Player Matchup

Arachne
Arachne
Hokatzu
Arachne
Level 141
God Stats
20W - 16L
1,576 SR
Queue Stats
430W - 481L
1,425 Elo+
Party 1
Hercules
Hercules
MLKOusadoHUE
Hercules
Level 149
God Stats
2W - 10L
1,269 SR
Queue Stats
186W - 201L
1,518 Elo+
Party 1
He Bo
He Bo
PitelsonDark
He Bo
Level 57
God Stats
5W - 4L
1,562 SR
Queue Stats
158W - 145L
1,511 Elo+
Solo
Chiron
Chiron
capogamer19267
Chiron
Level 97
God Stats
1W - 3L
1,223 SR
Queue Stats
461W - 459L
1,363 Elo+
Solo
Ymir
Ymir
kamikazwIBR
Ymir
Level 123
God Stats
8W - 10L
1,432 SR
Queue Stats
346W - 375L
1,429 Elo+
Party 1
Team Averages
Level 113
1,412 SR
1,449 Elo+

VS

Team Averages
Level 112
1,508 SR
1,492 Elo+
Chiron
Chiron
 
Chiron
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Transgressoor
Anubis
Level 69
God Stats
5W - 1L
1,554 SR
Queue Stats
143W - 167L
1,530 Elo+
Solo
Achilles
Achilles
VAZ1O3173
Achilles
Level 158
God Stats
3W - 1L
1,620 SR
Queue Stats
486W - 487L
1,410 Elo+
Solo
Arachne
Arachne
igorblackshadow3
Arachne
Level 88
God Stats
6W - 10L
1,364 SR
Queue Stats
564W - 557L
1,517 Elo+
Solo
Terra
Terra
xllGoldBlackllx
Terra
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hokatzu
Arachne
13
2 / 0 / 4
7,820
489
4,827
11,182
4,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hercules
MLKOusadoHUE
Hercules
14
3 / 0 / 2
8,744
547
8,553
16,538
13,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
7 / 4 / 0
8,886
555
9,046
8,995
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 0
6,657
416
2,870
8,348
2,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 3 / 1
6,332
396
4,067
10,449
10,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
4 / 0 / 0
10,175
636
10,878
7,282
2,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 4 / 0
8,071
504
6,641
8,661
4,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
VAZ1O3173
Achilles
15
0 / 3 / 2
8,985
562
7,894
17,458
14,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 4 / 2
7,974
498
7,221
12,436
5,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 3
7,270
454
2,837
13,913
11,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
13
Kills
10
10
Deaths
13
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
0
0
4
L
Arachne
Hokatzu
Arachne
2
0
4
4
L
Hercules
MLKOusadoHUE
Hercules
3
0
2
4
L
7
4
0
1.75
W
4
4
0
1
W
Achilles
VAZ1O3173
Achilles
0
3
2
0.33
L
1
3
0
0.33
W
2
4
2
0.75
L
0
3
1
0.17
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,363
Damage
35,471
55,512
Taken
59,750
34,475
Mitigated
38,069
15,447
Healing
18,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,878
3,663
106
3,881
7,282
2,839
1,697
530
6,601
0
100,536
L
Arachne
Hokatzu
Arachne
4,827
3,113
0
3,236
11,182
4,453
0
168
11,014
0
58,572
L
Hercules
MLKOusadoHUE
Hercules
8,553
3,067
0
6,492
16,538
13,661
0
1,959
14,579
387
71,647
L
9,046
395
0
1,952
8,995
2,861
0
5,377
3,618
63,101
0
W
6,641
366
0
2,944
8,661
4,165
603
3,442
5,219
45,912
0
W
Achilles
VAZ1O3173
Achilles
7,894
1,131
0
6,660
17,458
14,447
51
1,723
15,559
1,658
73,050
L
2,870
1,202
255
2,358
8,348
2,948
0
589
7,759
0
40,005
W
7,221
6,338
0
2,037
12,436
5,104
187
2,897
9,455
0
58,302
L
4,067
185
0
1,154
10,449
10,552
0
1,956
8,493
32,301
19
W
2,837
468
111
3,149
13,913
11,514
0
3,989
9,618
23,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,439
Gold Earned
42,475
435
Minions Killed
481
0
Camps Cleared
0
1,432,615
Distance Traveled
1,479,440
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,175
636
168
11
0
288,204
4
L
Arachne
7,820
489
81
5
0
346,494
6
L
Hercules
8,744
547
131
8
0
318,420
0
L
He Bo
8,886
555
102
6
0
290,851
2
W
Anubis
8,071
504
72
5
0
218,999
0
W
Achilles
8,985
562
123
8
0
313,575
4
L
Chiron
6,657
416
79
5
0
191,906
2
W
Arachne
7,974
498
89
6
0
353,793
0
L
Ymir
6,332
396
42
3
0
284,944
2
W
Terra
7,270
454
29
2
0
304,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role