Player Matchup

Maui
Maui
Iconic-_-Mango
Maui
Level 33
God Stats
0W - 1L
1,266 SR
Queue Stats
1W - 2L
1,438 Elo+
Party 2
Neith
Neith
Kiindd
Neith
Level 6
God Stats
1W - 2L
1,489 SR
Queue Stats
1W - 2L
1,438 Elo+
Party 2
Fenrir
Fenrir
Slhays
Fenrir
Level 33
God Stats
0W - 1L
1,117 SR
Queue Stats
1W - 1L
1,732 Elo+
Party 2
Nu Wa
Nu Wa
WelpHatake
Nu Wa
Level 24
God Stats
0W - 1L
1,723 SR
Queue Stats
1W - 2L
1,438 Elo+
Party 2
Susano
Susano
afr0_yt__
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,438 Elo+
Party 2
Team Averages
Level 25
1,419 SR
1,497 Elo+

VS

Team Averages
Level 36
1,587 SR
1,596 Elo+
Medusa
Medusa
CouzinIt101
Medusa
Level 32
God Stats
45W - 51L
1,568 SR
Queue Stats
221W - 241L
1,522 Elo+
Party 1
Thanatos
Thanatos
ElFirulays
Thanatos
Level 80
God Stats
3W - 1L
1,640 SR
Queue Stats
51W - 32L
1,637 Elo+
Party 3
Bacchus
Bacchus
Infamous2500
Bacchus
Level 47
God Stats
4W - 0L
1,496 SR
Queue Stats
46W - 43L
1,449 Elo+
Solo
Tiamat
Tiamat
LarsSmite
Tiamat
Level 7
God Stats
6W - 1L
1,731 SR
Queue Stats
7W - 2L
1,755 Elo+
Party 3
Zeus
Zeus
SherKahn
Zeus
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 159L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 3
9,714
971
3,743
13,049
14,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
Kiindd
Neith
14
1 / 2 / 0
9,156
916
6,015
9,221
3,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Slhays
Fenrir
14
0 / 4 / 2
8,753
875
6,460
14,254
6,975
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
14
1 / 1 / 0
8,557
856
1,574
1,580
560
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
afr0_yt__
Susano
14
1 / 6 / 2
9,605
961
12,361
16,473
10,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

131

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
2 / 0 / 6
10,045
1,005
6,296
3,894
1,768
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
ElFirulays
Thanatos
15
5 / 2 / 8
10,449
1,045
13,707
11,053
14,191
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
Infamous2500
Bacchus
16
0 / 1 / 11
10,583
1,058
9,011
10,592
14,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
LarsSmite
Tiamat
16
4 / 0 / 7
10,615
1,062
11,263
6,385
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
15
2 / 0 / 6
9,717
972
9,628
3,392
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
3
Kills
13
13
Deaths
3
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
0
6
5
W
Thanatos
ElFirulays
Thanatos
5
2
8
4.5
L
0
0
3
1.5
W
Bacchus
Infamous2500
Bacchus
0
1
11
5.5
L
Neith
Kiindd
Neith
1
2
0
0.5
W
Tiamat
LarsSmite
Tiamat
4
0
7
7.5
W
Zeus
2
0
6
5
L
Fenrir
Slhays
Fenrir
0
4
2
0.25
L
Nu Wa
1
1
0
1
L
Susano
afr0_yt__
Susano
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,153
Damage
49,905
54,577
Taken
35,316
35,789
Mitigated
36,227
2,406
Healing
12,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,296
3,047
0
544
3,894
1,768
0
805
3,044
0
31,842
W
Thanatos
ElFirulays
Thanatos
13,707
3,230
0
5,830
11,053
14,191
0
1,467
9,198
0
20,738
L
3,743
443
0
473
13,049
14,150
0
8,764
4,285
12,648
0
W
Bacchus
Infamous2500
Bacchus
9,011
840
0
2,223
10,592
14,419
0
1,338
8,649
16,326
0
L
Neith
Kiindd
Neith
6,015
3,190
0
320
9,221
3,921
0
5,314
3,907
0
16,231
W
Tiamat
LarsSmite
Tiamat
11,263
929
738
3,141
6,385
4,219
0
1,163
5,194
35,800
0
W
Zeus
9,628
1,733
0
53
3,392
1,630
0
544
2,799
20,367
0
L
Fenrir
Slhays
Fenrir
6,460
1,398
0
1,010
14,254
6,975
0
6,661
7,593
0
10,925
L
Nu Wa
1,574
407
0
48
1,580
560
0
1,069
511
1,702
0
L
Susano
afr0_yt__
Susano
12,361
5,091
0
555
16,473
10,183
0
8,094
8,379
0
36,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,785
Gold Earned
51,409
113
Minions Killed
190
5
Camps Cleared
5
712,906
Distance Traveled
925,002
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,045
1,005
64
6
0
181,254
0
W
Thanatos
10,449
1,045
14
1
1
186,892
0
L
Maui
9,714
971
26
3
1
202,591
0
W
Bacchus
10,583
1,058
13
1
1
214,062
0
L
Neith
9,156
916
28
3
2
158,932
2
W
Tiamat
10,615
1,062
61
6
1
199,792
0
W
Zeus
9,717
972
38
4
2
143,002
0
L
Fenrir
8,753
875
10
1
1
139,199
1
L
Nu Wa
8,557
856
1
0
0
30,789
0
L
Susano
9,605
961
48
5
1
181,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role