Player Matchup

Kuzenbo
Kuzenbo
FUNNY-_-MAN-_-18
Kuzenbo
Level 143
God Stats
9W - 11L
1,514 SR
Queue Stats
253W - 247L
1,482 Elo+
Party 3
Osiris
Osiris
GruntKing2nd
Osiris
Level 141
God Stats
5W - 3L
1,551 SR
Queue Stats
367W - 351L
1,518 Elo+
Party 2
Pele
Pele
NightimeVibe
Pele
Level 128
God Stats
1W - 1L
1,182 SR
Queue Stats
3W - 7L
1,215 Elo+
Solo
Danzaburou
Danzaburou
Novundak
Danzaburou
Level 146
God Stats
6W - 1L
1,585 SR
Queue Stats
362W - 339L
1,501 Elo+
Party 3
Anubis
Anubis
frordo
Anubis
Level 120
God Stats
16W - 21L
1,539 SR
Queue Stats
245W - 236L
1,488 Elo+
Party 2
Team Averages
Level 136
1,474 SR
1,441 Elo+

VS

Team Averages
Level 135
1,605 SR
1,508 Elo+
Serqet
Serqet
JustinsCode
Serqet
Level 158
God Stats
2W - 4L
1,462 SR
Queue Stats
480W - 459L
1,514 Elo+
Party 1
Baron Samedi
Baron Samedi
MeloXDre
Baron Samedi
Level 104
God Stats
8W - 5L
1,660 SR
Queue Stats
304W - 291L
1,478 Elo+
Party 1
Artemis
Artemis
Ringwraithe
Artemis
Level 146
God Stats
0W - 2L
1,614 SR
Queue Stats
238W - 236L
1,509 Elo+
Solo
Janus
Janus
SiIverBIade21
Janus
Level 120
God Stats
38W - 40L
1,553 SR
Queue Stats
282W - 271L
1,559 Elo+
Party 1
Charon
Charon
wayofzay
Charon
Level 146
God Stats
4W - 4L
1,737 SR
Queue Stats
468W - 471L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 5
6,844
456
3,212
11,164
7,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Osiris
16
6 / 0 / 2
10,269
685
8,951
11,035
9,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 2 / 4
7,997
533
4,955
10,398
3,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Novundak
Danzaburou
13
2 / 2 / 5
9,234
616
7,967
8,967
3,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
frordo
Anubis
14
4 / 5 / 1
9,407
627
11,489
10,530
4,935
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
6 / 4 / 3
8,058
537
6,697
14,945
5,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
MeloXDre
Baron Samedi
11
0 / 6 / 1
5,970
398
3,902
10,430
4,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
Ringwraithe
Artemis
12
1 / 4 / 6
6,820
455
8,027
12,360
4,148
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 2 / 4
6,796
453
6,821
9,470
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
wayofzay
Charon
7
1 / 0 / 2
5,879
392
2,313
5,298
3,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
16
Kills
10
10
Deaths
16
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
W
Osiris
6
0
2
7
L
Serqet
6
4
3
1.88
L
Baron Samedi
MeloXDre
Baron Samedi
0
6
1
0.08
W
4
2
4
3
W
Danzaburou
Novundak
Danzaburou
2
2
5
2.25
L
Artemis
Ringwraithe
Artemis
1
4
6
1
L
2
2
4
2
W
Anubis
frordo
Anubis
4
5
1
0.9
L
Charon
wayofzay
Charon
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,574
Damage
27,760
52,094
Taken
52,503
29,617
Mitigated
20,933
12,029
Healing
12,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,212
1,443
0
1,060
11,164
7,766
0
3,301
7,564
27,748
0
W
Osiris
8,951
635
0
3,290
11,035
9,792
0
3,948
6,432
0
71,881
L
Serqet
6,697
1,239
0
2,547
14,945
5,715
0
6,064
8,837
0
46,850
L
Baron Samedi
MeloXDre
Baron Samedi
3,902
147
102
1,724
10,430
4,970
0
24
9,516
29,944
0
W
4,955
1,433
0
1,129
10,398
3,464
0
2,393
7,919
0
46,723
W
Danzaburou
Novundak
Danzaburou
7,967
3,062
0
3,426
8,967
3,660
226
1,492
7,395
0
72,560
L
Artemis
Ringwraithe
Artemis
8,027
3,438
0
4,242
12,360
4,148
0
3,650
8,606
0
40,183
L
6,821
381
0
1,589
9,470
2,577
0
4,020
5,450
44,312
0
W
Anubis
frordo
Anubis
11,489
849
0
3,124
10,530
4,935
409
2,109
7,823
77,367
0
L
Charon
wayofzay
Charon
2,313
425
0
2,086
5,298
3,523
0
943
4,355
14,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,751
Gold Earned
33,523
434
Minions Killed
274
0
Camps Cleared
0
1,427,811
Distance Traveled
1,317,162
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,844
456
38
3
0
250,146
0
W
Osiris
10,269
685
111
7
0
286,701
0
L
Serqet
8,058
537
75
5
0
352,738
2
L
Baron Samedi
5,970
398
49
3
0
242,169
2
W
Pele
7,997
533
62
4
0
343,085
0
W
Danzaburou
9,234
616
110
7
0
282,133
4
L
Artemis
6,820
455
71
5
0
258,748
0
L
Janus
6,796
453
59
4
0
321,563
3
W
Anubis
9,407
627
113
8
0
265,746
0
L
Charon
5,879
392
20
1
0
141,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role