Player Matchup

Anubis
Anubis
Fitopicasso
Anubis
Level 62
God Stats
0W - 1L
1,273 SR
Queue Stats
113W - 126L
1,388 Elo+
Solo
Horus
Horus
codeAssassin82
Horus
Level 169
God Stats
7W - 6L
1,472 SR
Queue Stats
207W - 199L
1,483 Elo+
Party 2
Medusa
Medusa
xfadexoutx
Medusa
Level 7
God Stats
0W - 4L
1,103 SR
Queue Stats
1W - 8L
1,125 Elo+
Party 2
Team Averages
Level 79
1,283 SR
1,332 Elo+

VS

Team Averages
Level 81
1,598 SR
1,459 Elo+
Ah Muzen Cab
Ah Muzen Cab
ElvisTeck83
Ah Muzen Cab
Level 87
God Stats
8W - 4L
1,714 SR
Queue Stats
92W - 88L
1,521 Elo+
Solo
Serqet
Serqet
acuariuss
Serqet
Level 89
God Stats
2W - 0L
1,756 SR
Queue Stats
131W - 146L
1,442 Elo+
Party 1
Merlin
Merlin
lAndresGMl
Merlin
Level 66
God Stats
1W - 3L
1,323 SR
Queue Stats
128W - 131L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 8 / 3
10,535
753
10,757
14,281
6,441
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 7 / 3
10,569
755
7,998
23,869
23,267
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
xfadexoutx
Medusa
13
1 / 4 / 1
9,745
696
3,307
13,036
4,969
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ElvisTeck83
Ah Muzen Cab
17
13 / 1 / 6
13,656
975
27,136
11,033
3,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
acuariuss
Serqet
14
3 / 3 / 12
11,478
820
3,993
11,001
4,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
lAndresGMl
Merlin
15
3 / 2 / 15
11,861
847
11,860
8,229
2,335
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
6
Kills
19
19
Deaths
6
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ElvisTeck83
Ah Muzen Cab
13
1
6
16
L
Anubis
2
8
3
0.44
W
Serqet
acuariuss
Serqet
3
3
12
3
L
3
7
3
0.64
W
Merlin
lAndresGMl
Merlin
3
2
15
5.25
L
Medusa
xfadexoutx
Medusa
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,062
Damage
42,989
51,186
Taken
30,263
34,677
Mitigated
10,262
5,914
Healing
6,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ElvisTeck83
Ah Muzen Cab
27,136
7,236
0
3,062
11,033
3,863
1,484
4,159
6,874
0
87,720
L
Anubis
10,757
951
0
2,738
14,281
6,441
0
3,187
10,725
42,978
0
W
Serqet
acuariuss
Serqet
3,993
1,046
0
875
11,001
4,064
580
4,325
6,676
0
27,881
L
7,998
3,738
548
2,155
23,869
23,267
18
5,467
18,162
0
18,242
W
Merlin
lAndresGMl
Merlin
11,860
1,235
0
2,980
8,229
2,335
1,108
2,850
5,379
44,958
0
L
Medusa
xfadexoutx
Medusa
3,307
1,051
0
473
13,036
4,969
126
3,622
9,281
0
35,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,849
Gold Earned
36,995
152
Minions Killed
175
0
Camps Cleared
0
694,502
Distance Traveled
810,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,656
975
96
7
0
265,507
0
L
Anubis
10,535
753
61
4
0
214,396
0
W
Serqet
11,478
820
30
2
0
292,264
0
L
Horus
10,569
755
22
2
0
239,007
0
W
Merlin
11,861
847
49
4
0
252,822
0
L
Medusa
9,745
696
69
5
0
241,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role