Player Matchup

Baba Yaga
Baba Yaga
K3KMEISTER
Baba Yaga
Level 118
God Stats
0W - 1L
1,738 SR
Queue Stats
64W - 65L
1,549 Elo+
Solo
Ravana
Ravana
Magnificent___J
Ravana
Level 159
God Stats
9W - 7L
1,508 SR
Queue Stats
345W - 326L
1,530 Elo+
Solo
Hercules
Hercules
Sible617
Hercules
Level 27
God Stats
0W - 1L
1,442 SR
Queue Stats
1W - 11L
1,218 Elo+
Party 1
Izanami
Izanami
fishingsimulator
Izanami
Level 28
God Stats
1W - 1L
1,670 SR
Queue Stats
3W - 6L
1,724 Elo+
Party 1
Bacchus
Bacchus
xXRenkoXx
Bacchus
Level 31
God Stats
2W - 2L
1,658 SR
Queue Stats
4W - 14L
1,433 Elo+
Party 1
Team Averages
Level 73
1,603 SR
1,491 Elo+

VS

Team Averages
Level 118
1,542 SR
1,522 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AvadaKedavra8761
Anhur
Level 171
God Stats
4W - 2L
1,581 SR
Queue Stats
392W - 361L
1,493 Elo+
Party 2
Yemoja
Yemoja
AwsomeBrian5
Yemoja
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
305W - 266L
1,488 Elo+
Party 2
Odin
Odin
OffDat_Pack
Odin
Level 156
God Stats
15W - 19L
1,460 SR
Queue Stats
344W - 324L
1,502 Elo+
Party 2
Ao Kuang
Ao Kuang
Poggers5506
Ao Kuang
Level 65
God Stats
4W - 2L
1,668 SR
Queue Stats
47W - 27L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
K3KMEISTER
Baba Yaga
12
1 / 4 / 1
6,679
557
2,804
8,200
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 4 / 0
6,359
530
4,068
8,037
3,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
Sible617
Hercules
10
0 / 2 / 0
5,798
483
4,189
10,981
6,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
2 / 2 / 0
5,625
469
7,109
8,191
2,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
xXRenkoXx
Bacchus
10
0 / 2 / 3
6,334
528
4,909
11,545
10,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 2 / 3
7,902
659
5,980
5,305
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 2 / 2
6,231
519
9,296
9,727
3,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
11
2 / 1 / 2
6,904
575
5,308
8,695
5,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 2
6,860
572
4,184
8,201
6,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Poggers5506
Ao Kuang
14
8 / 0 / 3
8,467
706
9,061
8,270
3,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
14
14
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
3
2.25
W
1
2
2
1
W
Yemoja
2
1
2
3
L
Baba Yaga
K3KMEISTER
Baba Yaga
1
4
1
0.38
L
2
4
0
0.5
W
0
0
2
1
W
Ao Kuang
Poggers5506
Ao Kuang
8
0
3
9.5
L
Hercules
Sible617
Hercules
0
2
0
0
L
2
2
0
1
L
Bacchus
xXRenkoXx
Bacchus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,079
Damage
33,829
46,954
Taken
40,198
25,570
Mitigated
21,209
10,395
Healing
10,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,980
1,322
0
270
5,305
1,728
631
1,662
3,643
61,584
0
W
9,296
5,685
0
2,299
9,727
3,360
0
2,304
7,423
0
50,058
W
Yemoja
5,308
1,165
2,115
2,988
8,695
5,914
0
2,605
6,090
18,660
0
L
Baba Yaga
K3KMEISTER
Baba Yaga
2,804
294
0
906
8,200
2,817
0
5,707
2,257
46,694
0
L
4,068
1,520
0
961
8,037
3,165
0
5,429
2,469
0
42,955
W
4,184
910
0
750
8,201
6,949
182
0
8,201
1,424
37,861
W
Ao Kuang
Poggers5506
Ao Kuang
9,061
2,760
0
2,257
8,270
3,258
1,001
1,142
7,128
67,476
3,455
L
Hercules
Sible617
Hercules
4,189
2,650
0
3,553
10,981
6,760
0
3,045
7,868
0
31,486
L
7,109
4,674
0
1,401
8,191
2,761
0
3,091
5,032
0
41,874
L
Bacchus
xXRenkoXx
Bacchus
4,909
720
0
3,574
11,545
10,067
0
2,923
8,574
21,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,795
Gold Earned
36,364
306
Minions Killed
376
0
Camps Cleared
0
1,170,587
Distance Traveled
1,115,228
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,902
659
109
9
0
230,797
3
W
Anhur
6,231
519
74
6
0
191,670
2
W
Yemoja
6,904
575
19
2
0
193,307
0
L
Baba Yaga
6,679
557
92
8
0
229,022
4
L
Ravana
6,359
530
68
6
0
250,529
0
W
Odin
6,860
572
67
6
0
229,225
0
W
Ao Kuang
8,467
706
107
9
0
270,229
2
L
Hercules
5,798
483
55
5
0
216,320
0
L
Izanami
5,625
469
57
5
0
211,318
0
L
Bacchus
6,334
528
34
3
0
263,398
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role