Player Matchup

Guan Yu
Guan Yu
Acecrusher007
Guan Yu
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 36L
1,582 Elo+
Party 1
Xbalanque
Xbalanque
Bluzi
Xbalanque
Level 86
God Stats
1W - 0L
1,408 SR
Queue Stats
22W - 17L
1,677 Elo+
Party 1
Medusa
Medusa
Keytacobell
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 1L
1,834 Elo+
Party 1
Atlas
Atlas
Worrthy
Atlas
Level 125
God Stats
1W - 1L
1,755 SR
Queue Stats
25W - 20L
1,637 Elo+
Party 1
Kukulkan
Kukulkan
x1ost_5lavex
Kukulkan
Level 125
God Stats
6W - 0L
1,946 SR
Queue Stats
150W - 161L
1,502 Elo+
Solo
Team Averages
Level 85
1,622 SR
1,646 Elo+

VS

Team Averages
Level 107
1,509 SR
1,555 Elo+
Horus
Horus
CactusJack2001
Horus
Level 89
God Stats
1W - 3L
1,502 SR
Queue Stats
113W - 134L
1,452 Elo+
Party 2
Zhong Kui
Zhong Kui
Duke-Owen
Zhong Kui
Level 99
God Stats
0W - 2L
1,354 SR
Queue Stats
33W - 26L
1,552 Elo+
Solo
Erlang Shen
Erlang Shen
Primoc
Erlang Shen
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,536 Elo+
Solo
Yu Huang
Yu Huang
Soccerkilla11
Yu Huang
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 67L
1,632 Elo+
Party 2
Ao Kuang
Ao Kuang
YoKnees
Ao Kuang
Level 144
God Stats
2W - 2L
1,688 SR
Queue Stats
121W - 108L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
3 / 1 / 15
8,416
842
6,695
11,206
13,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
Bluzi
Xbalanque
15
7 / 4 / 12
9,128
913
13,604
10,791
4,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
16
5 / 1 / 15
8,994
899
17,173
10,302
4,865
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Atlas
Worrthy
Atlas
12
1 / 5 / 12
8,195
820
6,517
15,001
19,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
x1ost_5lavex
Kukulkan
16
6 / 1 / 12
9,597
960
11,705
5,046
2,495
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 8
7,392
739
4,532
13,399
12,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zhong Kui
Duke-Owen
Zhong Kui
13
1 / 6 / 8
7,086
709
8,731
11,647
8,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Primoc
Erlang Shen
14
1 / 4 / 9
7,536
754
7,339
11,756
15,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
Soccerkilla11
Yu Huang
16
1 / 3 / 7
8,439
844
12,468
10,894
4,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
YoKnees
Ao Kuang
13
7 / 5 / 4
8,392
839
12,329
12,761
5,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
48
22
Kills
12
12
Deaths
23
66
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
3
1
15
10.5
W
Xbalanque
Bluzi
Xbalanque
7
4
12
3.25
L
2
5
8
1.2
L
Zhong Kui
Duke-Owen
Zhong Kui
1
6
8
0.83
W
Medusa
5
1
15
12.5
L
Erlang Shen
Primoc
Erlang Shen
1
4
9
1.38
L
Yu Huang
Soccerkilla11
Yu Huang
1
3
7
1.5
W
Atlas
Worrthy
Atlas
1
5
12
1.4
L
Ao Kuang
YoKnees
Ao Kuang
7
5
4
1.8
W
Kukulkan
x1ost_5lavex
Kukulkan
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,694
Damage
45,399
52,346
Taken
60,457
44,659
Mitigated
45,507
22,921
Healing
18,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
6,695
777
5,863
5,827
11,206
13,313
191
6,525
4,332
0
10,273
W
Xbalanque
Bluzi
Xbalanque
13,604
6,170
890
2,256
10,791
4,895
588
8,091
2,521
0
22,530
L
4,532
1,316
2,559
2,692
13,399
12,664
0
5,546
7,853
1,125
4,223
L
Zhong Kui
Duke-Owen
Zhong Kui
8,731
2,296
355
1,403
11,647
8,347
0
3,582
8,065
18,085
2,208
W
Medusa
17,173
7,111
735
2,495
10,302
4,865
934
7,016
3,087
0
33,083
L
Erlang Shen
Primoc
Erlang Shen
7,339
2,878
0
1,376
11,756
15,016
0
3,125
8,631
0
9,319
L
Yu Huang
Soccerkilla11
Yu Huang
12,468
1,149
1,004
3,432
10,894
4,171
0
3,527
7,367
31,221
0
W
Atlas
Worrthy
Atlas
6,517
1,891
1,604
1,652
15,001
19,091
288
8,078
6,633
9,957
0
L
Ao Kuang
YoKnees
Ao Kuang
12,329
1,671
1,041
4,230
12,761
5,309
0
2,442
10,319
16,588
0
W
Kukulkan
x1ost_5lavex
Kukulkan
11,705
522
976
623
5,046
2,495
572
3,159
1,785
29,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,330
Gold Earned
38,845
125
Minions Killed
86
0
Camps Cleared
0
979,985
Distance Traveled
923,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,416
842
11
1
0
199,168
0
W
Xbalanque
9,128
913
28
3
0
191,320
0
L
Horus
7,392
739
1
0
0
203,811
0
L
Zhong Kui
7,086
709
26
3
0
148,938
0
W
Medusa
8,994
899
37
4
0
195,489
0
L
Erlang Shen
7,536
754
4
0
0
194,379
0
L
Yu Huang
8,439
844
46
5
0
191,809
0
W
Atlas
8,195
820
6
1
0
185,300
0
L
Ao Kuang
8,392
839
9
1
0
185,028
0
W
Kukulkan
9,597
960
43
4
0
208,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role