Player Matchup

Hercules
Hercules
Diamond III
Killerclowns67
Hercules
Diamond III
Level 159
God Stats
18W - 3L
1,824 SR
Queue Stats
32W - 7L
2,475 MMR
Party 1
Ganesha
Ganesha
Diamond II
The TROLOL Man
Ganesha
Diamond II
Level 110
God Stats
1W - 1L
1,766 SR
Queue Stats
32W - 7L
2,496 MMR
Party 1
Kukulkan
Kukulkan
Diamond II
WhatsCrAcK68
Kukulkan
Diamond II
Level 143
God Stats
24W - 5L
1,913 SR
Queue Stats
32W - 7L
2,496 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,834 SR
2,489 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,517 SR
2,296 MMR
Bacchus
Bacchus
Platinum IV
L3g3ndaryjinx
Bacchus
Platinum IV
Level 127
God Stats
1W - 3L
1,124 SR
Queue Stats
147W - 183L
1,798 MMR
Solo
Hou Yi
Hou Yi
Diamond I
Odyssesus
Hou Yi
Diamond I
Level 147
God Stats
4W - 0L
1,856 SR
Queue Stats
52W - 36L
2,537 MMR
Solo
Raijin
Raijin
Masters
Watchpoints
Raijin
Masters
Level 157
God Stats
6W - 5L
1,569 SR
Queue Stats
184W - 141L
2,553 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
4 / 3 / 3
10,470
748
11,241
17,551
19,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
1 / 4 / 8
10,271
734
5,384
12,724
15,307
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
WhatsCrAcK68
Kukulkan
13
5 / 7 / 3
11,111
794
16,632
11,515
5,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Maman BrigitteCharonThothKuzenboAchilles

VS

Bans
Ne ZhaSobekAthenaCabrakanXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
1 / 5 / 13
10,794
771
5,460
17,825
26,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Odyssesus
Hou Yi
15
8 / 2 / 5
12,523
895
21,947
14,011
6,750
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Raijin
14
5 / 3 / 8
11,556
825
11,651
14,200
9,308
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
10
Kills
14
14
Deaths
10
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
4
3
3
1.83
W
Bacchus
1
5
13
1.5
W
Hou Yi
Odyssesus
Hou Yi
8
2
5
5.25
L
1
4
8
1.25
W
Raijin
5
3
8
3
L
Kukulkan
WhatsCrAcK68
Kukulkan
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,257
Damage
39,058
41,790
Taken
46,036
40,911
Mitigated
42,388
7,758
Healing
12,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
11,241
2,988
0
5,494
17,551
19,817
0
6,669
10,882
0
25,376
W
Bacchus
5,460
780
0
1,943
17,825
26,330
282
6,280
10,788
16,054
0
W
Hou Yi
Odyssesus
Hou Yi
21,947
15,521
0
6,643
14,011
6,750
2,262
6,492
7,367
0
68,848
L
5,384
385
319
845
12,724
15,307
0
4,821
7,903
19,762
0
W
Raijin
11,651
1,169
0
3,998
14,200
9,308
368
9,511
4,568
55,285
0
L
Kukulkan
WhatsCrAcK68
Kukulkan
16,632
839
0
1,100
11,515
5,787
0
5,969
5,546
60,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,852
Gold Earned
34,873
142
Minions Killed
163
0
Camps Cleared
0
790,576
Distance Traveled
761,707
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,470
748
35
3
0
285,596
0
W
Bacchus
10,794
771
11
1
0
272,703
0
W
Hou Yi
12,523
895
80
6
0
250,115
0
L
Ganesha
10,271
734
4
0
0
271,268
5
W
Raijin
11,556
825
72
5
0
238,889
1
L
Kukulkan
11,111
794
103
7
0
233,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role