Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ChoiJong-In
Bellona
Level 37
God Stats
2W - 1L
1,715 SR
Queue Stats
74W - 78L
1,518 Elo+
Party 1
Charon
Charon
PhilipMentzinger
Charon
Level 101
God Stats
10W - 12L
1,480 SR
Queue Stats
35W - 43L
1,372 Elo+
Party 1
Anubis
Anubis
ReiterBlood
Anubis
Level 27
God Stats
28W - 17L
1,598 SR
Queue Stats
83W - 86L
1,471 Elo+
Party 1
Medusa
Medusa
XxCideathxX
Medusa
Level 18
God Stats
3W - 3L
1,224 SR
Queue Stats
128W - 139L
1,465 Elo+
Party 1
Team Averages
Level 66
1,503 SR
1,465 Elo+

VS

Team Averages
Level 93
1,506 SR
1,490 Elo+
Xing Tian
Xing Tian
Deamin87
Xing Tian
Level 41
God Stats
12W - 8L
1,547 SR
Queue Stats
39W - 35L
1,474 Elo+
Solo
Medusa
Medusa
HossAlot
Medusa
Level 119
God Stats
2W - 2L
1,455 SR
Queue Stats
109W - 103L
1,479 Elo+
Solo
Charon
Charon
Solo-Effect
Charon
Level 126
God Stats
4W - 3L
1,642 SR
Queue Stats
317W - 302L
1,472 Elo+
Solo
Ra
Ra
iFastLife
Ra
Level 138
God Stats
21W - 16L
1,544 SR
Queue Stats
682W - 677L
1,509 Elo+
Solo
Serqet
Serqet
juicyqwaggy
Serqet
Level 43
God Stats
3W - 4L
1,345 SR
Queue Stats
74W - 76L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
4 / 5 / 1
8,715
545
6,939
15,633
6,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
ChoiJong-In
Bellona
11
0 / 6 / 1
6,863
429
7,476
20,100
12,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 2 / 3
7,194
450
4,856
11,879
10,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
11
2 / 5 / 1
7,584
474
10,591
12,499
5,402
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
14
3 / 1 / 0
8,444
528
6,510
11,141
4,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Deamin87
Xing Tian
13
1 / 1 / 6
8,512
532
4,451
14,733
12,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
HossAlot
Medusa
15
2 / 1 / 3
8,992
562
9,690
11,595
6,032
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
16
6 / 1 / 4
9,836
615
15,149
15,741
10,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 6 / 3
8,576
536
6,611
10,094
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
16
9 / 1 / 3
9,758
610
9,684
13,126
5,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
9
Kills
19
19
Deaths
10
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
5
1
0.9
L
Bellona
ChoiJong-In
Bellona
0
6
1
0.08
W
Xing Tian
Deamin87
Xing Tian
1
1
6
4
W
Medusa
HossAlot
Medusa
2
1
3
3.5
L
0
2
3
0.75
L
Anubis
2
5
1
0.5
W
Charon
6
1
4
8
L
Medusa
3
1
0
3
W
1
6
3
0.42
W
Serqet
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,372
Damage
45,585
71,252
Taken
65,289
40,053
Mitigated
38,236
22,256
Healing
20,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,939
1,208
0
5,167
15,633
6,609
0
4,736
10,313
0
71,234
L
Bellona
ChoiJong-In
Bellona
7,476
2,868
0
7,050
20,100
12,737
0
10,836
9,264
0
42,786
W
Xing Tian
Deamin87
Xing Tian
4,451
482
0
3,400
14,733
12,538
0
2,624
12,109
30,670
0
W
Medusa
HossAlot
Medusa
9,690
5,812
0
4,725
11,595
6,032
1,121
1,857
9,738
0
82,526
L
4,856
812
217
3,567
11,879
10,721
281
3,462
8,360
21,536
0
L
Anubis
10,591
286
0
4,784
12,499
5,402
535
4,266
8,030
65,179
0
W
Charon
15,149
2,648
0
5,302
15,741
10,996
154
368
15,373
67,899
598
L
Medusa
6,510
2,147
0
1,471
11,141
4,584
75
2,166
8,885
0
67,862
W
6,611
110
1,596
2,756
10,094
3,085
144
6,575
3,519
64,253
0
W
Serqet
9,684
2,808
0
2,835
13,126
5,585
0
4,610
8,516
0
63,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,800
Gold Earned
45,674
404
Minions Killed
457
0
Camps Cleared
0
1,578,657
Distance Traveled
1,624,367
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,715
545
105
7
0
364,805
0
L
Bellona
6,863
429
48
3
0
311,021
0
W
Xing Tian
8,512
532
37
2
0
340,897
6
W
Medusa
8,992
562
131
8
0
298,156
0
L
Charon
7,194
450
36
2
0
311,517
5
L
Anubis
7,584
474
95
6
0
270,245
2
W
Charon
9,836
615
80
5
0
302,586
4
L
Medusa
8,444
528
120
8
0
321,069
0
W
Ra
8,576
536
120
8
0
290,700
0
W
Serqet
9,758
610
89
6
0
392,028
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role