Player Matchup

Bastet
Bastet
 
Bastet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
Babyleg5
Nox
Level 144
God Stats
7W - 12L
1,542 SR
Queue Stats
522W - 557L
1,448 Elo+
Party 3
Ra
Ra
FearProvider
Ra
Level 163
God Stats
0W - 1L
1,566 SR
Queue Stats
47W - 91L
1,355 Elo+
Party 1
Raijin
Raijin
SkyeRipperRobin
Raijin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,410 Elo+
Party 1
Tyr
Tyr
mishkaironlung
Tyr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,402 Elo+
Party 1
Team Averages
Level 137
1,522 SR
1,423 Elo+

VS

Team Averages
Level 112
1,493 SR
1,457 Elo+
Zhong Kui
Zhong Kui
CoyoteNX
Zhong Kui
Level 159
God Stats
3W - 0L
1,893 SR
Queue Stats
145W - 151L
1,492 Elo+
Solo
Cerberus
Cerberus
Jotai
Cerberus
Level 63
God Stats
4W - 2L
1,468 SR
Queue Stats
218W - 214L
1,473 Elo+
Party 2
Athena
Athena
Memphii
Athena
Level 129
God Stats
4W - 3L
1,391 SR
Queue Stats
344W - 328L
1,460 Elo+
Party 2
Guan Yu
Guan Yu
phatttteeee
Guan Yu
Level 104
God Stats
1W - 2L
1,215 SR
Queue Stats
395W - 383L
1,448 Elo+
Solo
Tiamat
Tiamat
xeo rain
Tiamat
Level 105
God Stats
4W - 4L
1,500 SR
Queue Stats
149W - 184L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
0 / 0 / 0
4,948
707
1,866
1,281
339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
5 / 0 / 0
6,681
954
4,535
2,541
862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

13
0 / 1 / 5
6,299
900
4,589
4,963
3,110
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
0 / 3 / 3
5,927
847
3,513
4,367
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 5 / 4
5,700
814
1,942
8,438
3,259
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CoyoteNX
Zhong Kui
12
2 / 1 / 7
6,467
924
6,697
5,780
4,378
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
Jotai
Cerberus
11
0 / 1 / 9
6,318
903
3,151
7,597
8,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Memphii
Athena
10
3 / 1 / 4
6,589
941
2,332
5,728
4,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
phatttteeee
Guan Yu
11
4 / 1 / 5
6,367
910
3,356
5,288
3,659
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
xeo rain
Tiamat
12
0 / 1 / 9
6,047
864
5,229
3,947
3,068
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
5
Kills
9
9
Deaths
5
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
0
0
0
L
5
0
0
5
W
Zhong Kui
CoyoteNX
Zhong Kui
2
1
7
5.5
L
0
1
5
2.5
W
Cerberus
Jotai
Cerberus
0
1
9
4.5
W
Athena
Memphii
Athena
3
1
4
5
L
0
3
3
0.5
L
0
5
4
0.4
W
Guan Yu
phatttteeee
Guan Yu
4
1
5
6.5
W
Tiamat
xeo rain
Tiamat
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,445
Damage
20,765
21,590
Taken
28,340
8,952
Mitigated
24,450
7,550
Healing
15,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
1,866
360
0
321
1,281
339
0
706
575
0
2,378
L
4,535
477
784
475
2,541
862
0
1,835
706
9,835
0
W
Zhong Kui
CoyoteNX
Zhong Kui
6,697
419
559
1,682
5,780
4,378
413
2,649
3,006
20,597
0
L
4,589
471
2,095
2,909
4,963
3,110
0
4,047
916
20,707
0
W
Cerberus
Jotai
Cerberus
3,151
126
1,784
3,240
7,597
8,540
0
2,878
4,675
5,173
0
W
Athena
Memphii
Athena
2,332
440
1,296
1,662
5,728
4,805
0
2,281
3,360
3,635
0
L
3,513
277
91
81
4,367
1,382
0
3,489
878
8,841
0
L
1,942
519
475
319
8,438
3,259
0
7,332
1,106
0
1,942
W
Guan Yu
phatttteeee
Guan Yu
3,356
292
2,719
1,574
5,288
3,659
0
2,187
3,101
0
6,685
W
Tiamat
xeo rain
Tiamat
5,229
200
557
780
3,947
3,068
0
2,318
1,561
14,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,555
Gold Earned
31,788
58
Minions Killed
72
0
Camps Cleared
0
525,800
Distance Traveled
673,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,948
707
1
0
0
58,048
0
L
Nox
6,681
954
13
2
0
143,209
0
W
Zhong Kui
6,467
924
39
6
0
116,274
0
L
Ra
6,299
900
24
3
0
100,221
0
W
Cerberus
6,318
903
12
2
0
153,929
0
W
Athena
6,589
941
4
1
0
114,208
0
L
Raijin
5,927
847
20
3
0
111,406
0
L
Tyr
5,700
814
0
0
0
112,916
0
W
Guan Yu
6,367
910
3
0
0
151,954
0
W
Tiamat
6,047
864
14
2
0
137,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role