Player Matchup

Hercules
Hercules
Alexblazn420
Hercules
Level 151
God Stats
5W - 5L
1,454 SR
Queue Stats
442W - 400L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
BossyByNature
Gilgamesh
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 66L
1,390 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Danglah
Cu Chulainn
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 46L
1,351 Elo+
Party 2
Geb
Geb
Enki3332657
Geb
Level 128
God Stats
13W - 16L
1,474 SR
Queue Stats
1,422W - 1,439L
1,418 Elo+
Solo
Izanami
Izanami
eLGonZaDJ
Izanami
Level 143
God Stats
10W - 10L
1,499 SR
Queue Stats
905W - 908L
1,428 Elo+
Solo
Team Averages
Level 99
1,485 SR
1,421 Elo+

VS

Team Averages
Level 116
1,386 SR
1,483 Elo+
Bakasura
Bakasura
Cactusjak1
Bakasura
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 71L
1,510 Elo+
Solo
Cthulhu
Cthulhu
JustSaiyanXGirl
Cthulhu
Level 99
God Stats
0W - 1L
1,471 SR
Queue Stats
133W - 115L
1,484 Elo+
Solo
Osiris
Osiris
SLimeyGenes
Osiris
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,474 Elo+
Party 1
Discordia
Discordia
TURNIPxSMASHER
Discordia
Level 118
God Stats
1W - 3L
1,194 SR
Queue Stats
155W - 155L
1,436 Elo+
Party 1
Lancelot
Lancelot
cheetobig
Lancelot
Level 123
God Stats
0W - 2L
1,267 SR
Queue Stats
63W - 51L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alexblazn420
Hercules
18
6 / 1 / 10
9,490
863
13,530
21,972
21,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
BossyByNature
Gilgamesh
12
0 / 1 / 10
7,048
641
5,768
10,407
8,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cu Chulainn
Danglah
Cu Chulainn
12
3 / 3 / 8
7,703
700
8,964
10,671
11,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 2 / 7
7,789
708
8,789
12,062
10,558
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
eLGonZaDJ
Izanami
16
4 / 1 / 8
9,047
822
12,169
8,608
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cactusjak1
Bakasura
15
2 / 2 / 2
8,148
741
5,867
10,924
7,254
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 5 / 1
7,339
667
10,173
13,756
16,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
12
3 / 4 / 1
7,263
660
10,956
11,987
15,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Discordia
TURNIPxSMASHER
Discordia
14
0 / 2 / 6
7,395
672
11,208
6,182
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
cheetobig
Lancelot
16
2 / 3 / 3
8,001
727
12,133
11,487
7,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
16
Kills
8
8
Deaths
16
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
Alexblazn420
Hercules
6
1
10
11
W
Gilgamesh
BossyByNature
Gilgamesh
0
1
10
5
L
Bakasura
Cactusjak1
Bakasura
2
2
2
1.5
W
Cu Chulainn
Danglah
Cu Chulainn
3
3
8
2.33
W
3
2
7
3.25
L
1
5
1
0.3
L
Osiris
3
4
1
0.88
L
Discordia
TURNIPxSMASHER
Discordia
0
2
6
1.5
L
Lancelot
cheetobig
Lancelot
2
3
3
1.17
W
Izanami
eLGonZaDJ
Izanami
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,220
Damage
50,337
63,720
Taken
54,336
56,457
Mitigated
50,083
32,680
Healing
15,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Alexblazn420
Hercules
13,530
1,906
3,045
13,115
21,972
21,186
0
6,378
15,143
0
34,113
W
Gilgamesh
BossyByNature
Gilgamesh
5,768
1,044
5,309
2,270
10,407
8,915
0
4,789
5,334
0
8,462
L
Bakasura
Cactusjak1
Bakasura
5,867
3,204
1,286
4,486
10,924
7,254
0
735
9,720
0
12,176
W
Cu Chulainn
Danglah
Cu Chulainn
8,964
2,529
1,300
1,698
10,671
11,248
58
3,088
7,008
0
9,925
W
8,789
499
89
2,272
12,062
10,558
0
3,753
7,898
14,658
0
L
10,173
112
1,533
1,990
13,756
16,412
0
2,606
10,425
15,905
0
L
Osiris
10,956
3,548
326
1,253
11,987
15,512
0
1,894
9,573
0
14,971
L
Discordia
TURNIPxSMASHER
Discordia
11,208
1,211
532
830
6,182
3,273
0
887
5,254
22,274
0
L
Lancelot
cheetobig
Lancelot
12,133
781
901
2,386
11,487
7,632
0
2,667
8,614
0
21,820
W
Izanami
eLGonZaDJ
Izanami
12,169
4,904
848
2,734
8,608
4,550
480
3,373
4,650
0
33,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,077
Gold Earned
38,146
125
Minions Killed
110
0
Camps Cleared
0
1,125,624
Distance Traveled
1,052,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,490
863
34
3
0
251,205
0
W
Gilgamesh
7,048
641
7
1
0
229,075
0
L
Bakasura
8,148
741
33
3
0
215,522
0
W
Cu Chulainn
7,703
700
5
0
0
226,492
0
W
Geb
7,789
708
15
1
0
233,793
0
L
Cthulhu
7,339
667
21
2
0
209,464
0
L
Osiris
7,263
660
7
1
0
191,463
0
L
Discordia
7,395
672
26
2
0
191,441
0
L
Lancelot
8,001
727
23
2
0
244,557
0
W
Izanami
9,047
822
64
6
0
185,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role