Player Matchup

Serqet
Serqet
Silver I
ItsBDubz
Serqet
Silver I
Level 107
God Stats
1W - 0L
1,264 SR
Queue Stats
9W - 6L
1,586 MMR
Party 1
Chaac
Chaac
Silver II
NateShake
Chaac
Silver II
Level 31
God Stats
1W - 0L
1,543 SR
Queue Stats
5W - 3L
1,480 MMR
Party 1
Horus
Horus
Gold IV
NovaWolf08
Horus
Gold IV
Level 108
God Stats
39W - 24L
1,666 SR
Queue Stats
127W - 125L
1,523 MMR
Party 2
Sol
Sol
Gold II
Nppleham
Sol
Gold II
Level 148
God Stats
47W - 43L
1,653 SR
Queue Stats
110W - 109L
1,556 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Bronze IV
SirSpin21
Morgan Le Fay
Bronze IV
Level 77
God Stats
1W - 0L
1,576 SR
Queue Stats
7W - 8L
1,544 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,540 SR
1,538 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 102
1,559 SR
1,537 MMR
Janus
Janus
Gold II
Alanndleyter
Janus
Gold II
Level 47
God Stats
1W - 3L
1,311 SR
Queue Stats
80W - 91L
1,560 MMR
Solo
Kali
Kali
Gold II
ClpnCheekz
Kali
Gold II
Level 129
God Stats
5W - 4L
1,698 SR
Queue Stats
205W - 208L
1,555 MMR
Solo
Hera
Hera
Gold III
DaRealMotion
Hera
Gold III
Level 108
God Stats
0W - 3L
1,555 SR
Queue Stats
67W - 69L
1,526 MMR
Solo
Medusa
Medusa
Gold IV
EternalSmokes
Medusa
Gold IV
Level 120
God Stats
7W - 6L
1,692 SR
Queue Stats
305W - 305L
1,503 MMR
Party 3
Achilles
Achilles
Gold III
Legit3535
Achilles
Gold III
Level 105
God Stats
13W - 16L
1,540 SR
Queue Stats
323W - 325L
1,539 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ItsBDubz
Serqet
10
5 / 0 / 1
5,999
750
2,161
4,996
1,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
NateShake
Chaac
10
2 / 0 / 0
5,848
731
3,933
6,284
3,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
6
1 / 1 / 1
4,474
559
2,409
4,996
3,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 2 / 2
5,003
625
5,090
4,906
1,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
SirSpin21
Morgan Le Fay
11
0 / 0 / 3
6,080
760
1,434
3,188
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
SusanoRaijinPeleFreya

VS

Bans
Maman BrigitteAnubisThorAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
4,976
622
1,614
3,288
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 1 / 0
4,391
549
1,000
4,725
1,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 3 / 0
4,929
616
3,667
6,015
2,137
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 1 / 1
4,476
560
3,732
4,501
1,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Legit3535
Achilles
7
1 / 2 / 2
4,697
587
3,196
8,094
3,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
3
3
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
1
1
0
1
L
0
3
0
0
L
1
1
1
1.5
W
Serqet
ItsBDubz
Serqet
5
0
1
5.5
L
Achilles
Legit3535
Achilles
1
2
2
1
W
Chaac
NateShake
Chaac
2
0
0
2
W
Horus
1
1
1
1.5
W
1
2
2
1
W
Morgan Le Fay
SirSpin21
Morgan Le Fay
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,027
Damage
13,209
24,370
Taken
26,623
11,188
Mitigated
10,147
6,951
Healing
8,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,614
131
0
905
3,288
961
0
985
2,303
36,793
0
L
1,000
428
0
1,540
4,725
1,561
0
707
4,018
0
23,927
L
3,667
1,075
0
2,416
6,015
2,137
16
0
5,979
31,759
0
L
3,732
1,236
0
552
4,501
1,587
0
1,709
2,792
0
31,307
W
Serqet
ItsBDubz
Serqet
2,161
752
0
500
4,996
1,937
0
858
4,068
0
39,836
L
Achilles
Legit3535
Achilles
3,196
403
0
2,831
8,094
3,901
0
3,095
4,918
0
8,806
W
Chaac
NateShake
Chaac
3,933
681
0
2,406
6,284
3,393
0
3,328
2,956
0
38,800
W
Horus
2,409
1,279
320
1,362
4,996
3,549
0
0
4,996
0
8,006
W
5,090
3,442
0
1,363
4,906
1,138
0
0
4,906
29,406
1,497
W
Morgan Le Fay
SirSpin21
Morgan Le Fay
1,434
225
0
1,000
3,188
1,171
0
939
2,163
51,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,404
Gold Earned
23,469
297
Minions Killed
247
0
Camps Cleared
0
912,739
Distance Traveled
793,826
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,976
622
72
9
0
157,652
0
L
Kali
4,391
549
43
5
0
173,641
0
L
Hera
4,929
616
64
8
0
143,163
0
L
Medusa
4,476
560
62
8
0
151,128
1
W
Serqet
5,999
750
70
9
0
222,925
0
L
Achilles
4,697
587
6
1
0
168,242
0
W
Chaac
5,848
731
64
8
0
181,767
0
W
Horus
4,474
559
9
1
0
185,169
2
W
Sol
5,003
625
56
7
0
155,157
1
W
Morgan Le Fay
6,080
760
98
12
0
167,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role