Player Matchup

Vamana
Vamana
DeCoolNaMir4
Vamana
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 16L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
Guilhermekf
Danzaburou
Level 127
God Stats
40W - 51L
1,515 SR
Queue Stats
546W - 605L
1,479 Elo+
Party 1
Arachne
Arachne
Luckup TwP
Arachne
Level 124
God Stats
7W - 4L
1,685 SR
Queue Stats
142W - 156L
1,469 Elo+
Party 1
Aphrodite
Aphrodite
LuksJung
Aphrodite
Level 149
God Stats
54W - 48L
1,506 SR
Queue Stats
230W - 253L
1,418 Elo+
Solo
Charon
Charon
yDiibs
Charon
Level 149
God Stats
17W - 17L
1,605 SR
Queue Stats
425W - 472L
1,557 Elo+
Party 1
Team Averages
Level 111
1,562 SR
1,474 Elo+

VS

Team Averages
Level 72
1,464 SR
1,428 Elo+
Cernunnos
Cernunnos
BREAKING_M4T1C
Cernunnos
Level 101
God Stats
0W - 1L
1,288 SR
Queue Stats
23W - 35L
1,412 Elo+
Party 2
Ymir
Ymir
Monov5
Ymir
Level 26
God Stats
1W - 1L
1,739 SR
Queue Stats
6W - 13L
1,343 Elo+
Party 2
Awilix
Awilix
NextTage1835
Awilix
Level 81
God Stats
41W - 31L
1,402 SR
Queue Stats
169W - 171L
1,440 Elo+
Solo
Odin
Odin
beni1999
Odin
Level 65
God Stats
0W - 1L
1,764 SR
Queue Stats
45W - 39L
1,512 Elo+
Solo
Ix Chel
Ix Chel
kiAsiempre
Ix Chel
Level 88
God Stats
0W - 1L
1,129 SR
Queue Stats
7W - 11L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
1 / 1 / 1
9,092
649
10,757
10,231
9,193
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Guilhermekf
Danzaburou
14
7 / 0 / 3
9,633
688
9,213
7,361
2,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Luckup TwP
Arachne
13
6 / 2 / 6
8,497
607
8,686
14,139
5,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Aphrodite
LuksJung
Aphrodite
12
1 / 2 / 8
7,679
549
5,197
10,210
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
yDiibs
Charon
11
2 / 1 / 11
8,310
594
8,730
8,884
7,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BREAKING_M4T1C
Cernunnos
11
0 / 4 / 0
6,424
459
3,255
9,439
3,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Monov5
Ymir
8
0 / 4 / 0
5,123
366
3,078
15,293
8,917
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
14
6 / 3 / 0
8,059
576
8,013
10,740
4,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
11
0 / 1 / 2
6,352
454
3,798
11,802
11,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
kiAsiempre
Ix Chel
10
0 / 5 / 3
6,543
467
9,455
11,455
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
17
Kills
6
6
Deaths
17
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BREAKING_M4T1C
Cernunnos
0
4
0
0
W
Vamana
1
1
1
1.5
W
Danzaburou
Guilhermekf
Danzaburou
7
0
3
8.5
W
Arachne
Luckup TwP
Arachne
6
2
6
4.5
W
Aphrodite
LuksJung
Aphrodite
1
2
8
2.5
L
Ymir
Monov5
Ymir
0
4
0
0
L
Awilix
6
3
0
2
L
Odin
0
1
2
1
L
Ix Chel
kiAsiempre
Ix Chel
0
5
3
0.3
W
Charon
yDiibs
Charon
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,583
Damage
27,599
50,825
Taken
58,729
28,832
Mitigated
33,615
19,697
Healing
12,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BREAKING_M4T1C
Cernunnos
3,255
1,054
0
2,205
9,439
3,877
0
1,315
8,124
0
46,735
W
Vamana
10,757
6,097
0
984
10,231
9,193
872
1,162
9,069
0
75,461
W
Danzaburou
Guilhermekf
Danzaburou
9,213
3,865
0
3,401
7,361
2,990
2,593
1,386
5,975
0
65,726
W
Arachne
Luckup TwP
Arachne
8,686
5,516
0
3,870
14,139
5,541
0
3,586
10,553
0
60,171
W
Aphrodite
LuksJung
Aphrodite
5,197
412
2,474
6,661
10,210
3,868
0
4,635
5,575
49,242
0
L
Ymir
Monov5
Ymir
3,078
666
0
2,712
15,293
8,917
0
6,280
9,013
20,593
0
L
Awilix
8,013
2,901
0
500
10,740
4,456
0
2,192
8,548
0
68,843
L
Odin
3,798
580
0
3,674
11,802
11,504
0
138
11,664
0
35,749
L
Ix Chel
kiAsiempre
Ix Chel
9,455
1,851
407
2,985
11,455
4,861
0
4,002
7,453
45,269
0
W
Charon
yDiibs
Charon
8,730
2,383
0
2,307
8,884
7,240
12
2,366
6,518
23,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,211
Gold Earned
32,501
404
Minions Killed
365
0
Camps Cleared
0
1,418,792
Distance Traveled
1,377,726
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,424
459
87
6
0
242,408
6
W
Vamana
9,092
649
122
9
0
281,671
0
W
Danzaburou
9,633
688
98
7
0
257,092
2
W
Arachne
8,497
607
72
5
0
311,768
0
W
Aphrodite
7,679
549
87
6
0
288,191
5
L
Ymir
5,123
366
21
2
0
269,462
1
L
Awilix
8,059
576
113
8
0
337,021
0
L
Odin
6,352
454
49
4
0
285,807
1
L
Ix Chel
6,543
467
95
7
0
243,028
3
W
Charon
8,310
594
25
2
0
280,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role