Player Matchup

Neith
Neith
AsunaIsMommy
Neith
Level 125
God Stats
18W - 9L
1,805 SR
Queue Stats
413W - 403L
1,537 Elo+
Solo
Gilgamesh
Gilgamesh
Felinos91
Gilgamesh
Level 148
God Stats
4W - 5L
1,328 SR
Queue Stats
221W - 190L
1,506 Elo+
Party 1
Charon
Charon
RogueRahkshi
Charon
Level 94
God Stats
8W - 3L
1,719 SR
Queue Stats
28W - 20L
1,719 Elo+
Party 1
He Bo
He Bo
Zandrick
He Bo
Level 134
God Stats
3W - 1L
1,810 SR
Queue Stats
119W - 97L
1,519 Elo+
Party 1
Poseidon
Poseidon
dyonn
Poseidon
Level 156
God Stats
3W - 6L
1,645 SR
Queue Stats
240W - 204L
1,506 Elo+
Party 1
Team Averages
Level 131
1,661 SR
1,557 Elo+

VS

Team Averages
Level 127
1,586 SR
1,536 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Chromaticllama
Arachne
Level 142
God Stats
14W - 8L
1,638 SR
Queue Stats
488W - 433L
1,552 Elo+
Party 2
Raijin
Raijin
Takahashiwo
Raijin
Level 83
God Stats
43W - 23L
1,708 SR
Queue Stats
103W - 76L
1,571 Elo+
Party 3
Freya
Freya
mateoburbur96
Freya
Level 127
God Stats
26W - 18L
1,583 SR
Queue Stats
317W - 275L
1,487 Elo+
Party 2
Awilix
Awilix
ssuano
Awilix
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 76L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,280
560
4,825
6,874
2,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
Felinos91
Gilgamesh
14
0 / 3 / 1
7,907
608
12,279
16,285
8,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charon
10
0 / 2 / 4
6,858
528
2,652
9,589
6,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
Zandrick
He Bo
12
3 / 2 / 1
7,143
549
4,258
6,336
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
dyonn
Poseidon
13
3 / 3 / 1
7,703
593
3,834
5,678
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
1 / 1 / 2
7,061
543
6,950
15,063
13,338
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 2 / 6
5,917
455
7,688
8,604
3,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Raijin
14
3 / 1 / 4
8,161
628
5,398
3,311
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 1
7,143
549
2,870
6,144
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
ssuano
Awilix
14
7 / 2 / 2
7,833
603
6,028
11,881
5,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
7
Kills
13
13
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
1
2
2
L
1
3
2
0.67
W
1
2
6
2
L
Gilgamesh
Felinos91
Gilgamesh
0
3
1
0.17
L
Charon
0
2
4
1
W
Raijin
3
1
4
5
L
He Bo
Zandrick
He Bo
3
2
1
1.75
L
Poseidon
dyonn
Poseidon
3
3
1
1.17
W
1
1
1
1.5
W
Awilix
ssuano
Awilix
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,848
Damage
28,934
44,762
Taken
45,003
21,203
Mitigated
25,460
14,029
Healing
13,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
6,950
1,083
0
4,987
15,063
13,338
0
879
14,184
56,468
0
L
4,825
1,477
0
1,304
6,874
2,443
0
1,322
5,352
0
59,675
W
7,688
6,529
0
970
8,604
3,252
0
3,475
5,129
0
20,147
L
Gilgamesh
Felinos91
Gilgamesh
12,279
4,423
0
5,698
16,285
8,461
0
6,950
9,335
0
71,183
L
Charon
2,652
466
84
2,155
9,589
6,439
0
3,377
6,048
20,381
0
W
Raijin
5,398
367
0
567
3,311
1,423
0
1,893
1,418
69,404
0
L
He Bo
Zandrick
He Bo
4,258
44
0
3,664
6,336
1,942
0
1,253
5,083
53,283
0
L
Poseidon
dyonn
Poseidon
3,834
521
0
1,124
5,678
1,918
0
1,952
3,726
47,805
0
W
2,870
955
0
4,019
6,144
2,369
0
558
5,586
53,817
0
W
Awilix
ssuano
Awilix
6,028
2,610
0
2,693
11,881
5,078
0
3,939
7,942
0
68,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,891
Gold Earned
36,115
437
Minions Killed
445
0
Camps Cleared
0
1,337,857
Distance Traveled
1,341,996
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,061
543
80
6
0
276,333
0
L
Neith
7,280
560
108
8
0
248,041
1
W
Arachne
5,917
455
37
3
0
277,482
4
L
Gilgamesh
7,907
608
107
8
0
259,637
2
L
Charon
6,858
528
29
2
0
267,414
2
W
Raijin
8,161
628
129
10
0
237,250
4
L
He Bo
7,143
549
91
7
0
308,238
0
L
Poseidon
7,703
593
102
8
0
254,527
3
W
Freya
7,143
549
100
8
0
243,820
0
W
Awilix
7,833
603
99
8
0
307,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role