Player Matchup

King Arthur
King Arthur
DanielM4rc0n
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 60L
1,450 Elo+
Solo
Hercules
Hercules
Evilmat
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,259 Elo+
Solo
Ao Kuang
Ao Kuang
K0sm1c_777
Ao Kuang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 74L
1,293 Elo+
Solo
Ra
Ra
VladTMS
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,652 Elo+
Solo
Bastet
Bastet
hunter737
Bastet
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
171W - 176L
1,274 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,385 Elo+

VS

Team Averages
Level 80
1,531 SR
1,447 Elo+
Fafnir
Fafnir
ACredrum
Fafnir
Level 76
God Stats
1W - 0L
1,427 SR
Queue Stats
14W - 20L
1,382 Elo+
Party 1
Artemis
Artemis
Jkid1
Artemis
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
252W - 254L
1,522 Elo+
Party 1
Maman Brigitte
Maman Brigitte
RowdyRico
Maman Brigitte
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,350 Elo+
Party 1
Ix Chel
Ix Chel
itsgdub
Ix Chel
Level 16
God Stats
2W - 0L
1,520 SR
Queue Stats
25W - 25L
1,473 Elo+
Party 1
Achilles
Achilles
ŚțěřóiDz
Achilles
Level 113
God Stats
9W - 6L
1,709 SR
Queue Stats
180W - 165L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DanielM4rc0n
King Arthur
13
1 / 9 / 9
8,854
681
10,863
16,217
16,865
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Evilmat
Hercules
19
4 / 4 / 12
10,757
827
15,412
20,293
23,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
K0sm1c_777
Ao Kuang
16
7 / 7 / 7
10,331
795
14,593
17,314
9,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 5 / 12
10,312
793
13,872
14,829
8,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
hunter737
Bastet
16
2 / 9 / 9
9,646
742
12,056
18,378
8,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ACredrum
Fafnir
15
2 / 7 / 20
10,180
783
8,529
15,896
12,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Jkid1
Artemis
19
10 / 3 / 19
11,862
912
20,178
13,877
8,739
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maman Brigitte
RowdyRico
Maman Brigitte
16
1 / 4 / 12
9,538
734
9,630
12,551
6,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
itsgdub
Ix Chel
20
12 / 2 / 17
12,225
940
25,593
15,909
9,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
ŚțěřóiDz
Achilles
17
8 / 3 / 17
10,813
832
11,272
18,802
25,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
118
19
Kills
33
34
Deaths
19
49
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Fafnir
ACredrum
Fafnir
2
7
20
1.71
L
King Arthur
DanielM4rc0n
King Arthur
1
9
9
0.61
L
Hercules
Evilmat
Hercules
4
4
12
2.5
W
Artemis
Jkid1
Artemis
10
3
19
6.5
L
Ao Kuang
K0sm1c_777
Ao Kuang
7
7
7
1.5
W
Maman Brigitte
RowdyRico
Maman Brigitte
1
4
12
1.75
L
5
5
12
2.2
L
Bastet
hunter737
Bastet
2
9
9
0.72
W
Ix Chel
itsgdub
Ix Chel
12
2
17
10.25
W
Achilles
ŚțěřóiDz
Achilles
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,796
Damage
75,202
87,031
Taken
77,035
67,175
Mitigated
62,457
22,356
Healing
32,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
ACredrum
Fafnir
8,529
2,258
593
1,129
15,896
12,853
1,442
5,894
9,750
13,424
0
L
King Arthur
DanielM4rc0n
King Arthur
10,863
1,186
366
1,201
16,217
16,865
0
9,708
6,509
0
21,677
L
Hercules
Evilmat
Hercules
15,412
3,356
0
6,625
20,293
23,625
875
10,146
10,147
0
21,422
W
Artemis
Jkid1
Artemis
20,178
10,050
1,632
2,469
13,877
8,739
3,379
3,705
10,057
0
32,512
L
Ao Kuang
K0sm1c_777
Ao Kuang
14,593
3,429
1,571
2,876
17,314
9,964
0
8,261
9,053
18,189
0
W
Maman Brigitte
RowdyRico
Maman Brigitte
9,630
597
709
2,600
12,551
6,750
802
3,933
8,381
20,496
0
L
13,872
439
3,915
2,766
14,829
8,433
1,128
4,402
10,427
34,450
0
L
Bastet
hunter737
Bastet
12,056
3,771
478
2,558
18,378
8,288
108
11,235
7,143
0
20,651
W
Ix Chel
itsgdub
Ix Chel
25,593
5,352
10,323
6,522
15,909
9,000
1,565
5,975
9,563
49,879
0
W
Achilles
ŚțěřóiDz
Achilles
11,272
3,024
1,471
5,110
18,802
25,115
791
7,420
10,819
0
17,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,900
Gold Earned
54,618
106
Minions Killed
138
0
Camps Cleared
0
1,026,994
Distance Traveled
1,141,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,180
783
8
1
0
203,345
0
L
King Arthur
8,854
681
19
1
0
206,979
0
L
Hercules
10,757
827
16
1
0
224,661
0
W
Artemis
11,862
912
42
3
0
210,105
0
L
Ao Kuang
10,331
795
11
1
0
201,031
0
W
Maman Brigitte
9,538
734
22
2
0
221,925
0
L
Ra
10,312
793
42
3
0
198,139
0
L
Bastet
9,646
742
18
1
0
196,184
0
W
Ix Chel
12,225
940
62
5
0
255,653
0
W
Achilles
10,813
832
4
0
0
250,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role