple
Scylla
10,438
1,234
0
1,055
13,041
3,874
98
5,833
6,866
38,586
0
L
2,573
539
388
317
11,965
13,107
20
3,773
7,822
10,214
224
L
10,427
3,402
0
2,490
12,371
4,906
1,005
2,977
9,063
0
40,876
W
Gilgamesh
findelavida
Gilgamesh
9,273
2,701
0
2,054
13,832
14,784
1,841
3,495
10,169
0
29,837
W
10,098
2,866
0
2,430
12,038
4,920
810
3,691
8,183
0
39,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,032
Gold Earned
33,705
145
Minions Killed
132
0
Camps Cleared
0
745,538
Distance Traveled
815,121
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,618
758
60
4
0
273,776
5
L
Scylla
10,544
753
75
5
0
249,597
0
L
Ganesha
9,629
688
3
0
0
272,553
0
L
Ullr
10,859
776
67
5
0
223,388
3
W
Gilgamesh
11,754
840
42
3
0
266,772
0
W
Bastet
11,333
810
30
2
0
274,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role