Player Matchup

Bacchus
Bacchus
Asdel100
Bacchus
Level 24
God Stats
6W - 7L
1,594 SR
Queue Stats
28W - 24L
1,623 Elo+
Party 2
Sol
Sol
Elz00
Sol
Level 128
God Stats
3W - 1L
1,857 SR
Queue Stats
95W - 65L
1,670 Elo+
Party 2
Hercules
Hercules
QcBenjiee
Hercules
Level 148
God Stats
2W - 5L
1,444 SR
Queue Stats
149W - 107L
1,652 Elo+
Party 2
Ix Chel
Ix Chel
Sulі
Ix Chel
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 6L
1,840 Elo+
Party 2
Lancelot
Lancelot
lilsplit158
Lancelot
Level 128
God Stats
2W - 2L
1,673 SR
Queue Stats
22W - 29L
1,450 Elo+
Solo
Team Averages
Level 115
1,614 SR
1,647 Elo+

VS

Team Averages
Level 140
1,542 SR
1,505 Elo+
Arachne
Arachne
CrudeBuddies
Arachne
Level 158
God Stats
14W - 12L
1,623 SR
Queue Stats
508W - 489L
1,526 Elo+
Solo
Ne Zha
Ne Zha
DIS IS THE END
Ne Zha
Level 153
God Stats
4W - 2L
1,719 SR
Queue Stats
20W - 20L
1,500 Elo+
Party 1
Sol
Sol
Duhjayy_
Sol
Level 157
God Stats
61W - 37L
1,609 SR
Queue Stats
1,477W - 1,327L
1,507 Elo+
Solo
Cabrakan
Cabrakan
McBulkyThighs
Cabrakan
Level 62
God Stats
1W - 0L
1,454 SR
Queue Stats
10W - 4L
1,519 Elo+
Party 1
Scylla
Scylla
onefluffypanda3
Scylla
Level 168
God Stats
1W - 0L
1,305 SR
Queue Stats
22W - 19L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Asdel100
Bacchus
6
2 / 2 / 3
4,081
816
2,537
4,892
4,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
Elz00
Sol
6
3 / 2 / 2
4,061
812
5,688
3,404
977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
QcBenjiee
Hercules
6
0 / 3 / 1
3,665
733
2,297
5,249
1,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ix Chel
Sulі
Ix Chel
8
3 / 0 / 0
4,571
914
2,499
3,030
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
lilsplit158
Lancelot
2
0 / 0 / 0
2,659
532
0
591
143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CrudeBuddies
Arachne
7
3 / 0 / 2
4,302
860
1,643
4,697
1,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
1 / 1 / 3
4,065
813
2,497
4,730
2,031
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 4 / 3
3,546
709
3,062
4,811
1,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
McBulkyThighs
Cabrakan
8
2 / 0 / 0
4,684
937
1,604
4,155
2,464
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mystical Earring

Mystical Earring

+15
Mp 5

7
1 / 3 / 1
3,968
794
1,217
3,284
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
8
Kills
7
7
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Asdel100
Bacchus
2
2
3
1.75
W
Arachne
CrudeBuddies
Arachne
3
0
2
4
W
1
1
3
2.5
W
0
4
3
0.38
L
Sol
Elz00
Sol
3
2
2
2
W
Cabrakan
McBulkyThighs
Cabrakan
2
0
0
2
L
Hercules
QcBenjiee
Hercules
0
3
1
0.17
L
Ix Chel
Sulі
Ix Chel
3
0
0
3
L
Lancelot
lilsplit158
Lancelot
0
0
0
0
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,021
Damage
10,023
17,166
Taken
21,677
8,518
Mitigated
8,779
4,085
Healing
7,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Asdel100
Bacchus
2,537
966
0
1,640
4,892
4,329
0
1,503
3,389
9,453
0
W
Arachne
CrudeBuddies
Arachne
1,643
1,516
0
1,477
4,697
1,460
0
950
3,703
0
19,239
W
2,497
804
0
1,701
4,730
2,031
0
3,433
1,297
0
10,416
W
3,062
1,370
0
1,349
4,811
1,791
0
4,247
564
16,964
2,601
L
Sol
Elz00
Sol
5,688
3,813
0
1,167
3,404
977
0
1,409
1,995
22,239
0
W
Cabrakan
McBulkyThighs
Cabrakan
1,604
366
0
2,414
4,155
2,464
293
0
4,155
29,499
0
L
Hercules
QcBenjiee
Hercules
2,297
1,023
0
375
5,249
1,980
0
1,943
3,306
0
18,834
L
Ix Chel
Sulі
Ix Chel
2,499
485
0
668
3,030
1,089
0
834
2,196
26,514
0
L
Lancelot
lilsplit158
Lancelot
0
0
0
235
591
143
0
0
591
0
1,331
W
1,217
336
0
310
3,284
1,033
0
1,894
1,234
22,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,037
Gold Earned
20,565
143
Minions Killed
170
0
Camps Cleared
0
494,687
Distance Traveled
555,564
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,081
816
15
3
0
112,208
0
W
Arachne
4,302
860
35
7
0
124,847
1
W
Ne Zha
4,065
813
13
3
0
124,375
0
W
Sol
3,546
709
36
7
0
101,805
0
L
Sol
4,061
812
29
6
0
110,367
0
W
Cabrakan
4,684
937
48
10
0
97,739
0
L
Hercules
3,665
733
43
9
0
128,683
0
L
Ix Chel
4,571
914
55
11
0
122,665
0
L
Lancelot
2,659
532
1
0
0
20,764
0
W
Scylla
3,968
794
38
8
0
106,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role