Player Matchup

Baron Samedi
Baron Samedi
BLK_MAMBA_RIP_24
Baron Samedi
Level 104
God Stats
3W - 6L
1,559 SR
Queue Stats
77W - 85L
1,386 Elo+
Party 2
Ullr
Ullr
CyanideSalesman
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,301 Elo+
Party 2
Anubis
Anubis
Rawko
Anubis
Level 62
God Stats
2W - 6L
1,446 SR
Queue Stats
141W - 154L
1,489 Elo+
Solo
Sylvanus
Sylvanus
deathstroke2958
Sylvanus
Level 85
God Stats
1W - 4L
1,197 SR
Queue Stats
52W - 73L
1,335 Elo+
Party 2
Shiva
Shiva
sharkattack123
Shiva
Level 87
God Stats
3W - 9L
1,307 SR
Queue Stats
122W - 146L
1,391 Elo+
Party 2
Team Averages
Level 71
1,402 SR
1,380 Elo+

VS

Team Averages
Level 66
1,507 SR
1,422 Elo+
Chernobog
Chernobog
MeatWorm
Chernobog
Level 8
God Stats
2W - 2L
1,444 SR
Queue Stats
5W - 3L
1,405 Elo+
Party 1
Ah Puch
Ah Puch
Nuggett_enjoyer
Ah Puch
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,455 Elo+
Party 1
Ganesha
Ganesha
Solace_Regret
Ganesha
Level 64
God Stats
6W - 8L
1,390 SR
Queue Stats
180W - 190L
1,416 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Willdo_06
Ah Muzen Cab
Level 89
God Stats
4W - 3L
1,668 SR
Queue Stats
175W - 164L
1,423 Elo+
Party 1
Arachne
Arachne
darrekg
Arachne
Level 102
God Stats
6W - 6L
1,533 SR
Queue Stats
131W - 141L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BLK_MAMBA_RIP_24
Baron Samedi
9
0 / 5 / 1
5,858
366
5,995
8,027
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 4 / 1
7,035
440
10,372
13,634
5,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Rawko
Anubis
12
1 / 1 / 1
7,320
458
8,011
6,269
2,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
10
1 / 4 / 0
6,501
406
6,174
14,641
12,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 5 / 0
6,510
407
6,477
16,001
7,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MeatWorm
Chernobog
12
3 / 2 / 5
7,957
497
9,954
12,588
5,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 3
7,398
462
7,707
7,294
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
12
0 / 1 / 4
7,715
482
4,724
13,892
13,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Willdo_06
Ah Muzen Cab
15
8 / 0 / 2
9,564
598
13,670
9,691
4,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
darrekg
Arachne
14
7 / 1 / 4
9,034
565
6,909
16,472
6,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
19
19
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BLK_MAMBA_RIP_24
Baron Samedi
0
5
1
0.1
L
2
4
1
0.63
W
Chernobog
MeatWorm
Chernobog
3
2
5
2.75
W
1
1
3
2.5
L
Anubis
Rawko
Anubis
1
1
1
1.5
W
Ganesha
0
1
4
2
W
Ah Muzen Cab
Willdo_06
Ah Muzen Cab
8
0
2
9
W
Arachne
darrekg
Arachne
7
1
4
9
L
Sylvanus
1
4
0
0.25
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,029
Damage
42,964
58,572
Taken
59,937
31,855
Mitigated
33,428
10,017
Healing
19,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BLK_MAMBA_RIP_24
Baron Samedi
5,995
408
270
942
8,027
3,329
0
1,328
6,625
22,591
0
L
10,372
5,459
0
2,531
13,634
5,071
593
2,303
11,227
0
43,130
W
Chernobog
MeatWorm
Chernobog
9,954
6,063
0
4,387
12,588
5,220
574
3,592
8,996
0
51,571
W
7,707
247
0
1,432
7,294
3,317
549
2,899
4,395
36,004
0
L
Anubis
Rawko
Anubis
8,011
202
194
34
6,269
2,616
309
2,081
3,910
60,497
0
W
Ganesha
4,724
188
0
3,937
13,892
13,753
123
5,758
8,134
30,096
0
W
Ah Muzen Cab
Willdo_06
Ah Muzen Cab
13,670
3,742
0
2,260
9,691
4,214
1,534
3,629
6,062
0
81,600
W
Arachne
darrekg
Arachne
6,909
4,201
0
7,052
16,472
6,924
0
3,767
12,705
0
63,532
L
Sylvanus
6,174
2,903
864
3,712
14,641
12,919
438
3,276
11,187
28,977
12,852
L
6,477
1,229
0
1,470
16,001
7,920
0
2,679
13,192
0
36,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,224
Gold Earned
41,668
339
Minions Killed
372
0
Camps Cleared
0
1,263,532
Distance Traveled
1,504,578
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,858
366
36
2
0
180,482
0
L
Ullr
7,035
440
59
4
0
257,375
3
W
Chernobog
7,957
497
96
6
0
294,735
0
W
Ah Puch
7,398
462
79
5
0
290,532
0
L
Anubis
7,320
458
115
7
0
276,827
8
W
Ganesha
7,715
482
5
0
0
301,317
0
W
Ah Muzen Cab
9,564
598
112
7
0
322,488
5
W
Arachne
9,034
565
80
5
0
295,506
0
L
Sylvanus
6,501
406
59
4
0
260,742
0
L
Shiva
6,510
407
70
4
0
288,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role