Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Lezalit2012
Jing Wei
Level 66
God Stats
121W - 104L
1,516 SR
Queue Stats
389W - 346L
1,487 Elo+
Solo
Ne Zha
Ne Zha
Pandabae220
Ne Zha
Level 119
God Stats
3W - 7L
1,424 SR
Queue Stats
618W - 575L
1,506 Elo+
Party 1
Sol
Sol
Pandaboo220
Sol
Level 55
God Stats
2W - 4L
1,443 SR
Queue Stats
189W - 163L
1,509 Elo+
Party 1
Bellona
Bellona
SugmaDeez69
Bellona
Level 129
God Stats
6W - 2L
1,896 SR
Queue Stats
231W - 202L
1,532 Elo+
Solo
Team Averages
Level 84
1,556 SR
1,507 Elo+

VS

Team Averages
Level 120
1,537 SR
1,528 Elo+
Awilix
Awilix
 
Awilix
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
AshesToxic
Maui
Level 145
God Stats
7W - 6L
1,499 SR
Queue Stats
65W - 51L
1,518 Elo+
Party 2
Hades
Hades
Draken18
Hades
Level 69
God Stats
32W - 22L
1,631 SR
Queue Stats
58W - 42L
1,586 Elo+
Party 2
Artemis
Artemis
thursdayyy
Artemis
Level 87
God Stats
32W - 27L
1,554 SR
Queue Stats
300W - 284L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 5 / 4
6,111
470
5,012
15,607
8,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
Lezalit2012
Jing Wei
12
2 / 4 / 0
7,279
560
6,470
10,042
3,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
11
0 / 8 / 1
6,269
482
4,515
13,374
4,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 7 / 1
7,820
602
8,055
13,285
3,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
SugmaDeez69
Bellona
13
2 / 1 / 0
7,547
581
10,737
11,443
10,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
13 / 1 / 2
9,510
732
12,644
12,564
5,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
 
Anubis
13
4 / 3 / 7
8,228
633
9,456
10,037
5,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 1 / 7
7,358
566
2,853
9,229
6,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
Draken18
Hades
13
1 / 1 / 3
7,677
591
4,974
11,910
6,312
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
thursdayyy
Artemis
13
4 / 1 / 7
7,920
609
10,721
11,652
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
7
Kills
24
25
Deaths
7
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
5
4
0.4
W
Awilix
 
Awilix
13
1
2
14
W
Anubis
 
Anubis
4
3
7
2.5
W
2
1
7
5.5
W
Hades
Draken18
Hades
1
1
3
2.5
L
Jing Wei
Lezalit2012
Jing Wei
2
4
0
0.5
L
Ne Zha
0
8
1
0.06
L
3
7
1
0.5
L
Bellona
SugmaDeez69
Bellona
2
1
0
2
W
Artemis
thursdayyy
Artemis
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,789
Damage
40,648
63,751
Taken
55,392
31,534
Mitigated
27,756
13,059
Healing
19,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,012
1,117
0
3,175
15,607
8,912
0
2,897
12,710
0
16,372
W
Awilix
 
Awilix
12,644
5,951
0
1,128
12,564
5,367
0
2,638
9,926
0
85,790
W
Anubis
 
Anubis
9,456
151
70
3,198
10,037
5,490
0
4,847
5,190
58,262
0
W
2,853
831
60
1,082
9,229
6,154
0
570
8,659
19,173
0
W
Hades
Draken18
Hades
4,974
745
83
8,610
11,910
6,312
0
0
11,910
52,080
0
L
Jing Wei
Lezalit2012
Jing Wei
6,470
5,450
0
2,116
10,042
3,829
0
1,041
9,001
0
53,823
L
Ne Zha
4,515
2,003
0
1,508
13,374
4,496
0
2,953
10,421
0
50,289
L
8,055
4,175
0
3,681
13,285
3,521
0
6,145
7,140
52,905
257
L
Bellona
SugmaDeez69
Bellona
10,737
3,048
0
2,579
11,443
10,776
0
4,247
7,196
0
65,206
W
Artemis
thursdayyy
Artemis
10,721
6,194
0
5,151
11,652
4,433
988
0
11,652
0
62,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,026
Gold Earned
40,693
378
Minions Killed
440
0
Camps Cleared
0
1,348,929
Distance Traveled
1,393,096
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,111
470
20
2
0
298,667
3
W
Awilix
9,510
732
106
8
0
335,310
0
W
Anubis
8,228
633
99
8
0
262,781
0
W
Maui
7,358
566
26
2
0
296,429
1
W
Hades
7,677
591
113
9
0
252,004
1
L
Jing Wei
7,279
560
98
8
0
264,426
7
L
Ne Zha
6,269
482
70
5
0
276,549
0
L
Sol
7,820
602
97
7
0
236,959
0
L
Bellona
7,547
581
93
7
0
272,328
2
W
Artemis
7,920
609
96
7
0
246,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role