Player Matchup

Apollo
Apollo
D2RSVG
Apollo
Level 128
God Stats
0W - 1L
1,265 SR
Queue Stats
11W - 9L
1,546 Elo+
Party 3
Nemesis
Nemesis
Dominator54327
Nemesis
Level 65
God Stats
1W - 1L
1,723 SR
Queue Stats
82W - 76L
1,541 Elo+
Solo
Kali
Kali
Kaiticat00
Kali
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 83L
1,477 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TRU3 BOR1CUA
Tsukuyomi
Level 109
God Stats
0W - 1L
1,541 SR
Queue Stats
12W - 11L
1,525 Elo+
Party 3
Sylvanus
Sylvanus
creeper76391
Sylvanus
Level 150
God Stats
0W - 1L
1,705 SR
Queue Stats
146W - 145L
1,521 Elo+
Party 2
Team Averages
Level 115
1,547 SR
1,522 Elo+

VS

Team Averages
Level 131
1,559 SR
1,430 Elo+
Vulcan
Vulcan
DiagzX
Vulcan
Level 144
God Stats
2W - 0L
1,505 SR
Queue Stats
163W - 175L
1,439 Elo+
Solo
Susano
Susano
GentlemanJoeby
Susano
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,358 Elo+
Party 1
Ra
Ra
Hitchhiker1012
Ra
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 59L
1,489 Elo+
Party 1
Discordia
Discordia
MαCℓєиSтαяK
Discordia
Level 247
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 47L
1,321 Elo+
Solo
Mulan
Mulan
UGetTheDiddle
Mulan
Level 109
God Stats
1W - 0L
1,791 SR
Queue Stats
38W - 36L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
D2RSVG
Apollo
14
1 / 7 / 6
8,248
687
6,848
14,720
6,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 4 / 2
9,439
787
13,378
19,907
11,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 4 / 3
8,918
743
3,689
13,898
6,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tsukuyomi
TRU3 BOR1CUA
Tsukuyomi
15
1 / 7 / 7
8,327
694
8,740
13,870
6,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
creeper76391
Sylvanus
17
0 / 2 / 7
8,302
692
8,571
14,544
8,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DiagzX
Vulcan
16
2 / 0 / 16
9,671
806
16,175
4,574
2,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
10 / 4 / 13
10,937
911
17,512
13,939
8,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 4 / 10
10,616
885
9,904
10,422
5,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

17
4 / 2 / 12
10,065
839
18,378
7,630
3,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 16
9,282
774
8,708
15,138
20,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
91
12
Kills
24
24
Deaths
13
25
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Apollo
D2RSVG
Apollo
1
7
6
0.57
W
Vulcan
DiagzX
Vulcan
2
0
16
10
L
7
4
2
2
W
10
4
13
4.13
W
7
4
10
3
L
3
4
3
1.13
W
4
2
12
5
L
Tsukuyomi
TRU3 BOR1CUA
Tsukuyomi
1
7
7
0.64
W
1
3
16
3
L
Sylvanus
creeper76391
Sylvanus
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,226
Damage
70,677
76,939
Taken
51,703
40,118
Mitigated
40,729
28,630
Healing
20,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
D2RSVG
Apollo
6,848
3,179
878
1,742
14,720
6,803
0
9,172
5,548
0
19,009
W
Vulcan
DiagzX
Vulcan
16,175
8,081
1,666
982
4,574
2,426
596
416
3,987
28,786
0
L
13,378
3,992
1,066
5,173
19,907
11,731
0
10,026
9,881
0
21,188
W
17,512
4,345
771
972
13,939
8,106
1,410
2,652
11,150
0
25,047
W
9,904
1,366
5,274
3,320
10,422
5,961
282
1,356
8,925
30,436
0
L
3,689
954
1,795
3,341
13,898
6,593
0
6,837
7,061
0
13,064
W
18,378
409
2,043
1,907
7,630
3,382
1,133
724
6,716
35,964
0
L
Tsukuyomi
TRU3 BOR1CUA
Tsukuyomi
8,740
1,399
296
1,382
13,870
6,087
0
8,926
4,944
0
19,455
W
8,708
1,627
828
2,280
15,138
20,854
372
3,125
11,632
0
12,666
L
Sylvanus
creeper76391
Sylvanus
8,571
1,872
6,903
6,054
14,544
8,904
0
9,403
5,048
21,387
2,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,234
Gold Earned
50,571
132
Minions Killed
149
0
Camps Cleared
0
1,145,863
Distance Traveled
1,226,374
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,248
687
30
3
0
219,690
0
W
Vulcan
9,671
806
32
3
0
270,834
0
L
Nemesis
9,439
787
15
1
0
274,760
0
W
Susano
10,937
911
22
2
0
235,064
0
W
Ra
10,616
885
55
5
0
236,182
0
L
Kali
8,918
743
24
2
0
231,093
0
W
Discordia
10,065
839
31
3
0
268,991
0
L
Tsukuyomi
8,327
694
24
2
0
203,446
0
W
Mulan
9,282
774
9
1
0
215,303
0
L
Sylvanus
8,302
692
39
3
0
216,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role