Player Matchup

Anubis
Anubis
Broohaw
Anubis
Level 44
God Stats
2W - 6L
1,541 SR
Queue Stats
5W - 20L
1,195 Elo+
Party 2
Cthulhu
Cthulhu
Jaeqerbombastic
Cthulhu
Level 42
God Stats
0W - 3L
1,518 SR
Queue Stats
4W - 10L
1,277 Elo+
Party 2
Xbalanque
Xbalanque
UpsetNapkin
Xbalanque
Level 88
God Stats
0W - 3L
1,454 SR
Queue Stats
5W - 20L
1,190 Elo+
Party 2
Hercules
Hercules
anthonyd1230
Hercules
Level 82
God Stats
0W - 2L
1,516 SR
Queue Stats
3W - 5L
1,363 Elo+
Party 2
Set
Set
ßallsDeep
Set
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,141 Elo+
Party 2
Team Averages
Level 79
1,506 SR
1,233 Elo+

VS

Team Averages
Level 76
1,569 SR
1,501 Elo+
Freya
Freya
GuidedTAKO
Freya
Level 104
God Stats
3W - 0L
1,270 SR
Queue Stats
112W - 103L
1,504 Elo+
Party 1
Bastet
Bastet
WhatssAShield
Bastet
Level 64
God Stats
16W - 7L
1,646 SR
Queue Stats
221W - 235L
1,510 Elo+
Solo
Sol
Sol
brotherallen
Sol
Level 106
God Stats
48W - 36L
1,562 SR
Queue Stats
111W - 108L
1,483 Elo+
Party 1
Geb
Geb
sendemback
Geb
Level 25
God Stats
3W - 1L
1,737 SR
Queue Stats
46W - 34L
1,519 Elo+
Party 1
Chernobog
Chernobog
takosauruswrecks
Chernobog
Level 83
God Stats
26W - 24L
1,630 SR
Queue Stats
166W - 148L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Broohaw
Anubis
8
0 / 4 / 1
4,637
464
3,486
7,070
2,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
3 / 3 / 0
4,694
469
3,617
8,341
4,435
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Xbalanque
UpsetNapkin
Xbalanque
7
0 / 2 / 1
4,587
459
4,558
6,112
1,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
anthonyd1230
Hercules
8
0 / 1 / 0
4,624
462
2,335
7,955
5,059
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 4 / 2
4,858
486
2,254
8,800
3,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
11
1 / 0 / 2
6,657
666
5,197
4,228
2,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
6 / 0 / 6
6,951
695
8,344
7,394
2,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
3 / 0 / 8
6,502
650
5,130
5,220
1,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 2 / 4
5,592
559
2,493
7,231
4,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chernobog
9
4 / 1 / 3
6,044
604
5,028
6,042
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
14
14
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
Broohaw
Anubis
0
4
1
0.13
W
Freya
1
0
2
2
L
3
3
0
1
L
Xbalanque
UpsetNapkin
Xbalanque
0
2
1
0.25
W
6
0
6
9
L
Hercules
anthonyd1230
Hercules
0
1
0
0
W
3
0
8
7
W
0
2
4
1
W
Chernobog
4
1
3
5.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,250
Damage
26,192
38,278
Taken
30,115
17,514
Mitigated
12,400
6,143
Healing
10,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Broohaw
Anubis
3,486
100
0
1,924
7,070
2,975
0
2,648
4,422
27,507
0
W
Freya
5,197
1,659
0
2,543
4,228
2,109
480
0
4,228
35,788
5,109
L
3,617
565
113
915
8,341
4,435
0
2,416
5,925
12,526
0
L
Xbalanque
UpsetNapkin
Xbalanque
4,558
2,284
0
500
6,112
1,705
0
1,558
4,554
0
22,568
W
8,344
3,360
0
1,807
7,394
2,533
24
1,648
5,674
0
39,275
L
Hercules
anthonyd1230
Hercules
2,335
817
0
1,967
7,955
5,059
0
5,066
2,889
0
17,953
W
5,130
2,474
0
2,619
5,220
1,536
1,025
1,616
3,604
38,503
0
W
2,493
600
0
1,586
7,231
4,284
250
2,170
4,734
19,156
0
W
Chernobog
5,028
2,825
0
2,411
6,042
1,938
334
1,191
4,772
0
30,575
L
2,254
860
0
724
8,800
3,340
0
787
8,013
0
30,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,400
Gold Earned
31,746
184
Minions Killed
248
0
Camps Cleared
0
960,696
Distance Traveled
969,857
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,637
464
42
4
0
183,099
0
W
Freya
6,657
666
63
6
0
158,130
2
L
Cthulhu
4,694
469
19
2
0
191,236
0
L
Xbalanque
4,587
459
32
3
0
176,462
0
W
Bastet
6,951
695
52
5
0
235,689
0
L
Hercules
4,624
462
26
3
0
212,563
0
W
Sol
6,502
650
62
6
0
182,406
0
W
Geb
5,592
559
19
2
0
207,863
0
W
Chernobog
6,044
604
52
5
0
185,769
0
L
Set
4,858
486
65
7
0
197,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role