Player Matchup

Achilles
Achilles
Silver III
 
Achilles
Silver III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold V
D4rku20
Izanami
Gold V
Level 128
God Stats
32W - 21L
1,611 SR
Queue Stats
296W - 313L
1,262 MMR
Solo
Nu Wa
Nu Wa
Silver II
Kvwl
Nu Wa
Silver II
Level 104
God Stats
13W - 13L
1,527 SR
Queue Stats
212W - 234L
975 MMR
Solo
Hades
Hades
Gold III
TZR xHeAdHuNtEr
Hades
Gold III
Level 145
God Stats
5W - 0L
1,804 SR
Queue Stats
304W - 300L
1,425 MMR
Solo
Fenrir
Fenrir
Silver II
animegirlthighs
Fenrir
Silver II
Level 107
God Stats
3W - 0L
1,850 SR
Queue Stats
23W - 16L
1,432 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,658 SR
1,319 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,560 SR
1,191 MMR
Maman Brigitte
Maman Brigitte
Gold V
NeddyCakes
Maman Brigitte
Gold V
Level 123
God Stats
1W - 1L
1,351 SR
Queue Stats
71W - 77L
1,314 MMR
Party 1
Cthulhu
Cthulhu
Silver III
Nezrecz
Cthulhu
Silver III
Level 88
God Stats
22W - 19L
1,529 SR
Queue Stats
103W - 127L
762 MMR
Solo
Artemis
Artemis
Silver I
dernolix
Artemis
Silver I
Level 147
God Stats
7W - 8L
1,550 SR
Queue Stats
233W - 231L
1,288 MMR
Solo
Skadi
Skadi
Gold V
kickedgosling
Skadi
Gold V
Level 108
God Stats
6W - 6L
1,671 SR
Queue Stats
123W - 124L
1,298 MMR
Solo
Tiamat
Tiamat
Gold V
oChristan
Tiamat
Gold V
Level 116
God Stats
2W - 2L
1,700 SR
Queue Stats
91W - 98L
1,292 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
1 / 2 / 3
8,736
485
3,784
12,216
11,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
D4rku20
Izanami
15
2 / 1 / 4
10,586
588
5,754
9,438
3,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Kvwl
Nu Wa
17
3 / 2 / 4
11,224
624
21,424
9,708
4,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 3 / 7
11,588
644
12,130
16,302
9,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
8 / 1 / 3
12,657
703
9,690
17,135
9,765
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ArachneFreyaKing Arthur

VS

Bans
ThanatosAo KuangRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
NeddyCakes
Maman Brigitte
16
2 / 4 / 4
9,760
542
9,226
19,024
7,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Nezrecz
Cthulhu
9
0 / 2 / 1
6,639
369
3,663
9,758
5,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
dernolix
Artemis
14
4 / 4 / 0
8,805
489
4,736
11,950
4,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

15
2 / 5 / 2
9,456
525
10,357
17,060
5,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
oChristan
Tiamat
12
0 / 3 / 0
8,271
460
4,406
12,154
7,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
18
Kills
8
9
Deaths
18
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
2
3
1.25
W
Izanami
D4rku20
Izanami
2
1
4
4
W
Nu Wa
Kvwl
Nu Wa
3
2
4
2.5
L
Maman Brigitte
NeddyCakes
Maman Brigitte
2
4
4
1
L
Cthulhu
Nezrecz
Cthulhu
0
2
1
0.25
W
4
3
7
2.5
W
8
1
3
9.5
L
Artemis
dernolix
Artemis
4
4
0
1
L
2
5
2
0.6
L
Tiamat
oChristan
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,782
Damage
32,388
64,799
Taken
69,946
38,521
Mitigated
29,647
22,123
Healing
10,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,784
999
380
2,556
12,216
11,886
726
4,674
7,234
0
20,481
W
Izanami
D4rku20
Izanami
5,754
3,788
0
2,339
9,438
3,618
5,655
3,068
6,257
0
85,954
W
Nu Wa
Kvwl
Nu Wa
21,424
7,535
0
3,126
9,708
4,025
524
4,505
4,749
92,360
0
L
Maman Brigitte
NeddyCakes
Maman Brigitte
9,226
1,005
0
750
19,024
7,316
0
9,172
9,852
79,617
0
L
Cthulhu
Nezrecz
Cthulhu
3,663
512
0
1,312
9,758
5,003
0
3,854
5,904
18,624
0
W
12,130
596
285
8,606
16,302
9,227
997
4,440
11,862
92,724
0
W
9,690
2,500
0
4,831
17,135
9,765
7,124
1,587
15,463
0
129,997
L
Artemis
dernolix
Artemis
4,736
2,553
0
2,661
11,950
4,774
0
7,304
4,646
0
56,241
L
10,357
4,240
0
3,220
17,060
5,107
388
4,606
12,454
0
77,807
L
Tiamat
oChristan
Tiamat
4,406
363
0
2,810
12,154
7,447
476
8,618
3,536
54,417
272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,791
Gold Earned
42,931
597
Minions Killed
440
0
Camps Cleared
0
1,814,997
Distance Traveled
1,353,908
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,736
485
23
1
0
372,139
10
W
Izanami
10,586
588
141
8
0
364,762
4
W
Nu Wa
11,224
624
129
7
0
333,130
0
L
Maman Brigitte
9,760
542
116
6
0
363,923
0
L
Cthulhu
6,639
369
34
2
0
201,333
4
W
Hades
11,588
644
133
7
0
354,910
5
W
Fenrir
12,657
703
171
10
0
390,056
0
L
Artemis
8,805
489
89
5
0
229,399
0
L
Skadi
9,456
525
112
6
0
333,604
0
L
Tiamat
8,271
460
89
5
0
225,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role