Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
CpDaDon013
Maman Brigitte
Level 143
God Stats
1W - 1L
1,962 SR
Queue Stats
60W - 67L
1,391 Elo+
Solo
Sun Wukong
Sun Wukong
Devi8eD
Sun Wukong
Level 25
God Stats
0W - 1L
1,405 SR
Queue Stats
3W - 11L
1,231 Elo+
Party 1
Danzaburou
Danzaburou
IxAMxTRONx25
Danzaburou
Level 16
God Stats
0W - 3L
1,391 SR
Queue Stats
1W - 6L
1,176 Elo+
Party 1
Poseidon
Poseidon
ZachEzekiel
Poseidon
Level 126
God Stats
0W - 1L
1,713 SR
Queue Stats
6W - 20L
1,215 Elo+
Party 1
Team Averages
Level 92
1,594 SR
1,303 Elo+

VS

Team Averages
Level 107
1,569 SR
1,502 Elo+
Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GustavoRH
Chaac
Level 114
God Stats
2W - 1L
1,634 SR
Queue Stats
7W - 8L
1,521 Elo+
Solo
Thanatos
Thanatos
Nohzi
Thanatos
Level 84
God Stats
24W - 20L
1,643 SR
Queue Stats
248W - 235L
1,553 Elo+
Solo
Izanami
Izanami
Rhimixed
Izanami
Level 120
God Stats
10W - 21L
1,489 SR
Queue Stats
218W - 212L
1,468 Elo+
Party 2
Surtr
Surtr
VenomousWrath96
Surtr
Level 89
God Stats
15W - 19L
1,578 SR
Queue Stats
113W - 120L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 4 / 1
8,465
770
7,506
7,883
3,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Maman Brigitte
CpDaDon013
Maman Brigitte
15
2 / 2 / 1
8,924
811
4,948
7,793
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Devi8eD
Sun Wukong
14
0 / 0 / 1
7,913
719
5,229
8,500
8,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Danzaburou
IxAMxTRONx25
Danzaburou
15
0 / 0 / 1
8,065
733
3,073
2,107
968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
ZachEzekiel
Poseidon
15
1 / 3 / 3
8,860
805
7,801
6,343
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 1 / 4
8,668
788
5,347
5,102
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
GustavoRH
Chaac
15
2 / 0 / 2
8,381
762
2,743
7,063
4,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Nohzi
Thanatos
17
5 / 2 / 3
9,495
863
7,774
11,511
5,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Rhimixed
Izanami
14
0 / 0 / 2
7,961
724
3,045
6,284
2,617
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 1 / 1
7,444
677
6,140
12,815
10,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
4
Kills
9
9
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
1
0.38
W
Ra
 
Ra
2
1
4
4
L
Maman Brigitte
CpDaDon013
Maman Brigitte
2
2
1
1.25
L
Sun Wukong
Devi8eD
Sun Wukong
0
0
1
0.5
W
Chaac
GustavoRH
Chaac
2
0
2
3
L
Danzaburou
IxAMxTRONx25
Danzaburou
0
0
1
0.5
W
Thanatos
Nohzi
Thanatos
5
2
3
3.25
W
Izanami
Rhimixed
Izanami
0
0
2
1
W
0
1
1
0.5
L
Poseidon
ZachEzekiel
Poseidon
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,557
Damage
25,049
32,626
Taken
42,775
18,780
Mitigated
25,013
4,702
Healing
21,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,506
2,161
0
1,306
7,883
3,927
450
1,369
6,443
42,404
0
W
Ra
 
Ra
5,347
180
825
1,818
5,102
2,267
995
2,266
2,696
28,253
0
L
Maman Brigitte
CpDaDon013
Maman Brigitte
4,948
546
55
1,466
7,793
3,364
0
1,513
6,280
17,662
0
L
Sun Wukong
Devi8eD
Sun Wukong
5,229
195
0
1,158
8,500
8,387
428
1,741
6,759
0
17,566
W
Chaac
GustavoRH
Chaac
2,743
185
0
4,097
7,063
4,354
66
3,537
3,416
0
22,890
L
Danzaburou
IxAMxTRONx25
Danzaburou
3,073
1,311
0
467
2,107
968
1,358
25
2,082
0
17,018
W
Thanatos
Nohzi
Thanatos
7,774
2,137
0
9,111
11,511
5,603
40
3,981
7,404
0
40,873
W
Izanami
Rhimixed
Izanami
3,045
1,157
0
2,081
6,284
2,617
612
2,313
3,873
0
27,281
W
6,140
1,785
0
3,539
12,815
10,172
75
7,402
5,131
755
17,194
L
Poseidon
ZachEzekiel
Poseidon
7,801
953
0
250
6,343
2,134
0
933
5,341
31,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,227
Gold Earned
41,949
234
Minions Killed
246
0
Camps Cleared
0
1,029,259
Distance Traveled
1,177,174
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,465
770
69
6
0
196,980
4
W
Ra
8,668
788
71
6
0
241,246
0
L
Maman Brigitte
8,924
811
30
3
0
200,124
0
L
Sun Wukong
7,913
719
30
3
0
245,986
0
W
Chaac
8,381
762
49
4
0
271,562
0
L
Danzaburou
8,065
733
40
4
0
176,748
0
W
Thanatos
9,495
863
58
5
0
225,939
0
W
Izanami
7,961
724
50
5
0
190,053
5
W
Surtr
7,444
677
18
2
0
248,374
0
L
Poseidon
8,860
805
65
6
0
209,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role