Player Matchup

Zeus
Zeus
AlbinoBlakXican
Zeus
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 82L
1,684 Elo+
Party 2
Pele
Pele
KamakaziKitten
Pele
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 7L
1,726 Elo+
Party 2
Geb
Geb
StellaBella7
Geb
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 49L
1,672 Elo+
Party 2
Baron Samedi
Baron Samedi
Thдnдtоs
Baron Samedi
Level 175
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 62L
1,681 Elo+
Party 2
Bacchus
Bacchus
ĜorgeousBorges
Bacchus
Level 145
God Stats
2W - 2L
1,686 SR
Queue Stats
115W - 67L
1,723 Elo+
Party 2
Team Averages
Level 158
1,537 SR
1,697 Elo+

VS

Team Averages
Level 148
1,607 SR
1,525 Elo+
Zeus
Zeus
BigMattieJuicy
Zeus
Level 145
God Stats
10W - 1L
1,903 SR
Queue Stats
355W - 336L
1,490 Elo+
Solo
Maui
Maui
CountryBoyDa1
Maui
Level 182
God Stats
8W - 8L
1,482 SR
Queue Stats
381W - 371L
1,571 Elo+
Party 1
Sun Wukong
Sun Wukong
ManLikeRazberry
Sun Wukong
Level 127
God Stats
7W - 3L
1,578 SR
Queue Stats
209W - 199L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
RevoPapa
Baron Samedi
Level 157
God Stats
1W - 0L
1,573 SR
Queue Stats
351W - 320L
1,567 Elo+
Party 1
Gilgamesh
Gilgamesh
Snipe4Pain
Gilgamesh
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 61L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 5
7,628
763
13,026
12,531
5,167
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 5 / 2
7,794
779
11,105
11,672
4,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 3 / 3
7,093
709
3,395
11,837
10,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Thдnдtоs
Baron Samedi
14
3 / 4 / 5
7,947
795
9,425
9,580
5,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 3 / 4
7,100
710
4,838
11,868
14,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 10
8,568
857
17,550
6,510
3,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 2 / 13
9,543
954
5,472
12,905
14,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
ManLikeRazberry
Sun Wukong
15
4 / 2 / 11
8,746
875
8,080
9,991
11,596
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
RevoPapa
Baron Samedi
15
6 / 3 / 9
9,178
918
11,039
8,788
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Snipe4Pain
Gilgamesh
15
3 / 3 / 8
8,275
828
8,500
14,923
13,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
69
11
Kills
18
19
Deaths
12
19
Assists
51
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
W
2
2
10
3.5
W
3
2
13
4.75
L
4
5
2
1
W
Sun Wukong
ManLikeRazberry
Sun Wukong
4
2
11
4.75
W
Baron Samedi
RevoPapa
Baron Samedi
6
3
9
3.5
W
Gilgamesh
Snipe4Pain
Gilgamesh
3
3
8
2.33
L
0
3
3
0.5
L
Baron Samedi
Thдnдtоs
Baron Samedi
3
4
5
1.38
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,789
Damage
50,641
57,488
Taken
53,117
40,940
Mitigated
46,741
19,474
Healing
21,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,026
1,666
0
3,286
12,531
5,167
0
4,989
7,317
20,176
0
W
17,550
1,395
346
1,128
6,510
3,721
714
3,551
2,807
26,439
0
W
5,472
393
370
3,762
12,905
14,322
168
6,600
6,091
12,808
0
L
11,105
1,574
759
2,228
11,672
4,734
0
8,069
3,373
0
24,085
W
Sun Wukong
ManLikeRazberry
Sun Wukong
8,080
580
2,851
2,515
9,991
11,596
228
6,328
3,306
0
17,540
W
Baron Samedi
RevoPapa
Baron Samedi
11,039
827
2,863
2,613
8,788
3,980
2,152
4,095
4,497
21,280
0
W
Gilgamesh
Snipe4Pain
Gilgamesh
8,500
1,371
1,024
4,330
14,923
13,122
925
8,859
5,732
0
14,381
L
3,395
423
1,239
2,592
11,837
10,918
0
8,327
3,277
5,343
0
L
Baron Samedi
Thдnдtоs
Baron Samedi
9,425
189
3,424
2,350
9,580
5,904
0
4,931
4,486
19,535
0
L
4,838
356
682
2,914
11,868
14,217
0
7,745
3,799
10,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,562
Gold Earned
44,310
83
Minions Killed
108
0
Camps Cleared
0
942,792
Distance Traveled
965,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,628
763
15
2
0
187,780
0
W
Zeus
8,568
857
33
3
0
184,218
0
W
Maui
9,543
954
28
3
0
192,527
0
L
Pele
7,794
779
19
2
0
187,133
0
W
Sun Wukong
8,746
875
16
2
0
211,526
0
W
Baron Samedi
9,178
918
21
2
0
169,304
0
W
Gilgamesh
8,275
828
10
1
0
208,034
0
L
Geb
7,093
709
9
1
0
187,391
0
L
Baron Samedi
7,947
795
30
3
0
178,844
0
L
Bacchus
7,100
710
10
1
0
201,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role