Player Matchup

Thor
Thor
LordZev9825
Thor
Level 48
God Stats
8W - 9L
1,313 SR
Queue Stats
115W - 171L
1,299 Elo+
Party 2
Scylla
Scylla
LordZigg
Scylla
Level 117
God Stats
3W - 2L
1,433 SR
Queue Stats
156W - 159L
1,398 Elo+
Party 1
Yemoja
Yemoja
MzThickumz
Yemoja
Level 29
God Stats
3W - 11L
1,338 SR
Queue Stats
138W - 134L
1,361 Elo+
Party 1
Sol
Sol
PandaUmiSs94
Sol
Level 48
God Stats
30W - 20L
1,414 SR
Queue Stats
180W - 201L
1,318 Elo+
Solo
Nike
Nike
lawlaur
Nike
Level 51
God Stats
54W - 69L
1,414 SR
Queue Stats
133W - 202L
1,291 Elo+
Party 2
Team Averages
Level 59
1,382 SR
1,333 Elo+

VS

Team Averages
Level 49
1,521 SR
1,262 Elo+
Loki
Loki
Lionhardt077
Loki
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 38L
1,422 Elo+
Solo
Skadi
Skadi
S2-Hxpn0tic-S2
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 46L
1,204 Elo+
Party 3
Poseidon
Poseidon
SkunkTheXim-
Poseidon
Level 62
God Stats
3W - 2L
1,707 SR
Queue Stats
39W - 71L
1,256 Elo+
Party 3
Horus
Horus
yBigo-
Horus
Level 29
God Stats
6W - 5L
1,592 SR
Queue Stats
57W - 86L
1,190 Elo+
Party 3
Amaterasu
Amaterasu
yRapha-_-
Amaterasu
Level 58
God Stats
0W - 3L
1,304 SR
Queue Stats
58W - 73L
1,239 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,799
459
1,336
14,622
6,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
LordZigg
Scylla
15
10 / 1 / 2
9,601
565
16,647
9,434
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
MzThickumz
Yemoja
13
3 / 1 / 7
8,879
522
5,644
10,931
7,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 1 / 4
8,239
485
13,055
12,014
4,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
lawlaur
Nike
13
1 / 2 / 3
8,281
487
7,935
15,933
12,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
7,157
421
3,069
10,029
3,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 6 / 2
6,316
372
9,671
13,884
5,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
SkunkTheXim-
Poseidon
13
2 / 5 / 1
8,063
474
10,212
10,159
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
yBigo-
Horus
11
1 / 1 / 1
7,545
444
2,290
11,785
10,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Amaterasu
yRapha-_-
Amaterasu
13
2 / 3 / 2
8,154
480
5,775
15,890
14,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
18
Kills
7
8
Deaths
18
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
2
3
1
0.83
W
Scylla
LordZigg
Scylla
10
1
2
11
W
Yemoja
MzThickumz
Yemoja
3
1
7
6.5
W
2
1
4
4
L
0
6
2
0.17
L
Poseidon
SkunkTheXim-
Poseidon
2
5
1
0.5
W
Nike
lawlaur
Nike
1
2
3
1.25
L
Horus
yBigo-
Horus
1
1
1
1.5
L
Amaterasu
yRapha-_-
Amaterasu
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,617
Damage
31,017
62,934
Taken
61,747
35,783
Mitigated
37,439
17,252
Healing
13,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,069
660
0
902
10,029
3,324
0
3,334
6,695
0
33,275
W
1,336
202
0
1,983
14,622
6,740
0
242
14,380
0
49,543
W
Scylla
LordZigg
Scylla
16,647
1,129
0
1,510
9,434
4,081
0
4,025
5,409
61,032
0
W
Yemoja
MzThickumz
Yemoja
5,644
1,181
3,974
3,148
10,931
7,093
474
1,923
9,008
29,678
0
W
13,055
4,091
0
4,127
12,014
4,938
5,184
937
11,077
62,416
6,284
L
9,671
2,744
0
1,202
13,884
5,089
138
10,877
3,007
0
48,367
L
Poseidon
SkunkTheXim-
Poseidon
10,212
1,102
0
1,490
10,159
3,953
0
7,916
2,243
64,746
0
W
Nike
lawlaur
Nike
7,935
305
0
2,510
15,933
12,931
365
3,085
12,848
568
48,317
L
Horus
yBigo-
Horus
2,290
1,470
2,146
5,521
11,785
10,210
0
9,042
2,743
0
15,560
L
Amaterasu
yRapha-_-
Amaterasu
5,775
1,677
0
1,972
15,890
14,863
292
4,020
11,870
0
46,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,799
Gold Earned
37,235
358
Minions Killed
297
0
Camps Cleared
0
1,419,236
Distance Traveled
1,447,045
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,157
421
53
3
0
245,785
0
W
Thor
7,799
459
65
4
0
272,145
0
W
Scylla
9,601
565
96
6
0
288,206
0
W
Yemoja
8,879
522
38
2
0
268,891
0
W
Sol
8,239
485
88
5
0
298,332
0
L
Skadi
6,316
372
56
3
0
269,267
0
L
Poseidon
8,063
474
100
6
0
295,644
0
W
Nike
8,281
487
71
4
0
291,662
1
L
Horus
7,545
444
29
2
0
350,105
2
L
Amaterasu
8,154
480
59
3
0
286,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role