Player Matchup

Skadi
Skadi
 
Skadi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Jeynx
Khepri
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 120L
1,466 Elo+
Party 1
Bakasura
Bakasura
PoisedMage4
Bakasura
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
39W - 41L
1,411 Elo+
Solo
Anubis
Anubis
XxRioTxReaPeRxX
Anubis
Level 128
God Stats
25W - 20L
1,593 SR
Queue Stats
234W - 215L
1,491 Elo+
Solo
Sol
Sol
z_Youngblood
Sol
Level 154
God Stats
8W - 8L
1,527 SR
Queue Stats
287W - 269L
1,479 Elo+
Solo
Team Averages
Level 103
1,524 SR
1,469 Elo+

VS

Team Averages
Level 136
1,499 SR
1,473 Elo+
Chaac
Chaac
HM IIScoutII
Chaac
Level 159
God Stats
1W - 0L
1,188 SR
Queue Stats
54W - 66L
1,465 Elo+
Solo
Geb
Geb
Lightningl3lade
Geb
Level 118
God Stats
2W - 1L
1,780 SR
Queue Stats
17W - 18L
1,547 Elo+
Solo
Xbalanque
Xbalanque
RtD DemonKing
Xbalanque
Level 107
God Stats
1W - 0L
1,377 SR
Queue Stats
25W - 20L
1,385 Elo+
Solo
Ah Puch
Ah Puch
cagieo3o
Ah Puch
Level 128
God Stats
6W - 3L
1,684 SR
Queue Stats
388W - 394L
1,481 Elo+
Solo
Thanatos
Thanatos
changguito
Thanatos
Level 167
God Stats
2W - 3L
1,468 SR
Queue Stats
555W - 560L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
2 / 4 / 2
6,475
498
8,856
11,553
4,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
Jeynx
Khepri
9
1 / 2 / 1
5,697
438
3,576
9,677
7,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bakasura
PoisedMage4
Bakasura
9
1 / 6 / 1
5,806
447
4,449
14,048
4,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 5 / 0
7,857
604
10,581
12,210
7,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 0
7,485
576
4,799
11,195
3,725
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
8,171
629
9,211
15,076
8,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 6
6,884
530
4,416
9,993
7,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
RtD DemonKing
Xbalanque
11
3 / 1 / 3
7,258
558
10,517
7,491
2,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ah Puch
cagieo3o
Ah Puch
13
0 / 1 / 4
7,727
594
9,603
9,074
3,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
changguito
Thanatos
13
9 / 3 / 0
8,371
644
9,321
13,906
4,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
7
Kills
17
18
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
4
2
0.75
W
3
1
3
4.5
L
Khepri
Jeynx
Khepri
1
2
1
0.75
W
2
1
6
5
L
Bakasura
PoisedMage4
Bakasura
1
6
1
0.25
W
Xbalanque
RtD DemonKing
Xbalanque
3
1
3
4.5
L
2
5
0
0.4
W
Ah Puch
cagieo3o
Ah Puch
0
1
4
2
W
Thanatos
changguito
Thanatos
9
3
0
3
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,261
Damage
43,068
58,683
Taken
55,540
27,695
Mitigated
27,122
18,007
Healing
28,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,856
5,510
0
4,220
11,553
4,099
0
2,236
9,317
0
38,425
W
9,211
1,723
0
8,029
15,076
8,570
0
8,982
5,964
0
64,616
L
Khepri
Jeynx
Khepri
3,576
1,243
0
757
9,677
7,914
0
2,199
7,478
12,511
0
W
4,416
1,401
0
3,148
9,993
7,733
214
1,931
8,042
13,433
0
L
Bakasura
PoisedMage4
Bakasura
4,449
2,618
0
1,079
14,048
4,375
0
3,532
10,516
0
25,338
W
Xbalanque
RtD DemonKing
Xbalanque
10,517
6,098
0
1,926
7,491
2,745
448
1,453
5,958
0
51,800
L
10,581
446
0
5,796
12,210
7,582
523
0
12,210
61,647
0
W
Ah Puch
cagieo3o
Ah Puch
9,603
254
0
5,033
9,074
3,242
112
3,036
5,587
63,672
0
W
Thanatos
changguito
Thanatos
9,321
1,981
0
10,551
13,906
4,832
0
3,554
10,200
0
56,663
L
4,799
415
0
6,155
11,195
3,725
0
6,052
5,143
63,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,320
Gold Earned
38,411
338
Minions Killed
394
0
Camps Cleared
0
1,197,170
Distance Traveled
1,288,517
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,475
498
54
4
0
217,475
6
W
Chaac
8,171
629
112
9
0
257,637
0
L
Khepri
5,697
438
12
1
0
265,459
0
W
Geb
6,884
530
16
1
0
269,979
4
L
Bakasura
5,806
447
44
3
0
262,849
0
W
Xbalanque
7,258
558
89
7
0
226,498
2
L
Anubis
7,857
604
96
7
0
214,422
0
W
Ah Puch
7,727
594
111
9
0
262,876
0
W
Thanatos
8,371
644
66
5
0
271,527
2
L
Sol
7,485
576
132
10
0
236,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role