Player Matchup

Ix Chel
Ix Chel
Gold II
COLBSTER1112
Ix Chel
Gold II
Level 119
God Stats
16W - 9L
1,619 SR
Queue Stats
40W - 35L
1,572 MMR
Party 2
Shiva
Shiva
Gold III
ebkFabio
Shiva
Gold III
Level 95
God Stats
17W - 11L
1,606 SR
Queue Stats
40W - 40L
1,457 MMR
Party 2
Izanami
Izanami
Silver I
ebkSnowy
Izanami
Silver I
Level 115
God Stats
2W - 0L
1,468 SR
Queue Stats
11W - 11L
1,280 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,564 SR
1,436 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 81
1,588 SR
1,362 MMR
Baba Yaga
Baba Yaga
Bronze I
Ruthless101
Baba Yaga
Bronze I
Level 76
God Stats
2W - 3L
1,397 SR
Queue Stats
17W - 22L
1,458 MMR
Party 1
Ganesha
Ganesha
Bronze I
iZenzo
Ganesha
Bronze I
Level 66
God Stats
2W - 1L
1,578 SR
Queue Stats
15W - 24L
1,282 MMR
Party 1
Heimdallr
Heimdallr
Silver V
papo_112
Heimdallr
Silver V
Level 100
God Stats
0W - 1L
1,788 SR
Queue Stats
43W - 48L
1,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
COLBSTER1112
Ix Chel
17
3 / 2 / 7
14,412
759
16,811
15,626
7,859
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
ebkFabio
Shiva
17
2 / 3 / 6
13,677
720
19,626
30,186
31,399
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
ebkSnowy
Izanami
16
6 / 2 / 5
14,842
781
15,977
16,540
7,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
BacchusKuzenboRaijinNe ZhaSun Wukong

VS

Bans
KukulkanMulanMartichorasHerculesNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Ruthless101
Baba Yaga
16
2 / 3 / 3
13,401
705
20,242
22,085
14,923
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
iZenzo
Ganesha
15
0 / 5 / 5
12,000
632
7,662
22,559
28,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
papo_112
Heimdallr
16
5 / 3 / 2
13,759
724
20,309
16,809
9,790
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
11
Kills
7
7
Deaths
11
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
COLBSTER1112
Ix Chel
3
2
7
3.25
L
Baba Yaga
Ruthless101
Baba Yaga
2
3
3
1.17
W
Shiva
ebkFabio
Shiva
2
3
6
1.67
W
Izanami
ebkSnowy
Izanami
6
2
5
4.25
L
Ganesha
iZenzo
Ganesha
0
5
5
0.5
L
Heimdallr
papo_112
Heimdallr
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,414
Damage
48,213
62,352
Taken
61,453
46,365
Mitigated
53,672
16,209
Healing
6,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
COLBSTER1112
Ix Chel
16,811
1,113
2,362
3,939
15,626
7,859
355
8,938
6,459
83,701
0
L
Baba Yaga
Ruthless101
Baba Yaga
20,242
1,000
0
2,121
22,085
14,923
391
7,695
14,390
74,323
0
W
Shiva
ebkFabio
Shiva
19,626
1,900
557
6,612
30,186
31,399
0
9,965
19,942
238
49,183
W
Izanami
ebkSnowy
Izanami
15,977
10,075
0
2,739
16,540
7,107
2,862
7,734
8,607
0
61,275
L
Ganesha
iZenzo
Ganesha
7,662
636
0
0
22,559
28,959
0
6,302
16,257
28,348
784
L
Heimdallr
papo_112
Heimdallr
20,309
11,104
0
4,807
16,809
9,790
952
3,653
13,156
0
75,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,931
Gold Earned
39,160
217
Minions Killed
202
0
Camps Cleared
0
983,571
Distance Traveled
974,400
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
14,412
759
93
5
0
353,870
4
L
Baba Yaga
13,401
705
101
5
0
333,014
0
W
Shiva
13,677
720
48
3
0
355,392
0
W
Izanami
14,842
781
76
4
0
274,309
1
L
Ganesha
12,000
632
0
0
0
326,525
5
L
Heimdallr
13,759
724
101
5
0
314,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role