Player Matchup

Neith
Neith
 
Neith
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
KillMeDaddy
Odin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 61L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
Shifty1239
Danzaburou
Level 122
God Stats
0W - 1L
1,879 SR
Queue Stats
18W - 11L
1,323 Elo+
Party 3
Kali
Kali
jikfoot12
Kali
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 61L
1,495 Elo+
Party 1
Ravana
Ravana
owen934
Ravana
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 19L
1,428 Elo+
Party 3
Team Averages
Level 90
1,576 SR
1,448 Elo+

VS

Team Averages
Level 105
1,549 SR
1,536 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Incekawaii
Persephone
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,661 Elo+
Party 2
Agni
Agni
Tumi19895251
Agni
Level 69
God Stats
10W - 3L
1,674 SR
Queue Stats
467W - 451L
1,487 Elo+
Solo
Kukulkan
Kukulkan
gardell4
Kukulkan
Level 106
God Stats
11W - 8L
1,569 SR
Queue Stats
475W - 451L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 3 / 4
8,977
898
14,375
10,877
4,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 4 / 4
7,011
701
6,047
9,920
9,640
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Shifty1239
Danzaburou
15
2 / 5 / 4
7,784
778
7,971
11,716
5,037
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kali
9
0 / 6 / 0
5,914
591
3,926
8,692
3,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
owen934
Ravana
12
0 / 6 / 1
6,298
630
2,341
11,260
4,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
6 / 1 / 13
9,809
981
13,774
8,361
3,941
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
 
Cthulhu
15
4 / 3 / 13
9,266
927
7,287
13,386
19,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
Incekawaii
Persephone
14
5 / 2 / 11
9,005
901
8,137
7,998
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 2 / 14
8,984
898
9,108
11,463
5,335
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
gardell4
Kukulkan
16
5 / 1 / 12
9,278
928
11,281
8,925
5,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
87
8
Kills
24
24
Deaths
9
13
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
3
4
1.67
W
Ah Puch
 
Ah Puch
6
1
13
12.5
W
Cthulhu
 
Cthulhu
4
3
13
3.5
W
Persephone
Incekawaii
Persephone
5
2
11
5.25
L
3
4
4
1.25
L
Danzaburou
Shifty1239
Danzaburou
2
5
4
0.8
W
4
2
14
5.5
W
Kukulkan
gardell4
Kukulkan
5
1
12
11
L
Kali
0
6
0
0
L
Ravana
owen934
Ravana
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,660
Damage
49,587
52,465
Taken
50,133
27,916
Mitigated
37,051
11,871
Healing
16,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
14,375
3,727
33
3,798
10,877
4,941
0
9,621
1,256
0
37,878
W
Ah Puch
 
Ah Puch
13,774
1,020
283
2,165
8,361
3,941
491
84
8,277
22,476
0
W
Cthulhu
 
Cthulhu
7,287
336
1,934
1,298
13,386
19,427
77
369
13,017
14,587
708
W
Persephone
Incekawaii
Persephone
8,137
687
1,389
2,046
7,998
3,255
1,041
156
7,836
21,420
0
L
6,047
506
582
1,508
9,920
9,640
0
9,134
786
1,476
6,883
L
Danzaburou
Shifty1239
Danzaburou
7,971
2,116
607
2,366
11,716
5,037
0
11,297
419
0
18,020
W
9,108
1,222
752
3,137
11,463
5,335
1,085
218
11,245
14,109
0
W
Kukulkan
gardell4
Kukulkan
11,281
1,914
1,162
2,507
8,925
5,093
1,454
189
8,736
27,958
0
L
Kali
3,926
1,604
0
937
8,692
3,626
0
8,183
509
0
4,664
L
Ravana
owen934
Ravana
2,341
0
350
1,690
11,260
4,672
0
10,644
616
0
4,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,984
Gold Earned
46,342
106
Minions Killed
130
0
Camps Cleared
0
799,631
Distance Traveled
933,640
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,977
898
72
7
0
175,932
0
W
Ah Puch
9,809
981
22
2
0
201,222
0
W
Cthulhu
9,266
927
20
2
0
190,455
0
W
Persephone
9,005
901
26
3
0
162,219
0
L
Odin
7,011
701
2
0
0
187,549
0
L
Danzaburou
7,784
778
27
3
0
160,158
0
W
Agni
8,984
898
21
2
0
196,024
0
W
Kukulkan
9,278
928
41
4
0
183,720
0
L
Kali
5,914
591
3
0
0
151,404
0
L
Ravana
6,298
630
2
0
0
124,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role