Player Matchup

Hera
Hera
AwesomeAdonis1
Hera
Level 106
God Stats
1W - 1L
1,667 SR
Queue Stats
29W - 35L
1,462 Elo+
Party 2
Cerberus
Cerberus
Gomogone44
Cerberus
Level 101
God Stats
4W - 5L
1,667 SR
Queue Stats
118W - 123L
1,502 Elo+
Party 2
Ullr
Ullr
IITrixR4KidzII
Ullr
Level 17
God Stats
5W - 7L
1,150 SR
Queue Stats
85W - 81L
1,439 Elo+
Party 2
Amaterasu
Amaterasu
SnipEz ReAliZe
Amaterasu
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 73L
1,406 Elo+
Party 2
Ne Zha
Ne Zha
komm666
Ne Zha
Level 121
God Stats
1W - 3L
1,571 SR
Queue Stats
88W - 90L
1,465 Elo+
Solo
Team Averages
Level 83
1,511 SR
1,455 Elo+

VS

Team Averages
Level 84
1,749 SR
1,554 Elo+
Aphrodite
Aphrodite
Archetype
Aphrodite
Level 105
God Stats
17W - 8L
1,721 SR
Queue Stats
150W - 152L
1,466 Elo+
Party 1
Loki
Loki
BxptinBeams
Loki
Level 89
God Stats
4W - 3L
1,770 SR
Queue Stats
117W - 76L
1,461 Elo+
Solo
Anubis
Anubis
NotNizz
Anubis
Level 14
God Stats
3W - 5L
1,717 SR
Queue Stats
37W - 40L
1,451 Elo+
Party 1
Nu Wa
Nu Wa
SoaringSky
Nu Wa
Level 106
God Stats
5W - 1L
1,922 SR
Queue Stats
147W - 48L
1,696 Elo+
Party 3
Gilgamesh
Gilgamesh
collin7272
Gilgamesh
Level 105
God Stats
6W - 3L
1,614 SR
Queue Stats
141W - 47L
1,694 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 6
10,356
740
8,458
10,801
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Gomogone44
Cerberus
17
4 / 5 / 6
11,062
790
16,182
26,198
28,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 3 / 1
10,902
779
7,394
14,983
5,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
SnipEz ReAliZe
Amaterasu
16
2 / 8 / 4
10,007
715
8,660
20,543
18,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ne Zha
komm666
Ne Zha
17
3 / 3 / 2
10,258
733
10,432
14,534
8,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Archetype
Aphrodite
18
1 / 2 / 17
11,652
832
9,706
11,939
7,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
8 / 5 / 8
13,022
930
14,953
15,756
6,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
NotNizz
Anubis
20
7 / 3 / 9
12,485
892
17,101
16,151
8,537
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
20
5 / 1 / 11
13,071
934
18,185
11,708
5,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
collin7272
Gilgamesh
19
4 / 1 / 9
12,040
860
15,269
17,414
18,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
79
12
Kills
25
25
Deaths
12
19
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Archetype
Aphrodite
1
2
17
4.75
L
1
6
6
0.67
W
8
5
8
2.4
L
Cerberus
Gomogone44
Cerberus
4
5
6
1.4
L
2
3
1
0.83
W
Anubis
NotNizz
Anubis
7
3
9
3.83
L
Amaterasu
SnipEz ReAliZe
Amaterasu
2
8
4
0.5
W
Nu Wa
5
1
11
10.5
W
Gilgamesh
collin7272
Gilgamesh
4
1
9
8.5
L
Ne Zha
komm666
Ne Zha
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,126
Damage
75,214
87,059
Taken
72,968
64,132
Mitigated
45,842
16,704
Healing
26,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Archetype
Aphrodite
9,706
263
7,415
8,011
11,939
7,037
1,678
5,098
6,701
28,576
0
L
8,458
2,095
0
500
10,801
3,333
0
5,718
4,835
45,815
0
W
14,953
3,536
0
1,196
15,756
6,744
478
4,387
11,239
0
53,122
L
Cerberus
Gomogone44
Cerberus
16,182
1,090
0
7,200
26,198
28,377
0
10,621
15,089
44,222
0
L
7,394
1,888
0
4,782
14,983
5,589
0
8,382
6,012
0
40,291
W
Anubis
NotNizz
Anubis
17,101
412
0
5,102
16,151
8,537
2,030
7,483
8,418
44,761
0
L
Amaterasu
SnipEz ReAliZe
Amaterasu
8,660
3,852
0
2,308
20,543
18,094
35
10,462
9,567
0
15,490
W
Nu Wa
18,185
4,510
0
915
11,708
5,219
1,845
1,447
10,033
68,784
0
W
Gilgamesh
collin7272
Gilgamesh
15,269
5,894
0
3,499
17,414
18,305
1,453
6,225
10,807
0
43,100
L
Ne Zha
komm666
Ne Zha
10,432
875
0
1,914
14,534
8,739
0
7,824
6,195
0
34,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,585
Gold Earned
62,270
273
Minions Killed
358
0
Camps Cleared
0
1,335,616
Distance Traveled
1,576,163
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,652
832
44
3
0
330,730
0
L
Hera
10,356
740
64
5
0
271,524
0
W
Loki
13,022
930
71
5
0
309,077
0
L
Cerberus
11,062
790
74
5
0
276,587
0
L
Ullr
10,902
779
75
5
0
266,474
0
W
Anubis
12,485
892
62
4
0
310,843
0
L
Amaterasu
10,007
715
15
1
0
232,482
0
W
Nu Wa
13,071
934
117
8
0
294,383
3
W
Gilgamesh
12,040
860
64
5
0
331,130
0
L
Ne Zha
10,258
733
45
3
0
288,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role