Player Matchup

Ymir
Ymir
ExplainMTV
Ymir
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,183 Elo+
Party 1
He Bo
He Bo
ItssRetro
He Bo
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Lucha0s
Jormungandr
Level 16
God Stats
2W - 2L
1,382 SR
Queue Stats
2W - 3L
1,183 Elo+
Party 1
Pele
Pele
SirChippler
Pele
Level 38
God Stats
12W - 15L
1,353 SR
Queue Stats
44W - 52L
1,371 Elo+
Solo
Charybdis
Charybdis
bluecrab25
Charybdis
Level 16
God Stats
2W - 1L
1,720 SR
Queue Stats
2W - 3L
1,183 Elo+
Party 1
Team Averages
Level 51
1,491 SR
1,284 Elo+

VS

Team Averages
Level 59
1,402 SR
1,488 Elo+
Fafnir
Fafnir
Arterialization
Fafnir
Level 63
God Stats
1W - 2L
1,233 SR
Queue Stats
120W - 152L
1,415 Elo+
Party 2
Mercury
Mercury
CamisHigh
Mercury
Level 61
God Stats
2W - 5L
1,416 SR
Queue Stats
121W - 134L
1,437 Elo+
Party 2
Nemesis
Nemesis
PPGetter
Nemesis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 190L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
SimilarJaguar53
Danzaburou
Level 47
God Stats
10W - 14L
1,361 SR
Queue Stats
94W - 116L
1,454 Elo+
Party 2
Maman Brigitte
Maman Brigitte
jibra_el_boy23
Maman Brigitte
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 6
6,984
499
5,059
9,701
7,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

He Bo
ItssRetro
He Bo
14
5 / 1 / 2
8,379
599
8,272
7,429
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Lucha0s
Jormungandr
13
2 / 1 / 3
7,829
559
8,715
15,023
11,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
7 / 0 / 3
8,469
605
7,110
10,643
3,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
bluecrab25
Charybdis
11
4 / 0 / 3
6,903
493
8,110
7,531
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
7,098
507
4,038
9,854
9,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
CamisHigh
Mercury
13
0 / 3 / 1
7,436
531
2,896
12,529
4,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
PPGetter
Nemesis
13
1 / 4 / 0
8,010
572
12,442
13,169
9,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
SimilarJaguar53
Danzaburou
10
1 / 4 / 0
6,702
479
5,918
9,142
3,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Maman Brigitte
jibra_el_boy23
Maman Brigitte
11
1 / 7 / 0
6,722
480
2,162
11,317
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
19
Kills
3
3
Deaths
21
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Mercury
CamisHigh
Mercury
0
3
1
0.17
W
1
1
6
4
W
He Bo
ItssRetro
He Bo
5
1
2
6
W
Jormungandr
Lucha0s
Jormungandr
2
1
3
3.5
L
Nemesis
PPGetter
Nemesis
1
4
0
0.25
L
Danzaburou
SimilarJaguar53
Danzaburou
1
4
0
0.25
W
7
0
3
8.5
W
Charybdis
bluecrab25
Charybdis
4
0
3
5.5
L
Maman Brigitte
jibra_el_boy23
Maman Brigitte
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,266
Damage
27,456
50,327
Taken
56,011
27,364
Mitigated
30,685
15,415
Healing
10,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,038
1,517
140
2,769
9,854
9,969
99
2,236
7,618
17,839
0
L
Mercury
CamisHigh
Mercury
2,896
896
0
750
12,529
4,569
281
3,173
9,356
0
69,515
W
5,059
630
0
2,235
9,701
7,294
140
2,310
7,391
22,752
0
W
He Bo
ItssRetro
He Bo
8,272
719
0
1,250
7,429
2,384
658
911
6,482
58,545
0
W
Jormungandr
Lucha0s
Jormungandr
8,715
3,376
0
3,678
15,023
11,400
0
512
13,414
49,939
264
L
Nemesis
PPGetter
Nemesis
12,442
4,761
0
4,404
13,169
9,121
0
7,985
5,184
74
58,735
L
Danzaburou
SimilarJaguar53
Danzaburou
5,918
3,276
0
1,765
9,142
3,541
488
2,554
6,588
0
45,733
W
7,110
2,358
0
5,049
10,643
3,908
518
1,098
9,459
0
61,463
W
Charybdis
bluecrab25
Charybdis
8,110
5,099
0
3,203
7,531
2,378
629
1,426
6,105
0
37,379
L
Maman Brigitte
jibra_el_boy23
Maman Brigitte
2,162
90
0
250
11,317
3,485
515
5,834
5,483
20,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,564
Gold Earned
35,968
361
Minions Killed
319
0
Camps Cleared
0
1,414,629
Distance Traveled
1,433,601
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,098
507
19
1
0
277,187
3
L
Mercury
7,436
531
103
7
0
320,518
0
W
Ymir
6,984
499
38
3
0
274,115
0
W
He Bo
8,379
599
105
8
0
283,177
2
W
Jormungandr
7,829
559
72
5
0
262,648
0
L
Nemesis
8,010
572
97
7
0
294,730
1
L
Danzaburou
6,702
479
73
5
0
254,454
0
W
Pele
8,469
605
85
6
0
343,049
0
W
Charybdis
6,903
493
61
4
0
251,640
0
L
Maman Brigitte
6,722
480
27
2
0
286,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role