Player Matchup

Gilgamesh
Gilgamesh
BurnBuddy102
Gilgamesh
Level 153
God Stats
4W - 10L
1,360 SR
Queue Stats
298W - 338L
1,428 Elo+
Party 2
Guan Yu
Guan Yu
DontFeedYouTrash
Guan Yu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 100L
1,272 Elo+
Solo
Medusa
Medusa
Himothy171
Medusa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 110L
1,412 Elo+
Solo
Da Ji
Da Ji
Jeffro Deuce
Da Ji
Level 144
God Stats
4W - 5L
1,608 SR
Queue Stats
241W - 267L
1,455 Elo+
Party 2
Khepri
Khepri
aCupUNcTure5704
Khepri
Level 102
God Stats
2W - 4L
1,377 SR
Queue Stats
81W - 95L
1,369 Elo+
Party 2
Team Averages
Level 89
1,469 SR
1,387 Elo+

VS

Team Averages
Level 95
1,427 SR
1,324 Elo+
Terra
Terra
 
Terra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
PolarizedYeast
Ishtar
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,274 Elo+
Party 1
Cliodhna
Cliodhna
hross
Cliodhna
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,257 Elo+
Party 1
Raijin
Raijin
kingofgames53
Raijin
Level 109
God Stats
1W - 0L
1,338 SR
Queue Stats
22W - 18L
1,257 Elo+
Party 1
Skadi
Skadi
that1guy3660
Skadi
Level 64
God Stats
1W - 0L
1,297 SR
Queue Stats
9W - 14L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BurnBuddy102
Gilgamesh
16
3 / 5 / 9
8,499
773
13,835
11,187
6,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 1 / 1
6,227
566
721
3,329
1,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Medusa
Himothy171
Medusa
6
0 / 2 / 1
6,195
563
2,105
2,910
777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 3 / 7
8,482
771
8,751
9,074
5,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 5 / 5
7,843
713
4,095
16,998
9,471
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
3 / 3 / 11
9,193
836
4,587
12,371
13,310
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 3 / 12
8,632
785
8,103
9,878
5,092
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
hross
Cliodhna
16
3 / 2 / 10
9,292
845
6,796
9,115
4,469
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
5 / 4 / 11
9,816
892
14,493
9,357
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 10
9,733
885
7,330
9,718
4,605
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
10
Kills
16
16
Deaths
15
23
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
3
11
2.83
L
Gilgamesh
BurnBuddy102
Gilgamesh
3
5
9
1.5
L
0
1
1
0.5
L
Medusa
Himothy171
Medusa
0
2
1
0.25
L
4
3
7
2.5
W
2
3
12
2.67
L
3
5
5
1.1
W
Cliodhna
hross
Cliodhna
3
2
10
4
W
5
4
11
2.63
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,507
Damage
41,309
43,498
Taken
50,439
23,806
Mitigated
32,140
9,296
Healing
14,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,587
495
3,348
2,075
12,371
13,310
336
372
11,757
8,497
0
L
Gilgamesh
BurnBuddy102
Gilgamesh
13,835
1,504
438
1,213
11,187
6,431
0
6,262
4,925
0
25,920
L
721
62
1,251
1,018
3,329
1,323
0
1,677
1,652
0
834
L
Medusa
Himothy171
Medusa
2,105
558
0
0
2,910
777
0
1,098
1,812
0
3,978
L
8,751
1,805
533
1,011
9,074
5,804
0
4,603
4,471
0
15,585
W
8,103
4,478
1,508
1,036
9,878
5,092
2,202
1,335
8,504
0
19,562
L
4,095
0
1,000
2,832
16,998
9,471
0
5,440
11,558
14,071
0
W
Cliodhna
hross
Cliodhna
6,796
647
608
1,327
9,115
4,469
1,739
651
8,413
0
16,589
W
14,493
1,382
783
250
9,357
4,664
1,618
639
8,583
30,729
0
W
7,330
3,316
1,362
2,239
9,718
4,605
2,425
1,098
8,348
0
27,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,246
Gold Earned
46,666
60
Minions Killed
133
0
Camps Cleared
0
829,865
Distance Traveled
988,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,193
836
6
1
0
198,530
0
L
Gilgamesh
8,499
773
34
3
0
185,072
0
L
Guan Yu
6,227
566
0
0
0
43,629
0
L
Medusa
6,195
563
5
0
0
254,085
0
L
Da Ji
8,482
771
17
2
0
191,796
0
W
Ishtar
8,632
785
26
2
0
180,910
0
L
Khepri
7,843
713
4
0
0
155,283
0
W
Cliodhna
9,292
845
16
1
0
226,916
0
W
Raijin
9,816
892
54
5
0
197,950
0
W
Skadi
9,733
885
31
3
0
184,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role