Player Matchup

Ne Zha
Ne Zha
KIMJONGdotcom
Ne Zha
Level 133
God Stats
4W - 6L
1,432 SR
Queue Stats
89W - 148L
1,368 Elo+
Party 1
Ishtar
Ishtar
Panduh4
Ishtar
Level 145
God Stats
5W - 6L
1,633 SR
Queue Stats
200W - 196L
1,598 Elo+
Solo
Eset
Eset
StrapSeason
Eset
Level 38
God Stats
2W - 4L
1,828 SR
Queue Stats
107W - 120L
1,423 Elo+
Party 1
Ah Puch
Ah Puch
TSwift13
Ah Puch
Level 156
God Stats
5W - 1L
1,669 SR
Queue Stats
291W - 343L
1,559 Elo+
Party 1
Cerberus
Cerberus
pfeiff17
Cerberus
Level 346
God Stats
26W - 16L
1,495 SR
Queue Stats
1,243W - 1,222L
1,471 Elo+
Party 1
Team Averages
Level 164
1,611 SR
1,484 Elo+

VS

Team Averages
Level 142
1,588 SR
1,510 Elo+
Artemis
Artemis
BitterSweet24
Artemis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,481 Elo+
Party 2
Nu Wa
Nu Wa
MIKExLITERUS681
Nu Wa
Level 139
God Stats
0W - 1L
1,876 SR
Queue Stats
48W - 65L
1,515 Elo+
Party 2
Anhur
Anhur
PointedCracker4
Anhur
Level 157
God Stats
1W - 3L
1,607 SR
Queue Stats
54W - 69L
1,526 Elo+
Party 2
Sol
Sol
horndawg
Sol
Level 125
God Stats
0W - 3L
1,558 SR
Queue Stats
280W - 264L
1,499 Elo+
Solo
Set
Set
l2GaugeFaceLift
Set
Level 161
God Stats
0W - 1L
1,398 SR
Queue Stats
45W - 40L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 5
7,434
572
6,330
8,951
3,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
Panduh4
Ishtar
14
5 / 0 / 0
8,283
637
9,374
10,837
4,122
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
11 / 3 / 5
8,893
684
13,038
9,727
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
TSwift13
Ah Puch
13
2 / 1 / 3
8,306
639
7,086
10,025
5,024
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
pfeiff17
Cerberus
12
2 / 0 / 11
7,787
599
6,917
14,610
10,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
0 / 4 / 0
6,093
469
7,957
10,074
3,111
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 4 / 1
6,201
477
5,033
8,089
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 1
5,653
435
4,912
12,981
6,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 9 / 2
6,853
527
9,130
14,008
4,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 3 / 2
6,794
523
5,368
14,469
5,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
25
Kills
5
6
Deaths
25
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
4
0
0
W
5
2
5
3.75
L
0
4
1
0.13
W
Ishtar
Panduh4
Ishtar
5
0
0
5
L
0
5
1
0.1
W
11
3
5
4.5
W
Ah Puch
TSwift13
Ah Puch
2
1
3
3.5
L
4
9
2
0.56
L
1
3
2
0.67
W
Cerberus
pfeiff17
Cerberus
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,745
Damage
32,400
54,150
Taken
59,621
26,326
Mitigated
21,941
22,772
Healing
12,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
7,957
4,441
0
2,307
10,074
3,111
0
665
9,409
0
45,395
W
6,330
2,105
0
495
8,951
3,343
0
2,214
6,670
0
45,141
L
5,033
907
0
2,949
8,089
2,794
0
6,967
1,122
40,384
0
W
Ishtar
Panduh4
Ishtar
9,374
7,081
0
6,182
10,837
4,122
0
653
10,184
0
71,308
L
4,912
1,823
0
1,312
12,981
6,346
0
6,066
6,915
0
17,708
W
13,038
869
415
1,069
9,727
3,601
0
4,767
4,804
68,291
0
W
Ah Puch
TSwift13
Ah Puch
7,086
382
0
6,000
10,025
5,024
21
2,096
7,929
70,989
0
L
9,130
3,549
0
2,748
14,008
4,165
0
7,577
6,431
37,441
4,609
L
5,368
3,017
0
3,048
14,469
5,525
0
5,766
8,703
0
54,903
W
Cerberus
pfeiff17
Cerberus
6,917
613
1,858
6,753
14,610
10,236
0
3,871
10,567
25,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,703
Gold Earned
31,594
448
Minions Killed
329
0
Camps Cleared
0
1,287,903
Distance Traveled
1,208,684
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,093
469
75
6
0
224,828
2
W
Ne Zha
7,434
572
51
4
0
274,512
0
L
Nu Wa
6,201
477
84
6
0
248,099
0
W
Ishtar
8,283
637
129
10
0
234,401
5
L
Anhur
5,653
435
24
2
0
231,526
2
W
Eset
8,893
684
115
9
0
276,662
0
W
Ah Puch
8,306
639
113
9
0
231,313
2
L
Sol
6,853
527
64
5
0
227,492
0
L
Set
6,794
523
82
6
0
276,739
0
W
Cerberus
7,787
599
40
3
0
271,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role