Player Matchup

Gilgamesh
Gilgamesh
KvngJay78
Gilgamesh
Level 114
God Stats
0W - 1L
1,626 SR
Queue Stats
2W - 5L
1,314 Elo+
Party 1
Heimdallr
Heimdallr
ShadowKing4423
Heimdallr
Level 123
God Stats
1W - 2L
1,478 SR
Queue Stats
14W - 13L
1,364 Elo+
Party 1
Ao Kuang
Ao Kuang
TTV SSJOmega
Ao Kuang
Level 26
God Stats
1W - 4L
1,255 SR
Queue Stats
14W - 11L
1,377 Elo+
Party 1
Team Averages
Level 88
1,453 SR
1,351 Elo+

VS

Team Averages
Level 62
1,472 SR
1,361 Elo+
King Arthur
King Arthur
BLEEDING-CORPSES
King Arthur
Level 59
God Stats
5W - 4L
1,452 SR
Queue Stats
71W - 80L
1,337 Elo+
Party 2
Zeus
Zeus
bubbaBballin
Zeus
Level 68
God Stats
6W - 6L
1,423 SR
Queue Stats
132W - 127L
1,377 Elo+
Party 2
Cliodhna
Cliodhna
iTryEarth---
Cliodhna
Level 58
God Stats
16W - 9L
1,541 SR
Queue Stats
120W - 128L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KvngJay78
Gilgamesh
15
2 / 4 / 6
11,706
732
8,649
22,012
21,807
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
ShadowKing4423
Heimdallr
15
6 / 8 / 2
12,819
801
14,692
19,076
8,260
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
TTV SSJOmega
Ao Kuang
12
1 / 5 / 4
10,453
653
6,472
19,866
8,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BLEEDING-CORPSES
King Arthur
15
3 / 2 / 10
12,236
765
15,618
18,392
21,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

15
7 / 5 / 7
12,903
806
21,856
10,242
3,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
iTryEarth---
Cliodhna
16
7 / 3 / 8
13,621
851
15,516
16,459
8,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
9
Kills
17
17
Deaths
10
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BLEEDING-CORPSES
King Arthur
3
2
10
4
L
Gilgamesh
KvngJay78
Gilgamesh
2
4
6
1.25
L
Heimdallr
ShadowKing4423
Heimdallr
6
8
2
0.88
L
Ao Kuang
TTV SSJOmega
Ao Kuang
1
5
4
0.6
W
7
5
7
2.1
W
Cliodhna
iTryEarth---
Cliodhna
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,813
Damage
52,990
60,954
Taken
45,093
38,289
Mitigated
33,549
8,858
Healing
9,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BLEEDING-CORPSES
King Arthur
15,618
1,910
134
4,143
18,392
21,581
355
3,196
15,196
424
49,604
L
Gilgamesh
KvngJay78
Gilgamesh
8,649
1,442
37
2,564
22,012
21,807
333
8,313
13,699
0
27,794
L
Heimdallr
ShadowKing4423
Heimdallr
14,692
7,974
50
2,285
19,076
8,260
1,667
6,872
12,204
0
44,734
L
Ao Kuang
TTV SSJOmega
Ao Kuang
6,472
3,214
120
3,802
19,866
8,222
362
7,362
12,504
22,879
0
W
21,856
1,976
0
1,664
10,242
3,968
1,313
1,667
8,569
58,028
0
W
Cliodhna
iTryEarth---
Cliodhna
15,516
2,198
0
3,362
16,459
8,000
1,119
2,783
13,676
0
66,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,978
Gold Earned
38,760
93
Minions Killed
180
0
Camps Cleared
0
727,389
Distance Traveled
952,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,236
765
37
2
0
328,494
0
L
Gilgamesh
11,706
732
29
2
0
261,061
0
L
Heimdallr
12,819
801
49
3
0
213,413
0
L
Ao Kuang
10,453
653
15
1
0
252,915
0
W
Zeus
12,903
806
80
5
0
297,212
0
W
Cliodhna
13,621
851
63
4
0
326,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role