Player Matchup

Tiamat
Tiamat
Dexeyz
Tiamat
Level 125
God Stats
1W - 1L
1,522 SR
Queue Stats
19W - 5L
1,660 Elo+
Party 1
Skadi
Skadi
ImJwh
Skadi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 5L
1,663 Elo+
Party 1
Sobek
Sobek
Neosage87
Sobek
Level 46
God Stats
0W - 1L
1,255 SR
Queue Stats
15W - 5L
1,629 Elo+
Party 1
Ullr
Ullr
Patron8
Ullr
Level 67
God Stats
0W - 2L
1,261 SR
Queue Stats
20W - 33L
1,452 Elo+
Solo
Chang'e
Chang'e
Voxiomgamz
Chang'e
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,596 Elo+
Party 1
Team Averages
Level 68
1,408 SR
1,600 Elo+

VS

Team Averages
Level 64
1,502 SR
1,572 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Amastar123
Ra
Level 80
God Stats
1W - 0L
1,510 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
AmethystToortle
Persephone
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,787 Elo+
Party 2
Amaterasu
Amaterasu
Clufford
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 108L
1,504 Elo+
Solo
Danzaburou
Danzaburou
Rambler Jake
Danzaburou
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
219W - 173L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dexeyz
Tiamat
19
9 / 3 / 9
11,299
869
18,172
15,858
14,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
ImJwh
Skadi
17
6 / 4 / 12
10,478
806
22,834
14,824
7,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Neosage87
Sobek
13
0 / 6 / 9
8,629
664
3,292
19,438
23,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
Patron8
Ullr
17
8 / 5 / 9
10,436
803
10,247
15,300
8,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Voxiomgamz
Chang'e
16
1 / 5 / 15
9,576
737
5,507
18,262
8,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
5 / 4 / 9
10,714
824
10,979
10,348
4,904
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 7 / 7
10,891
838
13,001
14,458
6,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
AmethystToortle
Persephone
18
4 / 6 / 12
11,416
878
16,154
13,736
5,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Clufford
Amaterasu
18
5 / 2 / 11
11,031
849
6,966
13,756
14,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Rambler Jake
Danzaburou
17
3 / 5 / 13
10,341
795
23,780
13,752
6,126
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
75
24
Kills
23
23
Deaths
24
54
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
4
9
2.38
W
6
7
7
1.36
W
Persephone
AmethystToortle
Persephone
4
6
12
1.67
W
Amaterasu
Clufford
Amaterasu
5
2
11
5.25
L
Tiamat
Dexeyz
Tiamat
9
3
9
4.5
L
Skadi
ImJwh
Skadi
6
4
12
3
L
Sobek
Neosage87
Sobek
0
6
9
0.75
L
Ullr
Patron8
Ullr
8
5
9
2.5
W
Danzaburou
Rambler Jake
Danzaburou
3
5
13
1.9
L
Chang'e
Voxiomgamz
Chang'e
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,052
Damage
70,880
83,682
Taken
66,050
61,602
Mitigated
38,683
31,898
Healing
22,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
10,979
4,300
0
554
10,348
4,904
1,726
4,641
5,318
0
22,716
W
13,001
428
5,912
3,095
14,458
6,781
1,073
5,333
8,943
25,239
0
W
Persephone
AmethystToortle
Persephone
16,154
632
761
2,030
13,736
5,893
1,492
3,699
9,778
38,062
0
W
Amaterasu
Clufford
Amaterasu
6,966
1,606
1,161
3,278
13,756
14,979
703
6,167
7,263
0
9,603
L
Tiamat
Dexeyz
Tiamat
18,172
731
1,359
4,234
15,858
14,234
849
3,411
12,272
37,875
0
L
Skadi
ImJwh
Skadi
22,834
6,212
1,139
1,320
14,824
7,531
163
6,362
8,225
0
35,728
L
Sobek
Neosage87
Sobek
3,292
114
703
2,685
19,438
23,356
28
6,813
12,381
5,864
0
L
Ullr
Patron8
Ullr
10,247
1,883
1,878
1,661
15,300
8,148
556
4,682
10,471
0
21,418
W
Danzaburou
Rambler Jake
Danzaburou
23,780
9,746
2,468
3,153
13,752
6,126
2,331
5,718
7,754
0
45,944
L
Chang'e
Voxiomgamz
Chang'e
5,507
698
10,150
6,769
18,262
8,333
689
7,416
10,553
14,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,418
Gold Earned
54,393
149
Minions Killed
145
0
Camps Cleared
0
1,198,646
Distance Traveled
1,140,477
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,714
824
22
2
0
124,558
0
W
Ra
10,891
838
28
2
0
250,928
0
W
Persephone
11,416
878
43
3
0
252,358
0
W
Amaterasu
11,031
849
6
0
0
279,754
0
L
Tiamat
11,299
869
79
6
0
246,580
0
L
Skadi
10,478
806
35
3
0
233,335
0
L
Sobek
8,629
664
5
0
0
238,740
0
L
Ullr
10,436
803
23
2
0
240,699
0
W
Danzaburou
10,341
795
46
4
0
232,879
0
L
Chang'e
9,576
737
7
1
0
239,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role