Player Matchup

Set
Set
BenBeavis44
Set
Level 140
God Stats
1W - 0L
1,800 SR
Queue Stats
28W - 22L
1,617 Elo+
Party 2
Cerberus
Cerberus
KiingJAK
Cerberus
Level 133
God Stats
4W - 1L
1,773 SR
Queue Stats
160W - 124L
1,622 Elo+
Solo
Xbalanque
Xbalanque
KingCoop20
Xbalanque
Level 129
God Stats
1W - 0L
1,298 SR
Queue Stats
52W - 45L
1,597 Elo+
Party 2
Ares
Ares
WastedNugget
Ares
Level 127
God Stats
2W - 0L
1,847 SR
Queue Stats
13W - 11L
1,510 Elo+
Party 2
Chang'e
Chang'e
rockinTAZ30
Chang'e
Level 106
God Stats
2W - 0L
1,636 SR
Queue Stats
22W - 16L
1,603 Elo+
Party 2
Team Averages
Level 127
1,671 SR
1,590 Elo+

VS

Team Averages
Level 118
1,440 SR
1,546 Elo+
Pele
Pele
AnonymousQueen
Pele
Level 69
God Stats
0W - 3L
1,383 SR
Queue Stats
62W - 65L
1,500 Elo+
Party 1
Thoth
Thoth
DΕΕJAY
Thoth
Level 158
God Stats
4W - 3L
1,523 SR
Queue Stats
73W - 75L
1,514 Elo+
Party 1
Hera
Hera
GoldenBroQc98
Hera
Level 157
God Stats
1W - 6L
1,170 SR
Queue Stats
246W - 240L
1,508 Elo+
Party 1
Bellona
Bellona
michaelormikey
Bellona
Level 145
God Stats
2W - 2L
1,624 SR
Queue Stats
237W - 212L
1,576 Elo+
Party 3
Horus
Horus
tR1xgg
Horus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 86L
1,631 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 4 / 10
10,247
1,025
10,737
13,746
16,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
KiingJAK
Cerberus
15
2 / 3 / 26
9,415
942
9,684
15,753
18,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
KingCoop20
Xbalanque
16
8 / 4 / 21
9,943
994
18,596
11,292
5,599
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 4 / 23
9,759
976
9,117
15,773
18,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
rockinTAZ30
Chang'e
17
8 / 2 / 16
10,224
1,022
12,926
14,277
8,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 6
8,082
808
9,187
12,594
6,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thoth
DΕΕJAY
Thoth
15
3 / 7 / 7
8,452
845
10,993
10,626
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 5 / 4
8,771
877
13,192
9,668
4,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 8 / 4
8,655
866
12,064
16,867
19,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
tR1xgg
Horus
14
1 / 6 / 9
8,714
871
5,505
16,400
16,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
44
34
Kills
14
17
Deaths
34
96
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
8
6
0.75
W
12
4
10
4.25
L
Thoth
DΕΕJAY
Thoth
3
7
7
0.93
L
3
5
4
1
W
Cerberus
KiingJAK
Cerberus
2
3
26
5
W
Xbalanque
KingCoop20
Xbalanque
8
4
21
4.63
W
4
4
23
3.88
L
4
8
4
0.75
W
Chang'e
rockinTAZ30
Chang'e
8
2
16
8
L
Horus
tR1xgg
Horus
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,060
Damage
50,941
70,841
Taken
66,155
67,281
Mitigated
50,920
30,137
Healing
9,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,187
1,868
375
658
12,594
6,361
0
3,895
8,699
0
15,198
W
10,737
3,795
630
2,610
13,746
16,481
2,355
4,006
9,482
0
26,992
L
Thoth
DΕΕJAY
Thoth
10,993
136
0
47
10,626
3,952
0
5,245
5,381
23,419
0
L
13,192
3,563
324
1,550
9,668
4,113
0
6,187
3,481
29,498
0
W
Cerberus
KiingJAK
Cerberus
9,684
48
1,462
4,085
15,753
18,508
1,343
5,415
9,556
19,785
0
W
Xbalanque
KingCoop20
Xbalanque
18,596
9,505
654
1,703
11,292
5,599
1,703
3,894
6,989
0
33,929
W
9,117
181
440
2,471
15,773
18,468
359
4,281
11,320
10,450
0
L
12,064
1,628
199
1,163
16,867
19,621
0
8,256
8,611
0
14,772
W
Chang'e
rockinTAZ30
Chang'e
12,926
1,883
8,393
7,689
14,277
8,225
2,321
7,572
6,441
27,235
0
L
Horus
tR1xgg
Horus
5,505
1,886
1,695
3,723
16,400
16,873
0
8,144
8,256
1,281
7,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,588
Gold Earned
42,674
123
Minions Killed
91
0
Camps Cleared
0
925,495
Distance Traveled
927,019
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,082
808
12
1
0
178,787
0
W
Set
10,247
1,025
36
4
0
170,491
0
L
Thoth
8,452
845
22
2
0
179,554
0
L
Hera
8,771
877
41
4
0
191,677
0
W
Cerberus
9,415
942
18
2
0
199,983
0
W
Xbalanque
9,943
994
27
3
0
166,019
1
W
Ares
9,759
976
5
1
0
190,075
2
L
Bellona
8,655
866
7
1
0
172,092
0
W
Chang'e
10,224
1,022
37
4
0
198,927
0
L
Horus
8,714
871
9
1
0
204,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role