Player Matchup

Bastet
Bastet
ADAN127x
Bastet
Level 126
God Stats
1W - 0L
1,466 SR
Queue Stats
6W - 2L
1,352 Elo+
Solo
Hades
Hades
Swerve JJ
Hades
Level 83
God Stats
80W - 65L
1,645 SR
Queue Stats
173W - 171L
1,548 Elo+
Party 1
Shiva
Shiva
xFydo
Shiva
Level 44
God Stats
10W - 6L
1,539 SR
Queue Stats
47W - 49L
1,405 Elo+
Party 1
Team Averages
Level 84
1,550 SR
1,435 Elo+

VS

Team Averages
Level 66
1,507 SR
1,421 Elo+
Medusa
Medusa
 
Medusa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
tequilatod
Cerberus
Level 68
God Stats
0W - 1L
1,579 SR
Queue Stats
3W - 4L
1,314 Elo+
Solo
Janus
Janus
熟练的魔法师
Janus
Level 66
God Stats
1W - 2L
1,441 SR
Queue Stats
118W - 121L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ADAN127x
Bastet
12
6 / 0 / 6
8,975
898
9,861
6,861
2,479
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hades
Swerve JJ
Hades
11
3 / 1 / 8
8,387
839
7,885
7,400
2,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
xFydo
Shiva
11
3 / 1 / 6
8,239
824
5,301
8,942
7,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
0 / 5 / 2
6,621
662
3,321
9,399
2,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
tequilatod
Cerberus
10
1 / 3 / 1
7,020
702
4,241
10,726
7,400
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 4 / 0
7,218
722
8,194
6,217
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
12
Kills
2
2
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
5
2
0.2
W
Bastet
ADAN127x
Bastet
6
0
6
9
W
Hades
Swerve JJ
Hades
3
1
8
7
L
Cerberus
tequilatod
Cerberus
1
3
1
0.5
W
Shiva
xFydo
Shiva
3
1
6
6
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,047
Damage
15,756
23,203
Taken
26,342
12,660
Mitigated
11,927
6,906
Healing
5,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,321
904
0
410
9,399
2,496
0
2,483
6,750
0
13,570
W
Bastet
ADAN127x
Bastet
9,861
1,935
0
1,504
6,861
2,479
287
2,534
4,327
0
33,723
W
Hades
Swerve JJ
Hades
7,885
374
913
2,924
7,400
2,948
717
4,958
2,442
32,183
0
L
Cerberus
tequilatod
Cerberus
4,241
258
0
4,480
10,726
7,400
0
3,778
6,510
23,973
0
W
Shiva
xFydo
Shiva
5,301
843
440
1,125
8,942
7,233
475
5,615
3,327
0
23,740
L
8,194
38
0
921
6,217
2,031
0
1,915
4,122
29,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,601
Gold Earned
20,859
106
Minions Killed
114
0
Camps Cleared
0
595,917
Distance Traveled
505,530
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,621
662
26
3
0
165,304
2
W
Bastet
8,975
898
35
4
0
225,764
0
W
Hades
8,387
839
53
5
0
178,120
0
L
Cerberus
7,020
702
43
4
0
175,240
0
W
Shiva
8,239
824
18
2
0
192,033
0
L
Janus
7,218
722
45
5
0
164,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role