Player Matchup

Vamana
Vamana
Agrizzmal
Vamana
Level 124
God Stats
5W - 3L
1,634 SR
Queue Stats
161W - 142L
1,471 Elo+
Solo
Fenrir
Fenrir
Bockyumu
Fenrir
Level 48
God Stats
2W - 1L
1,396 SR
Queue Stats
201W - 275L
1,443 Elo+
Solo
Bastet
Bastet
IlliniFan_42
Bastet
Level 151
God Stats
1W - 1L
1,206 SR
Queue Stats
110W - 114L
1,428 Elo+
Solo
Hades
Hades
Milthred
Hades
Level 121
God Stats
12W - 12L
1,492 SR
Queue Stats
772W - 805L
1,340 Elo+
Solo
Freya
Freya
Xdisaac
Freya
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,475 Elo+
Solo
Team Averages
Level 101
1,446 SR
1,432 Elo+

VS

Team Averages
Level 79
1,446 SR
1,378 Elo+
Ishtar
Ishtar
InfluencePimple
Ishtar
Level 81
God Stats
0W - 1L
1,205 SR
Queue Stats
19W - 26L
1,373 Elo+
Party 1
Erlang Shen
Erlang Shen
Orlandoscovitch
Erlang Shen
Level 124
God Stats
5W - 5L
1,526 SR
Queue Stats
645W - 655L
1,396 Elo+
Solo
The Morrigan
The Morrigan
WickedWumpus
The Morrigan
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 97L
1,405 Elo+
Solo
Cthulhu
Cthulhu
ray9908
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,263 Elo+
Party 1
Merlin
Merlin
theoddzana
Merlin
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 199L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Agrizzmal
Vamana
20
7 / 4 / 22
12,617
789
17,751
27,387
27,722
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Bockyumu
Fenrir
17
2 / 4 / 24
11,337
709
6,486
19,639
21,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
20
13 / 2 / 20
12,650
791
24,653
15,967
9,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Milthred
Hades
20
10 / 2 / 21
13,692
856
26,485
21,981
21,675
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
Xdisaac
Freya
20
8 / 4 / 17
12,718
795
17,740
17,457
10,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 11 / 3
12,224
764
20,300
22,821
11,922
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Orlandoscovitch
Erlang Shen
19
1 / 6 / 9
10,252
641
18,230
35,248
37,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
WickedWumpus
The Morrigan
17
2 / 7 / 9
10,004
625
16,996
10,590
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
ray9908
Cthulhu
16
3 / 8 / 4
11,108
694
7,563
22,428
28,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
theoddzana
Merlin
17
2 / 8 / 6
10,274
642
14,999
15,124
6,857
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
46
40
Kills
15
16
Deaths
40
104
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Vamana
Agrizzmal
Vamana
7
4
22
4.5
W
Fenrir
Bockyumu
Fenrir
2
4
24
3.5
W
Bastet
13
2
20
11.5
L
7
11
3
0.77
W
Hades
Milthred
Hades
10
2
21
10.25
L
Erlang Shen
Orlandoscovitch
Erlang Shen
1
6
9
0.92
L
The Morrigan
WickedWumpus
The Morrigan
2
7
9
0.93
W
Freya
Xdisaac
Freya
8
4
17
4.13
L
Cthulhu
ray9908
Cthulhu
3
8
4
0.63
L
Merlin
theoddzana
Merlin
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,115
Damage
78,088
102,431
Taken
106,211
90,194
Mitigated
90,399
51,888
Healing
24,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Agrizzmal
Vamana
17,751
6,947
2,407
7,059
27,387
27,722
875
9,575
17,374
0
39,639
W
Fenrir
Bockyumu
Fenrir
6,486
2,325
1,696
6,208
19,639
21,453
1,149
9,289
9,456
0
11,684
W
Bastet
24,653
6,891
880
5,158
15,967
9,024
3,497
5,779
9,989
0
41,500
L
20,300
12,239
663
2,434
22,821
11,922
1,202
6,968
15,486
0
35,113
W
Hades
Milthred
Hades
26,485
1,622
7,963
13,368
21,981
21,675
1,200
7,457
13,895
65,612
0
L
Erlang Shen
Orlandoscovitch
Erlang Shen
18,230
7,420
1,346
13,152
35,248
37,923
0
15,969
18,785
0
28,146
L
The Morrigan
WickedWumpus
The Morrigan
16,996
3,998
760
1,242
10,590
4,893
0
4,978
5,518
28,548
2,162
W
Freya
Xdisaac
Freya
17,740
5,596
1,329
5,820
17,457
10,320
746
5,754
11,339
34,347
0
L
Cthulhu
ray9908
Cthulhu
7,563
1,035
493
1,677
22,428
28,804
0
8,657
13,483
15,883
401
L
Merlin
theoddzana
Merlin
14,999
1,911
1,540
1,258
15,124
6,857
0
6,599
8,385
31,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,014
Gold Earned
53,862
189
Minions Killed
156
0
Camps Cleared
0
1,653,861
Distance Traveled
1,145,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,617
789
26
2
0
328,615
0
W
Fenrir
11,337
709
12
1
0
342,612
0
W
Bastet
12,650
791
20
1
0
350,928
0
L
Ishtar
12,224
764
40
3
0
222,105
0
W
Hades
13,692
856
89
6
0
343,784
0
L
Erlang Shen
10,252
641
22
1
0
264,592
0
L
The Morrigan
10,004
625
33
2
0
219,233
0
W
Freya
12,718
795
42
3
0
287,922
0
L
Cthulhu
11,108
694
17
1
0
211,162
0
L
Merlin
10,274
642
44
3
0
228,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role